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Internship Computer Graphics Programmer Jobs (NOW HIRING)

Senior Systems Engineer, Neural Graphics

Santa Clara, CA ยท On-site

$164K - $203K/yr

Computer graphics is undergoing its most significant transformation since the invention of the GPU ... We're looking for an outstanding engineer to be a driving force in this evolution. You'll bring ...

Principal Graphics Developer Tools Engineer

Seattle, WA ยท On-site

$159K - $196K/yr

Required : โ€ข BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience). โ€ข 15+ years of experience developing graphics software, developer tools, game ...

Associate's degree in Graphics Design, Computer Aided Drafting, or Mechanical Engineering Technology. GPA to be requested. * Photo editing software experience such as Paintshop Pro or equivalent

In this position, you will have the opportunity to be part of our extraordinary team of Computer Graphics, Computer Vision and Deep Learning researchers and engineers to discover and build solutions ...

Senior Graphics Engineer (Software Engineer V) Location: Remote Rate: $130K per annum Job ... computer science, software engineering, or related technical fields, or equivalent practical ...

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Internship Computer Graphics Programmer information

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$33K

$65K

$95.5K

How much do internship computer graphics programmer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for internship computer graphics programmer in the United States is $64,974.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What kinds of projects do Computer Graphics Programmer interns typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What are the key skills and qualifications needed to thrive as an Internship Computer Graphics Programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What does an Internship Computer Graphics Programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.
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What are the most commonly searched types of Computer Graphics Programmer jobs? The most popular types of Computer Graphics Programmer jobs are:
What states have the most Internship Computer Graphics Programmer jobs? States with the most job openings for Internship Computer Graphics Programmer jobs include:
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Infographic showing various Internship Computer Graphics Programmer job openings in the United States as of June 2026, with employment types broken down into 6% Internship, 6% As Needed, 63% Full Time, 19% Part Time, and 6% Nights. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $64,974 per year, or $31.2 per hour.
Senior Systems Engineer, Neural Graphics

Senior Systems Engineer, Neural Graphics

NVIDIA Corporation

Santa Clara, CA โ€ข On-site

$163K - $201K/yr

Other

Posted 19 days ago


Job description

Computer graphics is undergoing its most significant transformation since the invention of the GPU. AI and traditional rendering are converging, opening unprecedented possibilities for real-time visual experiences. At NVIDIA, our Neural Graphics team is where ground breaking techniques meet production systems used by millions of developers and creators worldwide. Through technologies like AlpaDreams - our neural world simulation system delivering neural-reconstruction-level fidelity in open worlds - we're solving the hardest integration and performance challenges at the frontier of AI and graphics. This is systems work - understanding the full problem, making sharp design trade-offs, and building something that holds together end-to-end under real-world constraints.
We're looking for an outstanding engineer to be a driving force in this evolution. You'll bring deep expertise in graphics and AI to our production team, taking novel techniques and driving them through the hard last-mile engineering required to ship real products. You see research and engineering as the same work at different altitudes - and you're motivated by the systems optimization, integration challenges, and steadfast iteration that turn a promising idea into something millions of people use. If that sounds like you, this is an outstanding opportunity to shape the future of visual computing.
What You'll Be Doing:
  • Take innovative world simulation techniques - like AlpaDreams - and drive them into production-ready, real-time pipelines integrated with downstream stacks
  • Own the end-to-end path from prototype to shipping product - performance optimization, system integration, quality bar
  • Solve the hard systems challenges - latency, memory, throughput - that stand between a research demo and a product customers depend on
  • Make principled design trade-offs across the full stack - choosing the right level of complexity, identifying where a simpler approach wins, and understanding how decisions in one stage affect the rest of the pipeline
What We Need to See:
  • Degree in Computer Science, Computer Graphics, Machine Learning, or equivalent practical experience
  • 12+ years of experience with a sustained track record of shipping impactful products or technologies
  • Experience taking research concepts through the full lifecycle to production-quality systems
  • Systems-level thinking - you naturally reason about end-to-end behavior, cross-cutting concerns, and why a design works, not just that it works
Ways to Stand Out:
  • Hands-on work with world models, diffusion models, LLMs, neural radiance fields, differentiable rendering, or neural content generation in shipped products or production pipelines
  • Experience building scalable systems with AI agents
  • Non-traditional background bringing fresh, interdisciplinary approaches (e.g., computational physics, materials science, game engine development)
  • A track record of turning ambitious research into technology that actually works at scale
  • You think like a systems architect - you can articulate why a design decision was made, what alternatives were considered, and what trade-offs were accepted
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 431,250 USD for Level 6.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until May 12, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993