1

Graphics Software Engineer Jobs in Seattle, WA (NOW HIRING)

Principal Graphics Developer Tools Engineer

Seattle, WA · On-site

$159K - $196K/yr

This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create ...

Senior Software Engineer

Tukwila, WA · On-site

$138K - $182K/yr

Senior Software Engineer Company: The Boeing Company The Boeing Company is currently seeking a ... graphics/human interface software * 10+ years of experience in hardware and software integration

Senior Software Engineer

Tukwila, WA · On-site

$138K - $182K/yr

Senior Software Engineer Company: The Boeing Company The Boeing Company is currently seeking a ... graphics/human interface software * 10+ years of experience in hardware and software integration

Embedded Software Engineer Sr.

Bothell, WA · On-site

$141K - $184K/yr

Graphical User Interface (GUI) development. Please note: This position requires onsite presence in ... You have a strong foundation in software engineering and an interest in developing advanced ...

Software Development Engineer II

Redmond, WA · On-site

$109K - $149K/yr

Expertise in graphics stacks, including engine runtime, drivers, microcode, and hardware, combined ... to improve software developer tools to support easier, faster, and more effective software ...

next page

Showing results 1-20

Graphics Software Engineer information

See Seattle, WA salary details

$157.6K

$184.4K

$198.6K

How much do graphics software engineer jobs pay per year?

As of Jun 22, 2026, the average yearly pay for graphics software engineer in Seattle, WA is $184,432.00, according to ZipRecruiter salary data. Most workers in this role earn between $159,300.00 and $196,900.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Seattle, WA? For Graphics Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Graphics Software Engineer jobs in Seattle, WA look for? The top searched job categories for Graphics Software Engineer jobs in Seattle, WA are:

Principal Graphics Developer Tools Engineer

NVIDIA AI

Seattle, WA • On-site

$159K - $196K/yr

Full-time

Posted 5 days ago


Job description

Job Summary:
NVIDIA AI is a leading technology company known for its innovative contributions to visual computing and graphics technology. They are seeking a Principal Graphics Developer Tools Engineer to lead the development of next-generation graphics tools and technologies, collaborating with various teams to enhance developer productivity and influence product direction.
Responsibilities:
• Define and implement the technical vision and strategy for next-generation developer tools, workflows, and technologies that improve developer productivity.
• Design and prototype new tools that can evolve into production-ready software.
• Collaborate with GPU architects, driver engineers, SDK teams, and graphics developers to understand future needs and influence product direction.
• Drive technical initiatives across multiple organizations through collaboration and technical leadership.
• Mentor engineers and help establish engineering excellence within the larger Developer Tools organization.
• Engage with external developers, game studios, engine teams, and strategic partners to understand real-world workflows and pain points.
• Represent NVIDIA at industry events, technical conferences, and developer engagements.
• Influence the evolution of graphics development as AI increasingly transforms how software is built, optimized, and maintained.
Qualifications:
Required:
• BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).
• 15+ years of experience developing graphics software, developer tools, game engines, GPU technologies, or related systems.
• Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal.
• Strong C++ software engineering skills and experience building large-scale software systems.
• Demonstrated technical leadership driving complex projects across multiple teams.
• Experience designing software architectures and influencing technical direction beyond a single codebase.
• Strong communication skills with the ability to collaborate across engineering, research, product, and external developer communities.
• Proven ability to thrive in ambiguous environments and transform ideas into shipped products.
Preferred:
• Expertise in GPU architecture, memory systems, performance analysis, or graphics debugging.
• Experience with ray tracing technologies, neural rendering, or advanced rendering techniques using Vulkan or D3D12.
• Experience developing profilers, debuggers, validation tools, or SDKs.
• Experience applying machine learning or generative AI techniques to software development workflows.
• Contributions to game engines, graphics middleware, graphics SDKs, or open-source graphics projects.
Company:
Explore the latest breakthroughs made possible with AI. Founded in , the company is headquartered in Santa Clara, CA, US, , with a team of 10001+ employees. The company is currently Late Stage.