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Concept Artist Internship Jobs (NOW HIRING)

Director of Visual Arts Organizational Overview EPACENTER is a vibrant hub for creativity and ... Develops the spatial/visual concept from client brief and site visit through schematic design

Director of Visual Arts Organizational Overview EPACENTER is a vibrant hub for creativity and ... Develops the spatial/visual concept from client brief and site visit through schematic design

... and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ... internship. For more information about Epic's Early Career Program, visit epicgames.com ...

... arts and culture. Featuring ultra luxe fashion profiles, restaurants, and the season's must-have ... Be a part of the merchandising development process beginning from concept. Qualifications ...

... creative programming like arts and sports. The program also supports clients in pursuing ... Skilled in organizing events from concept to execution, including logistics, promotion, and day-of ...

Marquee Arts is a Michigan based non-profit organization committed to keeping community inspiration ... The Michigan & State Theaters are seeking a highly creative, concept-driven Graphic Design Manager ...

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Concept Artist Internship information

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How much do concept artist internship jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for concept artist internship in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is a concept artist internship?

A Concept Artist Internship is a temporary position, often for students or recent graduates, where you work under the guidance of experienced artists to develop visual ideas and designs for characters, environments, or props in creative industries like video games, film, or animation. Interns learn industry workflows, contribute to projects, and build a professional portfolio. This role is ideal for aspiring concept artists seeking hands-on experience, mentorship, and networking opportunities in a real-world studio setting.

What types of projects and collaboration can I expect during a concept artist internship?

As a Concept Artist Intern, you’ll typically work on a variety of creative projects, such as developing character designs, environments, and props for games, films, or animation. Interns often collaborate closely with art directors, 3D modelers, and other artists to refine concepts and bring visual ideas to life. You may participate in brainstorming sessions, receive feedback during art reviews, and iterate on your work to meet project goals. This collaborative environment is both challenging and rewarding, giving you firsthand experience in the workflow of a professional art team.

What are the qualifications to get a concept artist internship?

The qualifications you need to get a concept art internship depend on the type of internship for which you are applying. Some internships are open only to current students in graphic design, video game development, or fine arts. These internships typically do not pay, but you can get school credit for participating. Your school may already have an agreement in place with certain companies, so talk to your professors and department heads about opportunities. Other concept art internships are available to recent graduates of programs, and they may be paid or unpaid. While these positions are temporary, they may lead to a full-time job. In addition to education, you should have excellent creative skills and good interpersonal communication.

What are the key skills and qualifications needed to thrive as a concept artist intern, and why are they important?

To thrive as a Concept Artist Intern, you need a solid understanding of drawing fundamentals, visual storytelling, and design principles, often demonstrated through a strong art portfolio and relevant coursework. Familiarity with digital painting software such as Adobe Photoshop, Procreate, or Corel Painter is essential, and knowledge of 3D tools or animation basics can be advantageous. Creativity, openness to feedback, and effective communication help interns contribute fresh ideas while learning collaboratively. These skills are crucial for producing compelling visual concepts that align with project goals and support the creative team's vision.

What is the difference between Concept Artist Internship vs Concept Artist?

AspectConcept Artist InternshipConcept Artist
CredentialsTypically pursuing or recent graduate in art, illustration, or related fieldProfessional portfolio, relevant experience, often a degree in art or design
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time, independent project work, collaborative teams
Industry UsageUsed by studios for training and talent developmentFull professional role in gaming, film, or animation industries
Search IntentLearning about entry-level opportunities, gaining experienceSeeking full-time employment or freelance work as a concept artist

The main difference is that a Concept Artist Internship is an entry-level position designed for learning and gaining experience, often with supervision, while a Concept Artist is a full professional role requiring a strong portfolio and experience. Internships serve as a stepping stone into the industry, whereas full concept artist roles involve independent project work and greater responsibility.

What cities are hiring for Concept Artist Internship jobs?

Cities with the most Concept Artist Internship job openings:

What are the most commonly searched types of Concept Artist jobs?

The most popular types of Concept Artist jobs are:

What states have the most Concept Artist Internship jobs?

States with the most job openings for Concept Artist Internship jobs include:

Infographic showing various Concept Artist Internship job openings in the United States as of August 2026, with employment types broken down into 33% Internship, 50% Full Time, and 17% Summer. Highlights an 100% In-person job distribution, with an average salary of $27,073 per year, or $13 per hour.

Design Studio Internship

Epacenter

East Palo Alto, CA • On-site

$25/hr

Other

Posted 9 days ago


Job description

Design Studio Internship


Job Type: Paid Temporary, Internship, Non-Exempt

Reports to: Director of Visual Arts


Organizational Overview


EPACENTER is a vibrant hub for creativity and cultural engagement headquartered in East Palo Alto. We are dedicated to inspiring imagination and activating the creative potential of all who seek greater access to artistic opportunities in San Mateo County. EPACENTER unites individuals of every age through artistic expression, supports career pathways in creative fields, and celebrates the rich cultural heritage of our community.

