1

Graphics Software Engineer Jobs in Seattle, WA (NOW HIRING)

Principal Software Engineer, CoreAI

Redmond, WA · On-site

$220.80K - $331.20K/yr

Experience working with engineering teams to deliver large-scale software systems, preferably in AI, machine learning, graphics or related fields. * Thrive in a fast-paced, collaborative environment ...

Senior Software Engineer, CoreAI

Redmond, WA · On-site

$188K - $304.20K/yr

Experience working with engineering teams to deliver large-scale software systems, preferably in AI, machine learning, graphics or related fields. * Thrive in a fast-paced, collaborative environment ...

Principal Software Engineer - DGX Cloud

Seattle, WA · On-site

$153.60K - $206K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a Principal Software Engineer to join our DGX Cloud team and build the ...

next page

Showing results 1-20

Graphics Software Engineer information

See Seattle, WA salary details

$157.7K

$184.5K

$198.7K

How much do graphics software engineer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for graphics software engineer in Seattle, WA is $184,536.00, according to ZipRecruiter salary data. Most workers in this role earn between $159,400.00 and $197,000.00 per year, depending on experience, location, and employer.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.
What are popular job titles related to Graphics Software Engineer jobs in Seattle, WA? For Graphics Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Graphics Software Engineer jobs in Seattle, WA look for? The top searched job categories for Graphics Software Engineer jobs in Seattle, WA are:
Infographic showing various Graphics Software Engineer job openings in Seattle, WA as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $184,536 per year, or $88.7 per hour.
Principal Software Engineer, CoreAI

Principal Software Engineer, CoreAI

Microsoft

Redmond, WA • On-site

$220.80K - $331.20K/yr

Full-time

Posted 26 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 125 frontline employees who took The Breakroom Quiz

46th of 184 rated software companies


Job description

Overview
Joining the CoreAI organization at Microsoft means becoming part of the team that builds the end-to-end AI stack powering Azure's innovation. As a member of the FIT training team within CoreAI, you will help develop the AI infrastructure that accelerates the creation of agentic AI systems across Microsoft. This role is dedicated to advancing scientific methods and scalable infrastructure for training agentic models to achieve frontier-level performance. You will contribute to LLMs, SLMs, and agentic models using both proprietary and open-source frameworks, all aimed at delivering reliable, enterprise-grade agentic workflows.
We are seeking a curious, independent, adaptable problem-solver who thrives on continuous learning, embraces changing priorities, and is motivated by creating meaningful impact. Candidates must be able to lead and role model for team that is driven, able to write efficient code, debug complex training jobs, document findings, and demonstrate a track record of continuous improvement. In addition, we value an agile, startup-style mindset - someone who can iterate quickly, pivot when needed, and collaborate effectively in fast-paced, dynamic environments.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.
Responsibilities
As a membrer of our team, you will participate in developing innovative solutions across AI Platform. Responsibilities include the following.
  • Collaboration with engineers and researchers to build and optimize training infrastructure and tools for LLMs, SLMs, multimodal, and code-specific models.
  • Design, build and improve services with high scalability and reliability.
  • Design and implement the services to serve the prod traffic and fulfill the security and privacy requirements.
  • Participate in efforts to deliver and improve engineering systems and practices to ensure service quality in complex cloud environments.
  • Contribute to the deployment and monitoring of services in production environments.

Qualifications
Required Qualifications:
  • Bachelor's Degree in Computer Science or related technical field and 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, Python, or equivalent experience.

Other Requirements:
  • Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:
  • Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years

Preferred Qualifications:
  • Experience working with engineering teams to deliver large-scale software systems, preferably in AI, machine learning, graphics or related fields.
  • Thrive in a fast-paced, collaborative environment and are comfortable making progress in ambiguity.
  • Enjoy working closely with cross-functional partners and teammates in an inclusive, curious culture.
  • Have strong opinions about best investments to make in establishing the most delightful and performant AI companion engineering system.

Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $139,900 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
Software Engineering IC6 - The typical base pay range for this role across the U.S. is USD $163,000 - $296,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $220,800 - $331,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

What Microsoft employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Microsoft logo

About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

Social media