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Interactive Media Coordinator Jobs (NOW HIRING)

... MAN Social M edia Coordinator will support the execution of a variety of social media and ... developer of interactive entertainment for major video game consoles, PC,online, and ...

Work with Interactive media team senior leadership defining integration approaches of traditional ... Experience managing and coordinating inter-departmental efforts at the director and/or senior level

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Interactive Media Coordinator information

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How much do interactive media coordinator jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for interactive media coordinator in the United States is $30.29, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $26.44 per hour, depending on experience, location, and employer.

What does an interactive media coordinator do?

An Interactive Media Coordinator is responsible for planning, executing, and managing digital media projects that involve user interaction, such as websites, mobile apps, social media campaigns, and multimedia presentations. They collaborate with designers, developers, and marketing teams to ensure engaging and effective user experiences. Their role often includes content creation, project management, and analyzing user engagement data to optimize digital strategies.

What are the key skills and qualifications needed to thrive as an interactive media coordinator?

To thrive as an Interactive Media Coordinator, you need a strong background in digital media production, project management, and a relevant degree such as communications, multimedia, or graphic design. Familiarity with content management systems, Adobe Creative Suite, social media platforms, and web analytics tools is typically required. Strong organizational skills, creativity, and effective communication help manage projects and collaborate with diverse teams. These skills are crucial for delivering engaging interactive content that meets organizational goals and connects with target audiences.

How does an interactive media coordinator typically collaborate with other departments on creative projects?

As an Interactive Media Coordinator, you'll frequently work with teams such as marketing, design, and IT to ensure that multimedia content aligns with brand objectives and technical requirements. Collaboration often involves participating in brainstorming sessions, briefing designers and developers, and coordinating timelines to keep projects on track. Clear communication and adaptability are key, as you'll need to manage feedback from various stakeholders while ensuring the final product meets user engagement goals. This cross-functional teamwork provides valuable exposure to different aspects of the organization and helps build strong professional relationships.

What cities are hiring for Interactive Media Coordinator jobs?

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Infographic showing various Interactive Media Coordinator job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, 1% Temporary, and 2% Contract. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $62,997 per year, or $30.3 per hour.

Senior Software Engineer, Immersive and Interactive Media

Boston, MA โ€ข Hybrid

Museum of Science
Museums and Historical Sitesย โ€ขย 201 - 500 employees

$133K - $175K/yr

Full-time

Re-posted 20 days ago


Job description

Who We Areย 

As science and technology increasingly shape our lives, the Museum of Science strives to equip and inspire everyone to use science forย the globalย goodย while keeping up with the pace of change.ย ย ย Among the world's largest science centers and New England's most attended cultural institution, we engageย nearly fiveย million people a year - at Science Park and in museums around the world, in classrooms, and online.ย 

The Museum's singular location connecting Boston and Cambridge puts us at the junction of some of the world's most influential academic institutions and industries, local and state government, schools, and the public. Trusted by each sector, we are ideally positioned toย convene, inspire, and create meaningful experiences for all.ย ย Come join us on our mission to inspire a lifelong love of science in everyoneย and living our vision for aย world where science belongs to each of us for the good of all of us.ย 

Whatย You'llย Accomplishย 

Immersiveย & Interactiveย Software Development:ย 

  • Architect,ย design,ย develop, deploy, andย maintainย Unity-based immersive and interactive applications withย attention to detail,ย quality,ย performance, reliability, and maintainability.ย 
  • Build rapid prototypes and evolve features into production software in an iterative design and development process.ย 
  • Develop andย optimizeย real-time rendering, animation,ย UI, andย data processingย systems; profile and resolveย performanceย bottlenecksย with theย CPU,ย GPU,ย andย memory.ย 
  • Integrate software with audio, video, or sensor hardware;ย occasionallyย research new hardware and develop software interfaces.ย 
  • Test, debug,ย deliver,ย andย maintainย Windows desktop builds,ย addressingย anyย functional, deployment, orย platform-specific issues.ย 
  • Use version control effectively (Git-based workflows), manage branches/merges, and support release processes.ย 