EPACENTER presents a dynamic range of public programs, including captivating live performances, thought-provoking exhibitions and installations, stimulating lectures, curated film screenings, and spirited community events. Our comprehensive array of classes in digital, visual, culinary, and performing arts offers abundant opportunities for personal growth, skill development, and the discovery of lifelong passions. Additionally, fellowship and training programs open doors to rewarding high-wage careers within the creative industries.

Designed as an inviting and accessible 25,000-square-foot space, EPACENTER is a welcoming gathering spot where people of all abilities explore their talents, engage with inspiring ideas, and flourish creatively.


Position Overview


The inaugural Immersive Environments Design Studio is a design-build internship housed within EPACENTER's Creative Enterprise initiative. Interns work with the Director of Visual Arts and a lead artist to conceptualize, and eventually create, an immersive environment, first for EPACENTER and eventually for institutions that serve the public through cultivating relationships with local government arts councils, community centers, schools, libraries, and hospitals, with room to expand into, transit hubs, and corporate developments.


Interns will learn the skills to eventually function as a working design studio-for-hire: scouting clients, running consultation meetings, reading a site, developing a concept rooted in that community's identity, fabricating the work, installing it on location, and assessing how it performs for key stakeholders. 


The studio model draws on a socially engaged, materials-based approach to public art, treating a wall, hallway, or waiting room as a canvas for participatory, site-specific storytelling, treating that sensibility into a repeatable, commissionable service line. The goal of the inaugural year is to build and prove a working prototype hosted at EPACENTER, positioning the studio as both a design-build practice and a Creative Workforce pipeline into careers in immersive exhibition design, environmental design, and public art among others.


In addition to the key component of immersive exhibition design, interns will learn the principles and best practices of arts education, incorporating student art into the final design. 


Key Roles


Throughout the course of the internship, interns will have the opportunity to engage in 1 or more of the following project roles:

  • Lead Designer: Develops the spatial/visual concept from client brief and site visit through schematic design
  • Client Liaison / Project Manager: Runs intake meetings, manages timeline and budget, is the studio's point of contact with the institution
  • Materials Researcher: Sources materials and fabrication methods appropriate to each site's constraints (durability, safety, budget)
  • Fabrication: Builds installation components in-studio
  • Installation Technician: Leads on-site install, site prep, and safe handling in occupied public spaces
  • Documentation & Assessment: Photographs and documents the process and finished work, runs the post-installation user-response tool, and compiles the case study
  • Community Engagement: Gathers stakeholder and community input during conception, and coordinates any public-facing reveal or walkthrough
  • Classroom Assistant: Assistant classroom arts teachers across a variety of media including digital art, photography, sculpture, and filmmaking. 


Qualifications


  • Desire to learn through doing, with a commitment to a growth mindset
  • Interest in community-centric design, immersive exhibition design, environmental design, or a related creative field
  • Comfort working collaboratively and adapting to real-world constraints
  • Ability to represent the organization professionally in front of clients who may or may not have an arts background
  • Willingness to engage in hands-on fabrication and site installation work
  • Openness to giving and receiving feedback
  • Experience working with children and adults in an arts environment


Desired Qualifications


  • Spanish speaking, or multilingual a plus
  • Entrepreneurial mindset and solution-oriented approach
  • Prior experience with a studio-based, community-facing, or client-facing creative project (student or professional)
  • Familiarity with sketching, illustration, digital software, basic fabrication tools and materials handling
  • Experience gathering or synthesizing community/stakeholder input
  • Interest in pursuing a career in the arts, environmental design, exhibition design, museum or hospital art programs, or public art administration


Physical Requirements


  • Ability to alternate between sitting and standing throughout the workday.
  • Ability to lift and carry up to 10 pounds frequently and up to 50 pounds occasionally.
  • Frequent use of hands for typing, writing, and handling materials.
  • Ability to communicate effectively in person, by telephone, and by email..
  • Ability to read printed materials and computer screens for extended periods.


What Interns Will Gain


  • Work closely with artists, design professionals and administrators in an apprenticeship capacity
  • Learn fundamentals of program design and engagement
  • Read a client brief and translate community input into a design concept
  • Budget and fabricate to a real, non-negotiable constraint
  • Install work safely in an occupied public space
  • Formal evaluation and assessment process
  • Portfolio design examples


Who Should Apply


This program is for emerging artists, designers, and creative producers aged 18 - 25, who want hands-on experience in an emerging field, and are ready to take on this challenge!


How to Apply


Submit:

  • Cover letter outlining why you are the best fit for this opportunity and what you expect to gain from this experience.
  • Resume/C.V.
  • Portfolio Samples (optional) to this address: jenniferifilryan@epacenterarts.org