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Insomniac Games Jobs (NOW HIRING)

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and ...

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and ...

Lead Systems Designer

OR ยท On-site +1

Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and on-time delivery of all design systems for a large-scale game production, as well as the direct ...

Senior Facial Character TD (CONTRACT)

OR ยท On-site +1

$98K/yr

Insomniac Games is looking for a new Senior Facial Character TD. In this role, the Senior Facial Character TD is responsible for authoring effective FACS shapes from scratch for human and non-human ...

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How much do insomniac games jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for insomniac games in the United States is $27.88, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $32.45 per hour, depending on experience, location, and employer.

What is an Insomniac Games job?

An Insomniac Games job involves working for a renowned video game developer known for titles like Ratchet & Clank, Spider-Man, and Sunset Overdrive. Employees collaborate in various roles, including game design, programming, art, animation, and production. The company values creativity, innovation, and teamwork to create immersive gaming experiences. Insomniac Games offers positions across different disciplines, fostering a dynamic and engaging work environment.

What is the typical work culture and team structure like at Insomniac Games?

Insomniac Games is known for fostering a collaborative and inclusive environment, where cross-disciplinary teamwork is a cornerstone of the development process. Teams are generally structured around project needs, often including designers, programmers, artists, writers, and producers who work closely together throughout each phase of production. Employees are encouraged to contribute ideas and participate in problem-solving discussions, making creative input highly valued. This structure not only supports professional growth but also ensures that everyone has a meaningful impact on the success of each game. Candidates who enjoy working creatively in team-oriented settings will likely find the culture at Insomniac Games rewarding and supportive.

What are the key skills and qualifications needed to thrive in the Insomniac Games position, and why are they important?

To thrive at Insomniac Games, you typically need expertise in game design, programming, 3D art, or animation, supported by a relevant degree and portfolio of work. Familiarity with industry-standard tools such as Unity, Unreal Engine, Autodesk Maya, or Adobe Creative Suite is often required, with some roles benefiting from certifications in these areas. Strong teamwork, creativity, and effective communication are essential soft skills to excel in this collaborative, fast-paced environment. These qualifications ensure you can meet high standards in game development while contributing positively to complex, innovative projects.

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Infographic showing various Insomniac Games job openings in the United States as of August 2026, with employment types broken down into 74% Full Time, 24% Part Time, 1% Temporary, and 1% Contract. Highlights an 63% Physical, and 37% Remote job distribution, with an average salary of $57,990 per year, or $27.9 per hour.

Senior Gameplay Animator (CONTRACT)

OR โ€ข On-site, Remote

$105K - $120K/yr

Full-time

Posted 16 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision.ย 

ย Essential Duties and Responsibilitiesย include the following:ย ย 

  • Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards.ย 
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Other duties may be assigned

Qualificationsย To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.

Mathematical Skills:ย Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry.ย 

Computer Skills:ย Advanced knowledge of Maya, Insomniac proprietary toolsย (preferred),ย andย a knowledge ofย Microsoftย Office Suite. MotionBuilderย and Adobe Premiereย a plus.ย Knowledge of common state machine flow in any game engineย required.ย