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Graphics Software Engineer Jobs in Seattle, WA (NOW HIRING)

Software Engineer II

Seattle, WA · On-site

$119K - $149K/yr

Software Engineer II The mission of Allen Institute for Cell Science is to develop a comprehensive ... Interest in, or experience with, 3D graphics such as OpenGL, Vulkan, DirectX, three.js * Experience ...

Create and improve graphical user interfaces for engineers, operators, and scientists working with fusion machines and testbeds * Implement software that supports real-time control, data acquisition ...

Embedded Software Engineer Sr.

Bothell, WA · On-site

$141K - $184K/yr

Contributing to software lifecycle processes and engineering best practices. Assisting with ... Graphical User Interface (GUI) development. Please note: This position requires onsite presence in ...

Senior Research Software Engineer

Redmond, WA · On-site

$229K/yr

... Software Engineer on the Agentic Experiences team to drive and contribute to a variety of research ... graphics, systems and networks, and more. You will also be able to contribute to the shape our ...

Senior Software Engineer - Storage

Redmond, WA · On-site

$137K - $180K/yr

... in gaming, computer graphics, high-performance computing, and artificial intelligence. Our ... We are seeking a Software Engineer to join our MARS team at NVIDIA. In this role, you will help ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a Principal Software Engineer to join our DGX Cloud team and build the ...

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Showing results 1-20

Graphics Software Engineer information

See Seattle, WA salary details

$157.7K

$184.5K

$198.7K

How much do graphics software engineer jobs pay per year?

As of Jun 28, 2026, the average yearly pay for graphics software engineer in Seattle, WA is $184,536.00, according to ZipRecruiter salary data. Most workers in this role earn between $159,400.00 and $197,000.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Seattle, WA? For Graphics Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Graphics Software Engineer jobs in Seattle, WA look for? The top searched job categories for Graphics Software Engineer jobs in Seattle, WA are:
Infographic showing various Graphics Software Engineer job openings in Seattle, WA as of June 2026, with employment types broken down into 2% Internship, 86% Full Time, 4% Part Time, and 8% Contract. Highlights an 90% In-person, 4% Hybrid, and 6% Remote job distribution, with an average salary of $184,536 per year, or $88.7 per hour.
Mixed Reality Software Engineer, Mid

Mixed Reality Software Engineer, Mid

Booz Allen Hamilton

Bremerton, WA • On-site

Full-time

Posted 16 days ago


Booz Allen Hamilton rating

8.8

Company rating: 8.8 out of 10

Based on 47 frontline employees who took The Breakroom Quiz

9th of 57 rated business consultants


Job description

Job Summary:
Booz Allen Hamilton is seeking a Mixed Reality Software Engineer to play a key role in designing and developing immersive applications that integrate virtual and augmented reality technologies. The role involves leading the implementation of core systems and providing technical leadership while collaborating with various teams to optimize applications.
Responsibilities:
• Play a key role in designing, developing, and delivering immersive applications that integrate virtual and augmented reality technologies.
• Maintain responsibility for leading the implementation of core systems, features, and interactive experiences within mixed reality platforms, ensuring high performance, usability, and technical quality.
• Collaborate with artists, designers, and other engineers to translate requirements into innovative technical solutions, optimize applications for hardware performance, and integrate complex interactions across software and hardware systems.
• Provide technical leadership by setting coding standards, reviewing work, mentoring junior engineers, and driving best practices to ensure project success and long-term maintainability of mixed reality applications.
Qualifications:
Required:
• 2+ years of experience with C++, C#, and Python
• 2+ years of experience with Unity game engine
• 2+ years of experience developing applications for AR and VR
• Secret clearance
• Bachelor’s degree in Computer Science
Preferred:
• Experience with Unreal game engine
• Experience with Computer vision
• Experience processing live video
• Experience with UI or UX design
• Experience working with textures, materials, shaders, animations, and sounds
• Experience creating Software design using Unified Modeling Language (UML)
• Experience testing 3D graphics applications in AR and VR environments
• Experience working with 3D models
• Knowledge of continuous integration systems
• Knowledge of Computer-Aided Design (CAD)
Company:
Booz Allen Hamilton is a consulting firm that specializes in analytics, technology, and engineering. Founded in 1914, the company is headquartered in Mclean, USA, with a team of 10001+ employees. The company is currently Late Stage.

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About Booz Allen Hamilton

Sourced by ZipRecruiter

Booz Allen Hamilton is a leading provider of management and technology consulting services to the US government in defense, intelligence, and civil markets. Headquartered in McLean, Virginia, the firm also serves major corporations, institutions, and not-for-profit organizations. Founded in 1914 by Edwin G. Booz, the company has a long-standing tradition of helping clients achieve success by delivering a wide range of consulting services that include strategic planning, human capital and learning, communication, systems development, and others. The company's mission is to empower people to change the world, and it has a reputation for maintaining the highest standards of integrity and-excellence.

Industry

It services

Company size

10,000+ Employees

Headquarters location

McLean, VA, US

Year founded

1914