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Temporary Computer Graphics Programmer Jobs (NOW HIRING)

... computer graphics concepts (rendering pipelines, shaders, 3D math) • Experience with GLSL shader programming and graphics optimizations • Knowledge of modern web standards and browser ...

... computer graphics concepts (rendering pipelines, shaders, 3D math) • Experience with GLSL shader programming and graphics optimizations • Knowledge of modern web standards and browser ...

Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D math) * Experience with GLSL shader programming and graphics optimizations * Knowledge of modern web ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

NVIDIA is a leading technology company at the forefront of computer graphics innovation. They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Neural Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques ... We reach millions of developers and creators through products like Alpasim, open platforms like ...

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization ... Demonstrated ability to research, design and implement graphic techniques. This includes features ...

Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization ... Demonstrated ability to research, design and implement graphic techniques. This includes features ...

Principal Graphics Developer Tools Engineer

Durham, NC · On-site

$135K - $167K/yr

What We Need To See: * BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience). * 15+ years of experience developing graphics software, developer tools ...

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Temporary Computer Graphics Programmer information

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How much do temporary computer graphics programmer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for temporary computer graphics programmer in the United States is $64,974.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,500.00 and $80,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Temporary Computer Graphics Programmer jobs? Cities with the most Temporary Computer Graphics Programmer job openings:
What are the most commonly searched types of Computer Graphics Programmer jobs? The most popular types of Computer Graphics Programmer jobs are:
What states have the most Temporary Computer Graphics Programmer jobs? States with the most job openings for Temporary Computer Graphics Programmer jobs include:
Infographic showing various Temporary Computer Graphics Programmer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $64,974 per year, or $31.2 per hour.
Graphics Programmer

Graphics Programmer

Saronic Technologies

Austin, TX • On-site

Full-time

Re-posted 8 days ago


Job description

Job Summary:
Saronic Technologies is a leader in revolutionizing autonomy at sea, dedicated to developing state-of-the-art solutions that enhance maritime operations through autonomous and intelligent platforms. They are seeking a talented Graphics Programmer to build immersive web applications leveraging modern WebGL technologies to create engaging 3D experiences.
Responsibilities:
• Develop and optimize 3D graphics systems for web applications using ThreeJS
• Implement advanced rendering techniques to achieve high visual quality while maintaining performance
• Design and build reusable graphics components and shader systems
• Collaborate with designers and other developers to turn visual concepts into technical implementations
• Debug and optimize rendering performance across different browsers and devices
• Stay current with emerging graphics technologies and best practices in the web space
Qualifications:
Required:
• Strong programming skills (Javascript, Typescript, etc.) with experience building production web applications
• Experience with ThreeJS, WebGL, or other web-based graphics libraries
• Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D math)
• Experience with GLSL shader programming and graphics optimizations
• Knowledge of modern web standards and browser capabilities
• Ability to balance visual quality with performance constraints
• Balance utilizing known/reliable solutions while tracking new technologies to improve usability
• Familiarity with web-based mapping SDKs (Mapbox, MapLibre, etc.)
• Familiarity with additional 3D frameworks (Babylon.js, PlayCanvas, etc.)
• Background in OpenGL, DirectX, or other graphics APIs is a plus
• Experience with WebGPU for next-generation web graphics
• Knowledge of physics simulations or procedural content generation
• Familiarity with asset pipelines and 3D modeling tools
• Previous work with AR/VR web applications is a plus
Company:
Saronic is building cutting-edge unmanned surface vehicles that enable maritime security and domain awareness by combining best-in-class hardware, software and artificial intelligence into one scalable, fully integrated platform. Founded in 2022, the company is headquartered in Austin, USA, with a team of 1001-5000 employees. The company is currently Late Stage.