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Home Based Animation Rigging Jobs in California (NOW HIRING)

3D Artist

San Mateo, CA ยท On-site

Iterate quickly based on feedback from creative leads, ensuring alignment with brand and project ... animation, or video post-production. * Strong understanding of character rigging, anatomy, and ...

... based on business needs, including nights, weekends, and some holidays. โ€ข Assist with fulfilling ... wm-home/. The starting pay rate for this position is $22.00 per hour. Join us at West Marine and ...

3D Tutor

Palo Alto, CA ยท On-site +1

$60 - $100/hr

Strong skills in modeling, texturing, lighting, rigging, and animation. * Experience setting up ... For contractor positions, hours will vary widely based on project scope and contractor availability ...

Lead Character Artist

Santa Monica, CA ยท On-site

$170K - $200K/yr

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Actual compensation is based on market location and may vary depending on job-related knowledge ...

Work closely with rigging, animation, and technical art teams to ensure characters are ready for ... Actual compensation is based on market location and may vary depending on job-related knowledge ...

Expression of Interest - Character Artist

Los Angeles, CA ยท On-site

$130.40K - $136.80K/yr

Work closely with the animation and rigging teams to ensure models are optimized for motion ... This is a temporary position with the possibility of extension based on project needs. * This is an ...

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Home Based Animation Rigging information

What are the key skills and qualifications needed to thrive as a Home Based Animation Rigger, and why are they important?

To thrive as a Home Based Animation Rigger, you need a solid understanding of anatomy, kinematics, and animation principles, often supported by a degree in animation or a related field. Proficiency in industry-standard software like Autodesk Maya, Blender, and scripting languages such as Python or MEL is typically required. Strong problem-solving skills, attention to detail, and effective communication are crucial for collaborating remotely and meeting creative challenges. Mastering these skills ensures high-quality, flexible rigs that enable animators to create expressive and believable characters efficiently in a remote work environment.

How do home-based animation rigging artists typically collaborate with remote teams and animators?

Home-based animation rigging artists often work closely with remote teams using project management platforms, cloud-based file sharing, and regular video meetings. Clear communication is essential, as riggers must ensure their work aligns with the needs of animators and the overall production schedule. Most teams rely on shared documentation and feedback loops to address issues quickly, and riggers may be asked to troubleshoot or adjust rigs based on real-time animator input. Building strong virtual relationships and being proactive in communication can help overcome the challenges of working remotely in this collaborative field.

What is home based animation rigging?

Home based animation rigging involves creating and configuring the skeletal structures (rigs) that allow digital characters or objects to move realistically, all from a remote or home office setting. Rigging artists use specialized software to build control systems for animators, ensuring characters can be posed or animated efficiently. This work is essential in 3D animation, gaming, and visual effects industries. Working from home offers flexibility but also requires strong communication skills and self-discipline to collaborate effectively with other remote team members.

How to become a rigger for animation?

To become an animation rigger, you should develop skills in 3D modeling, rigging, and animation using software like Maya or Blender. Gaining a strong understanding of anatomy, topology, and scripting languages such as Python can enhance your capabilities, and building a portfolio of rigging projects is essential for job applications.

What is the difference between Home Based Animation Rigging vs Remote Animation Rigging?

AspectHome Based Animation RiggingRemote Animation Rigging
CredentialsPortfolio, relevant animation and rigging skills, possibly certificationsSame as home based; portfolio and skills prioritized
Work EnvironmentHome office, personal setupAny location with internet access, often home or co-working spaces
Employer & Industry UsageFreelance, independent studios, remote job postingsGlobal animation studios, remote job listings
Search & Comparison IntentLooking for flexible, home-based rigging rolesSeeking remote rigging jobs across locations

Both roles involve creating character rigs for animation, requiring similar skills and credentials. The main difference lies in the work environment: home based riggers work primarily from their personal space, while remote riggers may work from various locations. Both are common in the animation industry, especially with the rise of remote work opportunities.

What are the most commonly searched types of Animation Rigging jobs in California? The most popular types of Animation Rigging jobs in California are:
What cities in California are hiring for Home Based Animation Rigging jobs? Cities in California with the most Home Based Animation Rigging job openings:
3D Artist

3D Artist

Roblox

San Mateo, CA โ€ข On-site

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Roblox is seeking a 3D Artist with expertise inย Key Art, Composition, and Cinematic Character Posing/Animation to join The Kitchen, our internal creative studio. In this role, you'll help bring Roblox's worlds, characters, and stories to life through cinematic animation, expressive posing, and high-impact visuals. In this hands-on role, you will be responsible for creating both motion and still imagery, delivering polished 3D Key Art and expressive Cinematic Character Animation that defines how millions of players experience Roblox across campaigns, trailers, and social moments. This role requires an expert eye for composition, lighting, and rendering to produce high-end visuals that serve as the visual heartbeat of Roblox's marketing and brand experiences.

You Will:

  • Rig, pose, and render characters for static compositions, delivering polished assets for posters, banners, thumbnails, and social campaigns.
  • Animate characters, creatures, and props for cinematic sequences, gameplay trailers, and promotional content.
  • Develop expressive performances that convey personality, emotion, and narrative beats.
  • Build and stage environments that enhance composition and visual storytelling.
  • Collaborate closely with designers, marketers, editors, motion designers, and producers to create striking imagery that communicates story, mood, and brand identity.
  • Optimize assets for both high-resolution print and digital platforms.
  • Iterate quickly based on feedback from creative leads, ensuring alignment with brand and project goals.
  • Maintain efficient file structures and workflows for smooth handoff and versioning.

You Have:

  • 5+ years of professional experience in 3D motion design, character animation, or video post-production.
  • Strong understanding of character rigging, anatomy, and motion principles.
  • Proven ability as a 3D character animator, with a demo reel showcasing expressive, polished animation.
  • Portfolio of key art / posed renders demonstrating strong composition, lighting, and storytelling.
  • Solid grasp of visual design fundamentals (composition, color, lighting, silhouette).
  • Proficiency in industry-standard tools and workflows (e.g., Cinema4D, Maya, Blender, ZBrush, Substance, Redshift), including preparing assets to be shared across Digital Content Creation applications.
  • Experience compositing or finishing renders in After Effects, Photoshop. etc.
  • The ability to adapt quickly to feedback and iterate in a collaborative environment.
  • Detail-oriented with a cinematic eye for storytelling.
  • Strong communicator, comfortable presenting work and receiving critique.