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Graphics Software Engineer Jobs in Seattle, WA (NOW HIRING)

Senior System Software Engineer

Redmond, WA · On-site

$137K - $180K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a Sr. Systems Software Engineer for the Apache Spark Acceleration group. Over the ...

New

Principal Software Engineer - DGX Cloud

Seattle, WA · On-site

$153K - $206K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a Principal Software Engineer to join our DGX Cloud team and build the ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... software engineering skills in C++ and Python, comfortable working across build systems and ...

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Graphics Software Engineer information

See Seattle, WA salary details

$157.6K

$184.4K

$198.6K

How much do graphics software engineer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for graphics software engineer in Seattle, WA is $184,432.00, according to ZipRecruiter salary data. Most workers in this role earn between $159,300.00 and $196,900.00 per year, depending on experience, location, and employer.

How much do graphic software engineers make?

Graphic software engineers typically earn a median salary ranging from $80,000 to $130,000 annually, depending on experience, location, and company size. Skilled professionals with expertise in graphics programming, rendering, and related tools like OpenGL or DirectX tend to earn higher salaries.

What does a graphic software engineer do?

A graphics software engineer designs, develops, and maintains software related to computer graphics, such as rendering engines, visualization tools, or graphical user interfaces. They often work with programming languages like C++ or Python and use graphics APIs such as OpenGL or DirectX to create visual content and optimize graphical performance. Strong knowledge of algorithms, mathematics, and graphics principles is essential for this role.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What engineer makes $500,000 a year?

Highly experienced software engineers, including those working in specialized fields like graphics software engineering, can earn $500,000 or more annually, especially at senior levels or in leadership roles at large tech companies. Achieving this salary typically requires advanced skills, extensive experience, and often stock options or bonuses.

What engineers make $300,000 a year?

Senior graphics software engineers, especially those with extensive experience, expertise in graphics APIs, and proficiency in languages like C++ and shader programming, can earn $300,000 or more annually. High compensation is often associated with roles in large tech companies, specialized industries, or positions requiring advanced skills and leadership responsibilities.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

Senior System Software Engineer

Senior System Software Engineer

Nvidia

Redmond, WA • On-site

$137K - $180K/yr

Full-time

Posted 3 days ago

New


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

NVIDIA is seeking a Sr. Systems Software Engineer for the Apache Spark Acceleration group. Over the past five years GPU accelerated data processing has moved from proof of concept to production deployments. Many enterprises recognize accelerated computing is vital to handle their large data processing needs. Multi-node GPU deployments will reduce cloud computing costs and lower latency in batch ETL workloads. Apache Spark is the most popular data processing engine in data centers. At NVIDIA, we are developing an open source plugin to accelerate Spark applications on GPUs without any code changes.

What you'll be doing:

  • Enable C++ native execution of Spark operations on CUDA

  • Develop CUDA/C++ libraries to accelerate DataFrames and I/O operations on common file formats such as Parquet, ORC and JSON

  • Collaborate with distributed systems teams to craft solutions to distributed processing problems challenges at large scale

  • Work with open source communities to enhance libraries like RAPIDS, CCCL and UCX through technical discussion and code contributions

  • Provide recommendations and feedback to teams regarding decisions surrounding topics such as infrastructure, continuous integration and testing strategy

  • Build, test and optimize across different platforms

What we need to see:

  • 9+ years of experience in software development

  • 5+ years hands on experience with data platform development

  • BS/MS/PhD in computer science or a related field (or equivalent experience)

  • Proficiency in C++, Java, Scala

  • Experience supporting enterprise customers

  • Familiarity with the open source data platform ecosystem is a plus (Apache Spark, Velox, Presto, Apache Arrow, Apache DataFusion, etc.)

  • Experience using AI tools in software development

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 14, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993