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Home Based Serious Game Developer Jobs (NOW HIRING)

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... in Windows-based development environments where most game developers operate. Preferred ...

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Collaborate with artists, software engineers, subject matter experts, and other game designers to ... Based in, or around Huntsville, AL. Desired Qualification: * Experience in AR/VR development.

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

... engineers, and other game designers to implement gameplay features and training content for serious ... Based in, or around Huntsville, AL. Desired Qualification: * Experience in AR/VR development.

Showing results 21-40

Home Based Serious Game Developer information

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$32.5K

$108.5K

$180K

How much do home based serious game developer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for home based serious game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

How does a home based serious game developer typically collaborate with remote teams and clients?

As a home-based serious game developer, effective collaboration with remote teams and clients is crucial. You'll often use tools like Slack, Zoom, and project management platforms (e.g., Trello or Jira) to communicate progress, share assets, and receive feedback. Regular virtual meetings and clear documentation are standard practices to ensure everyone is aligned, especially since serious games often require input from subject matter experts, designers, and educators. Building strong digital communication skills and being proactive in seeking clarification or proposing solutions will help you thrive in this distributed work environment.

What is a home based serious game developer?

Home Based Serious Game Developers are professionals who design, create, and program serious games—games intended for purposes beyond entertainment, such as education, training, or healthcare—while working remotely from their homes. They use their skills in game design, coding, and user experience to develop interactive applications that can teach, train, or solve real-world problems. Working from home allows them to collaborate with teams online, manage their own schedules, and contribute to projects for clients or organizations worldwide.

What are the key skills and qualifications needed to thrive as a home based serious game developer, and why are they important?

To thrive as a Home Based Serious Game Developer, you need strong programming skills (such as C# or JavaScript), knowledge of game design principles, and experience with educational or training content. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems like Git, is typically required, and certifications in game development or instructional design can be beneficial. Creativity, self-motivation, and effective remote communication skills help individuals excel in this independent and collaborative role. These skills ensure the creation of engaging, effective serious games that meet client objectives and learning outcomes while maintaining productivity in a remote setting.
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Infographic showing various Home Based Serious Game Developer job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Senior Gaming Platform Engineer

Apple

Seattle, WA

$142K - $263K/yr

Full-time

Medical, Dental, Retirement

Re-posted 20 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Apple Games is the home of gaming on Apple’s platforms, including iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services Framework team to help us build the developer-facing technologies that drive discovery, engagement, and connectivity for games in the Apple ecosystem. We have an exciting roadmap of features supporting games ranging from mobile, to indie, to AAA, and interacting with a wide variety of operating system areas. Apple Music, Apple Podcasts, Apple Books, and the App Store. Our products operate at a massive scale, meeting Apple’s high expectations with high performance to deliver a huge variety of entertainment to more than 150 countries in over 35 languages. The engineers on our team build secure, end-to-end solutions. We develop the custom software used to process all the creative work, the tools that providers use to deliver media, all the server-side systems, and the APIs for many Apple services. We use those systems to build out delightful and easy-to-use customer experiences for our media services. Thanks to Apple’s unique integration of hardware, software, and services, engineers here partner to get behind a single unified vision. That vision always includes a deep commitment to strengthening Apple’s privacy policy, one of Apple’s core values. Although services are a bigger part of Apple’s business than ever before, these teams remain small, nimble, and multi-functional, offering greater exposure to the array of opportunities here.
Description
As a Senior Gaming Platform Engineer on the Apple Games Frameworks team, you will own and evolve the critical infrastructure that connects game developers to the full capabilities of Apple's devices and services. Your mission is to unlock the unique features of Apple platforms-from advanced graphics and spatial computing to social gaming services-making them accessible to developers across diverse game engines and development environments. Your primary focus will be maintaining and expanding Apple's open source Unity plugins while building the next generation of tooling and frameworks that will make a broader range of Apple technologies available to Unity developers and extend our reach to additional game engines and development environments. You'll be responsible for designing and implementing cross-platform bridging solutions, automated C#/Swift interoperability systems that eliminate manual binding code, and developer tools that reduce integration complexity for game developers. Your work will directly impact thousands of developers and millions of players, enabling richer gaming experiences that take full advantage of what makes Apple platforms special. This role requires deep technical knowledge of game development platforms, runtime systems, and cross-platform integration challenges, particularly in Windows-based development environments where most game developers operate.
Preferred Qualifications
Unity Engine plugin development experience and familiarity with Unity's native plugin architecture
C# and .NET/Mono runtime experience
Swift, Objective-C, or other Apple platform development experience
Experience with other game engines (Unreal, Godot, etc.) and their plugin systems
Background in compiler toolchains, code generation, or language runtime implementation
Client/server networking and multiplayer game development experience
Previous experience building developer tools or SDKs at scale
Minimum Qualifications
5+ years of experience with multi-platform systems programming and API development
Strong proficiency in C/C++ programming (essential for game engine integration)
Experience with C# or Objective-C/Swift, with willingness to learn and work across both ecosystems
Strong knowledge of memory management, runtime systems, and platform-specific integration challenges
Proficiency with Windows development environments and toolchains used by game developers
Experience with cross-language integration, data marshalling, or native API binding challenges
Understanding of game engine architectures and plugin development patterns
Experience maintaining open source projects and working with developer communities
Bachelor's degree in Computer Science, Engineering, or equivalent experience
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $142,300 and $263,300, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976