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Interactive Design Jobs in Oregon (NOW HIRING)

Sony Interactive Entertainment -- Sony Bend Studio Location: Bend, OR, United States Job ID: R-124544 Experience: 5+ years of experience in video game progression design, systems design, economy ...

Product Designer (UI/UX)

Gresham, OR · On-site

$75 - $110/hr

About the role As a UI/UX Designer at CloudTech, you'll be involved throughout the entire product design process from research and wireframing to polished interfaces and interactive prototypes. You ...

New

... interactive prototypes and more to drive alignment on UX/UI vision to cross-functional teammates Design from first principles, through deeply understanding the game genre, analyzing competitive ...

Graphic design capability using Canva and Adobe Creative Suite. * Familiarity with interactive platforms (Kahoot! Mentimeter, Genially) and LXPs (Degreed, EdCast). * Awareness of emerging tools ...

Senior Web Developer

Portland, OR · On-site

$93K - $103K/yr

Our work spans branding, campaigns, communications, graphic design, digital strategy, websites, interactive tools, and technology-enabled experiences. Within this team, the Web and Digital Studio ...

Our work spans branding, campaigns, communications, graphic design, digital strategy, websites, interactive tools, and technology-enabled experiences. Within this team, the Web and Digital Studio ...

Senior Web Developer

Portland, OR · On-site

$93 - $103/hr

Our work spans branding, campaigns, communications, graphic design, digital strategy, websites, interactive tools, and technology‑enabled experiences. Within this team, the Web and Digital Studio ...

... curriculum design, instruction methods, and training offerings. * Lead hands-on virtual lab environments to ensure learners gain practical, real-world experience during interactive sessions.

... using interactive maps that drive positive change in the world. Responsibilities * Work with developers, product managers, and other cross-functional team members to design end-to-end mapping ...

Our work spans branding, campaigns, communications, graphic design, digital strategy, websites, interactive tools, and technology‑enabled experiences. Within this team, the Web and Digital Studio ...

New

Web and Digital Studio Lead

Portland, OR · On-site

$115K - $125K/yr

Our work spans branding, campaigns, communications, graphic design, digital strategy, websites, interactive tools, and technology-enabled experiences. Within this team, the Web and Digital Studio ...

... using interactive maps that drive positive change in the world. Responsibilities * Work with developers, product managers, and other cross-functional team members to design end-to-end mapping ...

Our work spans branding, campaigns, communications, graphic design, digital strategy, websites, interactive tools, and technology-enabled experiences. Within this team, the Web and Digital Studio ...

Sr React Developer

Portland, OR · On-site

$110K - $128K/yr

... interactive configurator application using React, React-Hooks, Redux, Redux-Sagas, and Emotion ... Create new components and user-facing features based on an existing design language * Ensure the ...

Showing results 21-40

Interactive Design information

See Oregon salary details

$19

$62

$89

How much do interactive design jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for interactive design in Oregon is $62.91, according to ZipRecruiter salary data. Most workers in this role earn between $50.34 and $77.26 per hour, depending on experience, location, and employer.

What is interactive design?

Interactive design is a field focused on creating engaging interfaces and experiences that allow users to interact with digital products, such as websites, apps, and software. It involves designing the elements, behaviors, and workflows to ensure the product is intuitive, user-friendly, and meets the needs of its audience. Interactive designers use principles from user experience (UX), visual design, and technology to craft responsive and meaningful interactions. The goal is to enhance usability and create memorable digital experiences.

How does an interactive designer typically collaborate with developers and other team members during a project?

Interactive Designers work closely with developers, UX researchers, and product managers throughout the project lifecycle. They often participate in brainstorming sessions, share design prototypes, and gather feedback to refine user experiences. Regular meetings and collaborative tools help ensure that design concepts are technically feasible and align with project goals. Effective communication and adaptability are key, as Interactive Designers may need to adjust their designs based on technical constraints or user testing results.

What are the key skills and qualifications needed to thrive as an interactive designer, and why are they important?

To thrive as an Interactive Designer, you need a strong background in visual design, user experience (UX), and proficiency with design principles, often supported by a degree in design or related fields. Familiarity with design tools such as Adobe Creative Suite, Figma, Sketch, and prototyping platforms is typically required. Creativity, collaboration, and effective communication are essential soft skills to excel in this role. These skills ensure engaging, user-friendly digital experiences that meet both user needs and business objectives.

What is the difference between Interactive Design vs User Experience Design?

AspectInteractive DesignUser Experience Design
FocusDesigning interactive elements and interfacesOverall user experience and satisfaction
SkillsUI/UX principles, prototyping, coding basicsResearch, user testing, information architecture
Work EnvironmentWeb and app development teams, digital agenciesDesign studios, product teams, digital agencies
CertificationsUI/UX certifications, design tools proficiencyUX certifications, research methodologies

Interactive Design primarily focuses on creating engaging and functional interactive elements within digital products, while User Experience Design encompasses the broader process of enhancing overall user satisfaction and usability. Both roles often overlap but serve distinct purposes in the product development cycle.

Are interaction designers in demand?

Interaction designers are in high demand as companies seek to improve user experience across digital platforms. The role requires skills in user research, prototyping, and tools like Sketch or Figma, with job growth driven by increasing digital transformation efforts.

What can you do with an interactive design degree?

An interactive design degree prepares individuals for roles such as user experience (UX) designer, user interface (UI) designer, web designer, or multimedia artist. Graduates can work in digital media, app development, advertising, or software companies, utilizing skills in design tools like Adobe Creative Suite and prototyping software. The degree often involves understanding user behavior, visual communication, and coding basics, enabling careers in creating engaging digital experiences.

What does an interactive design do?

An interactive designer creates engaging digital experiences by designing user interfaces, interactive elements, and visual layouts for websites, apps, or multimedia projects. They use tools like Adobe XD, Figma, or Sketch and focus on usability, user experience, and visual communication to enhance user engagement.

What are the most commonly searched types of Interactive Design jobs in Oregon?

The most popular types of Interactive Design jobs in Oregon are:

What cities in Oregon are hiring for Interactive Design jobs?

Cities in Oregon with the most Interactive Design job openings:

Infographic showing various Interactive Design job openings in Oregon as of August 2026, with employment types broken down into 85% Full Time, 11% Part Time, 3% Contract, and 1% Nights. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $130,852 per year, or $62.9 per hour.

Senior Progression Designer

What the Tech, Bend?

Bend, OR • On-site

$68 - $97/hr

Other

Medical, Dental, Vision

Posted 16 days ago


Job description

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment — Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60–$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game’s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60–$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment — Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60–$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game’s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60–$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location
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