1

Home Based Serious Game Developer Jobs (NOW HIRING)

Our partner is looking for a Mobile Game Unity Developer based in Netherlands. This role is focused on building and evolving high-quality mobile games played by millions of users worldwide. You will ...

We are seeking a Senior Game Developer to provide in-depth review and quality control of D&D ... Location & Work Arrangement This role is based in Renton, WA and follows a hybrid schedule, with in ...

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... in Windows-based development environments where most game developers operate. Preferred ...

Sr Game Developer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Developer to provide in-depth review and quality control of D&D ... Location & Work Arrangement This role is based in Renton, WA and follows a hybrid schedule, with in ...

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

$122K - $140K/yr

Responsibilities Responsible for designing immersive, high-fidelity user experiences and game-based ... Collaborate with instructional designers, developers, and government stakeholders to align gameplay ...

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Collaborate with artists, software engineers, subject matter experts, and other game designers to ... Based in, or around Huntsville, AL. Desired Qualification: * Experience in AR/VR development.

next page

Showing results 1-20

Home Based Serious Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do home based serious game developer jobs pay per year?

As of Jul 2, 2026, the average yearly pay for home based serious game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

How does a home-based serious game developer typically collaborate with remote teams and clients?

As a home-based serious game developer, effective collaboration with remote teams and clients is crucial. You'll often use tools like Slack, Zoom, and project management platforms (e.g., Trello or Jira) to communicate progress, share assets, and receive feedback. Regular virtual meetings and clear documentation are standard practices to ensure everyone is aligned, especially since serious games often require input from subject matter experts, designers, and educators. Building strong digital communication skills and being proactive in seeking clarification or proposing solutions will help you thrive in this distributed work environment.

What are Home Based Serious Game Developers?

Home Based Serious Game Developers are professionals who design, create, and program serious games—games intended for purposes beyond entertainment, such as education, training, or healthcare—while working remotely from their homes. They use their skills in game design, coding, and user experience to develop interactive applications that can teach, train, or solve real-world problems. Working from home allows them to collaborate with teams online, manage their own schedules, and contribute to projects for clients or organizations worldwide.

What are the key skills and qualifications needed to thrive as a Home Based Serious Game Developer, and why are they important?

To thrive as a Home Based Serious Game Developer, you need strong programming skills (such as C# or JavaScript), knowledge of game design principles, and experience with educational or training content. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems like Git, is typically required, and certifications in game development or instructional design can be beneficial. Creativity, self-motivation, and effective remote communication skills help individuals excel in this independent and collaborative role. These skills ensure the creation of engaging, effective serious games that meet client objectives and learning outcomes while maintaining productivity in a remote setting.
More about Home Based Serious Game Developer jobs
What cities are hiring for Home Based Serious Game Developer jobs? Cities with the most Home Based Serious Game Developer job openings:
What are the most commonly searched types of Serious Game Developer jobs? The most popular types of Serious Game Developer jobs are:
What states have the most Home Based Serious Game Developer jobs? States with the most job openings for Home Based Serious Game Developer jobs include:
What job categories do people searching Home Based Serious Game Developer jobs look for? The top searched job categories for Home Based Serious Game Developer jobs are:
Infographic showing various Home Based Serious Game Developer job openings in the United States as of June 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Software Design Engineer/Game Developer 4

Metova Federal

Orlando, FL • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 21 days ago


Job description

Company Overview
By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide.
Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of modeling and simulation (M&S) training solutions to the Federal Government and industry. Since 2004, CESI has been at the forefront of developing, maintaining, and integrating simulation-based training, serious gaming, technical services, training and other support in live, virtual, constructive, and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms, applications and processes that enable cyber training for the integrated multi-domain force. Our vision is to become a worldwide full spectrum LVCG and cyber training/analysis developer, integrator and services provider.
Position Overview
Develop new functionality, diagnose and fix software defects for distributed simulations, game-based training systems and applications. Applications are implemented in C++ with Unreal Engine 5 and are deployed to Windows and Linux environments.
Responsibilities
  • Architect and develop UE5-based real-time simulation environments for DoD training and analysis programs.
  • Design and implement custom UE5 engine plugins, modules, and rendering extensions using C++ and OOD principles.
  • Profile, debug, and optimize render performance including GPU/CPU bottleneck resolution and memory management.
  • Support customer-directed research and development activities.
  • Support for integration and test activities.
  • Investigate and fix defects in a UE5 project.
  • On-site development.

Required Experience/Qualifications
  • Object Oriented design background
  • Advanced Knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code
  • Proficient in writing and extending custom UE5 Plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with GIT source control tools
  • Bachelor's degree in a technical discipline such as electrical engineering, computer science, information technology, systems or software engineering from an accredited college or university. Experience may be considered in lieu of degree
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands-on development with Unreal Engine 4/5 in a professional or DoD program context

Preferred Experience/Qualifications
  • First or third person game development
  • Networking, VMs, Kubernetes, Docker, Python scripting
  • Experience with Image Generators or Terrain Generation tools
  • DoD simulation-based application development
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, including WGS84, coordinate systems, and industry-standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work

Special Requirements/Security Clearance
Please note that pursuant to a government contract, this specific position requires U. S. Citizenship status and a secret security clearance with the ability to pass a CI polygraph if requested by the customer. Security Clearance requirements will be specified in the Government's Task Order.
This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. The above is intended to describe the general contents of and requirements for the performance of this job.
Benefits Overview
CESI recognizes that our strength is our people. We support every employee as an individual to build strong teams across the enterprise. Our benefit package includes:
  • Medical, Dental & Visio
  • Coverage
  • Wellness Program
  • 401(k) Matching
  • Disability (Short Term & Long Term)
  • Employee Assistance Program
  • Life Insurance
  • Education & Training
  • Generous Leave Policy (11 Federal Holidays, PTO, Military Leave, Bereavement and Jury Duty)

Cole Engineering Services, Inc. is an equal opportunity employer. We consider qualified applicants without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, political affiliation, age, marital status, disability, genetic information, veteran status, membership in an employee organization, or any other basis prohibited by federal, state, or local laws.