Media Preparation and Asset Export:
ย 

  • Prepare mediaย and design filesย for softwareย developmentย by slicing graphics, convertingย fileย formats, andย exportingย contentย into usable assets.ย 


Communication & Collaboration:
ย 

  • Collaborateย and communicate effectively withย cross-functionalย teams,ย external partners, and stakeholders.ย 
  • Analyze software requirements toย determineย the feasibility of a design within project timeline and budget, communicate potentialย risksย and negotiate scope to stay within constraints.ย 
  • Document software, tools, and templates for easy use by other developers, collaborators, or partners.ย 
  • Participate in code review and team collaboration to share and improve skills, knowledge, and software development practices.ย 

Applicants must currently reside in Massachusetts, New Hampshire, or Rhode Island.ย  This is a hybrid position, requiring a minimum of 2 days onsite per week in Boston (with the potential of additional onsite days required during project phases.


What We're Looking For (Competencies)
ย 

Required technical skills:ย 

  • Highย proficiencyย with C#ย ย 
  • Working knowledge of C++ย 
  • Demonstrated experience developing software with game engines (Unity, Unreal,ย Godot,ย etc.)ย 
  • Demonstrated experience delivering immersive projects (projection mapped environments/XR/VR) and building interactive 3D experiencesย 
  • Proficiencyย with real-time 3D pipelines, shaders, andย visualย effectsย 
  • Working knowledge of 2D/3D math (vector math, linear algebra, trigonometry, geometry, coordinate systems, etc.)ย 
  • Working knowledge of basic algorithms and data structuresย 
  • Working knowledge of data representations (byte representationย of common data types, byte serialization/deserialization, image dataย representations, etc.)ย 
  • Demonstrated experience with desktop application development on Windowsย 
  • Demonstrated experience with prototyping and understanding of agile or iterativeย developmentย philosophies. ย 
  • Knowledge of the Software Development Life Cycle (SDLC) and software engineering best practicesย 
  • Strong understanding of hardware and technologies for interactive media or immersive experiences (computer components, displays, projectors, Arduino, etc.)ย 
  • Strong understanding of version control tools (Git,ย BitBucket, GitHub, etc.)ย 
  • Strong understanding of graphic design, video, and 3D content creation tools (Adobe Creative Suite, Autodesk, Blender, etc.)ย 
  • Working knowledge of slicing and exporting graphicsย 
  • Working knowledge of converting,ย modifying, and exporting media filesย 

Nice-to-have technical skills:ย ย 

Demonstrated experience with any of the following:ย 

  • Computer graphicsย 
  • Computer visionย 
  • Machine learningย 
  • Game development or designย 
  • 2D graphic designย 
  • 3D computer modeling and animationย 
  • UI and UX designย 
  • Graphics APIs (OpenGL,ย Vulkan, DirectX, WebGL,ย WebGPUย etc.)ย 
  • GPU compute APIs (CUDA, OpenCL, etc.)ย 
  • Python, JavaScript

Collaboration:ย ย 

  • Demonstratedย experience working closely with cross-functional and technical teams to deliver high-quality digital experiences and software.ย 

Communication:ย ย 

  • Strong communicationย skills for cross-functional collaboration, team coordination, constructive feedback, and technical documentation.ย 

Comfort with Ambiguity:ย ย 

  • Ability to understand, define, and clarify an ambiguous or uncertain problem so a technical solution can be developed.ย 
  • Excellent judgement and analytical skills to make technical decisions despite ambiguity and uncertainty.ย 

Strategic Problem Solver:ย ย 

  • Ability toย identifyย challenges, develop solutions, and drive continuous improvement in our software engineering practices and technology platforms.ย 


How We Work-Our Values

Mission-Focused: We inspire a lifelong love of science in everyone.ย 

Audience-Driven: Everything we do begins with the people we serve.

Innovative: We are curious, take smart risks, share responsibility, and own outcomes.

Generous: We offer time and energy towards common goals.