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Internship Computer Graphics Programmer Jobs (NOW HIRING)

Graphics Software Engineer

Austin, TX ยท On-site

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Demonstrated knowledge of the software graphics pipeline and its application to computer graphics ...

Graphics Software Engineer

Austin, TX ยท On-site

$138K - $171K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

Machine Learning/Computer Vision Engineer

Sunnyvale, CA ยท On-site

$130K - $154K/yr

In this role, you will work closely with our team of experts in computer graphics, computer vision ... We are looking for a skilled Machine Learning/Computer Vision Engineer with hands-on experience ...

Graphics Software Engineer

Austin, TX ยท On-site

$138K - $171K/yr

Experience with computer and / or GPU architecture, through relevant coursework or industry experience.Experience with C++ programming. Demonstrated knowledge of the software graphics pipeline and ...

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you ...

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Internship Computer Graphics Programmer information

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$33K

$65K

$95.5K

How much do internship computer graphics programmer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for internship computer graphics programmer in the United States is $64,974.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What kinds of projects do Computer Graphics Programmer interns typically work on, and how much creative input can they expect to have?

As a Computer Graphics Programmer intern, you can expect to work on a range of tasks such as implementing new rendering features, optimizing existing graphics pipelines, or supporting tool development for artists and designers. Interns often contribute to real codebases under the guidance of experienced engineers, which means your work can directly impact ongoing projects. While interns usually follow project requirements, there is often room to suggest improvements or experiment with new techniques, especially if you communicate your ideas effectively to your mentor or team. Collaboration with artists, designers, and senior programmers is common, providing a well-rounded view of the graphics pipeline and valuable feedback on your contributions.

What are the key skills and qualifications needed to thrive as an Internship Computer Graphics Programmer, and why are they important?

To thrive as an Internship Computer Graphics Programmer, you need a solid understanding of computer graphics principles, programming languages like C++ or Python, and coursework in mathematics or computer science. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader languages (GLSL/HLSL) and relevant development tools, is typically required. Strong problem-solving skills, creativity, and effective teamwork help interns contribute to complex visual projects and adapt to new challenges. These skills and qualities are crucial for efficiently developing and optimizing graphical features, collaborating with multidisciplinary teams, and learning rapidly in a fast-evolving field.

What does an Internship Computer Graphics Programmer do?

An Internship Computer Graphics Programmer assists in developing and optimizing visual elements for software, games, or simulations. They typically work with experienced graphics programmers to implement algorithms, shaders, and rendering techniques. Interns may be involved in tasks such as creating 2D/3D graphics, troubleshooting graphical issues, and learning about real-time rendering pipelines. This role is an opportunity to gain hands-on experience with graphics APIs and tools used in the industry.
More about Internship Computer Graphics Programmer jobs
What cities are hiring for Internship Computer Graphics Programmer jobs? Cities with the most Internship Computer Graphics Programmer job openings:
What are the most commonly searched types of Computer Graphics Programmer jobs? The most popular types of Computer Graphics Programmer jobs are:
What states have the most Internship Computer Graphics Programmer jobs? States with the most job openings for Internship Computer Graphics Programmer jobs include:
What job categories do people searching Internship Computer Graphics Programmer jobs look for? The top searched job categories for Internship Computer Graphics Programmer jobs are:
Infographic showing various Internship Computer Graphics Programmer job openings in the United States as of June 2026, with employment types broken down into 6% Internship, 6% As Needed, 63% Full Time, 19% Part Time, and 6% Nights. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $64,974 per year, or $31.2 per hour.
Senior Graphics Programmer, Mobile (iOS/Android)

Senior Graphics Programmer, Mobile (iOS/Android)

PlayStation Global

San Mateo, CA โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 17 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Senior Graphics Programmer, Mobile (iOS/Android)
PlayStation Studios / San Diego Studio
Why PlayStation? Why San Diego Studio?
Come join San Diego Studio in bringing MLB The Show to mobile platforms. Our focus is on delivering innovative, high-quality gaming experiences, and we are seeking a Senior Mobile Graphics Programmer to help advance the visual and technical quality of our mobile title on iOS and Android.
In this role, you will be responsible for developing and optimizing real-time graphics systems specifically for mobile devices, ensuring strong performance, scalability, and visual fidelity across a wide range of hardware configurations and device capabilities.
You will focus on writing and optimizing our mobile rendering engine, debugging graphics and performance issues, implementing new visual features, and ensuring the game takes full advantage of platform-specific capabilities across Apple and Android ecosystems.
The ideal candidate possesses strong problem-solving abilities, sharp attention to detail, and thrives both independently and in collaborative, cross-functional teams. They are passionate about GPU architecture and real-time rendering innovation, skilled in profiling and optimizing complex graphics systems, and experienced in shipping high-quality graphics features on constrained mobile hardware.
Responsibilities:
  • Develop, optimize, and maintain real-time rendering systems and graphics features specifically for mobile platforms (iOS and Android)
  • Identify and resolve performance bottlenecks related to rendering, memory usage, thermal constraints, battery usage, and device-specific hardware limitations
  • Ensure compatibility, stability, and performance across a broad range of mobile devices, from high-end flagship phones/tablets to lower-spec hardware
  • Implement scalable graphics systems that support varying performance tiers, screen resolutions, refresh rates, and GPU capabilities
  • Work with platform-specific graphics APIs and technologies such as Metal and Vulkan
  • Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures
  • Implement requested graphics features and enhancements in collaboration with the broader engineering, art, and rendering teams
  • Debug graphics issues across different chipsets and vendors
  • Stay current with emerging rendering techniques, mobile GPU technologies, and platform advancements to drive visual improvements and technical innovation

Required Qualifications:
  • Bachelor's degree in Computer Science, Mathematics, or a related technical field
  • 5+ years of experience programming in C++ with a focus on performance-critical applications
  • Strong experience with graphics programming on mobile platforms, including low-level graphics APIs such as Metal or Vulkan
  • Proficiency in GPU shader programming and optimization for mobile platforms
  • Strong foundational math skills, especially linear algebra, geometry, and trigonometry
  • Hands-on experience with graphics profiling and debugging tools for mobile development
  • Proven ability to debug and optimize rendering performance across a wide range of mobile hardware and operating system versions
  • Strong understanding of the constraints and tradeoffs involved in mobile rendering, including memory bandwidth, battery usage, thermal throttling, frame pacing, and device fragmentation

Preferred Qualifications:
  • Experience shipping one or more mobile games or interactive applications on iOS and/or Android
  • Familiarity with platform-specific development environments and tools such as Xcode, Microsoft Visual Studio, GPU frame debuggers, and mobile performance analyzers
  • Experience optimizing rendering systems for a variety of mobile GPU architectures
  • Understanding of scalable rendering techniques for mobile, including dynamic resolution, LOD systems, texture streaming, and efficient post-processing
  • Familiarity with scripting languages such as Python is a plus
  • Experience working on cross-platform rendering systems is highly desirable
  • Passion for sports games and delivering visually compelling real-time experiences on mobile devices

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$172,000-$258,100 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.