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Intern Concept Artist Jobs (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ...

... concept to delivery, across a range of brand design projects. You'll work side by side with ... We are looking for students pursuing a degree in Graphic Design, Communication Design, Visual Arts ...

... Arts, Fast Company, Forbes and Fortune. Tombras was recently named 2025 AdAge Agency of the year ... will concept, write, film, and edit best-in-class video content for social media platforms

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Intern Concept Artist information

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$11

$19

$34

How much do intern concept artist jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for intern concept artist in the United States is $19.34, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $21.63 per hour, depending on experience, location, and employer.

What does an intern concept artist do?

An Intern Concept Artist assists in creating visual representations of ideas for characters, environments, props, and other elements in video games, movies, or animation projects. They typically work under the guidance of senior artists, helping to brainstorm and sketch initial concepts that help shape the look and feel of a project. Responsibilities may include creating concept art, participating in team meetings, and revising artwork based on feedback. This role is ideal for those looking to gain hands-on experience in the entertainment or gaming industry while developing their artistic skills.

How does an intern concept artist typically collaborate with other members of the creative team?

As an Intern Concept Artist, you will frequently work alongside senior artists, game designers, and 3D modelers to bring visual ideas to life. Collaboration is key, as you'll participate in team meetings to discuss project goals, receive feedback on your work, and iterate on your designs based on input from multiple departments. This dynamic environment encourages open communication, allowing you to learn from experienced professionals while contributing your own creative perspectives to the overall vision of the project.

What are the key skills and qualifications needed to thrive as an intern concept artist, and why are they important?

To thrive as an Intern Concept Artist, you need a solid grasp of drawing fundamentals, design principles, and a portfolio showcasing creative visual concepts, often supported by coursework or a degree in art, illustration, or a related field. Familiarity with digital art tools like Adobe Photoshop, Corel Painter, and drawing tablets is typically required. Creativity, openness to feedback, and strong communication skills help interns collaborate effectively with art teams and iterate on ideas. These skills are crucial for producing compelling and adaptable concept art that aligns with project visions in fast-paced creative environments.

What is the difference between Intern Concept Artist vs Concept Artist?

AspectIntern Concept ArtistConcept Artist
CredentialsTypically enrolled in or recently graduated from art or design programsProfessional portfolio, relevant experience often preferred
Work EnvironmentLearning-focused, supervised, entry-level tasksIndependent or team-based creative work in studios or freelance
Industry UsageOften part of internship programs in gaming, film, or animationFull-time or freelance roles in similar industries

The main difference is that an Intern Concept Artist is usually a student or recent graduate gaining experience, while a Concept Artist is a professional with established skills creating detailed character, environment, or object designs for projects. Interns focus on learning and assisting, whereas Concept Artists lead design efforts.

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States with the most job openings for Intern Concept Artist jobs include:

Infographic showing various Intern Concept Artist job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $40,232 per year, or $19.3 per hour.

Tech Art Intern

Epic Games

Cary, NC • On-site

Internship

Posted 16 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.