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Graphics Programmer Jobs in Phoenix, AZ (NOW HIRING)

GPU Programmer - Remote

Phoenix, AZ ยท Remote

$60 - $85/hr

Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU-focused fields. * Strong understanding of GPU architecture and performan

Graphics Drive Developer

Phoenix, AZ ยท On-site

$139K - $171K/yr

Experience in developing graphics driver for client's Tiger Lake chip on Deos RTOS. 10-15+ years in graphics/display drivers; proven technical leadership across full lifecycle. Led architecture/bring ...

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Graphics Programmer information

See Phoenix, AZ salary details

$109.7K

$134K

$155.4K

How much do graphics programmer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for graphics programmer in Phoenix, AZ is $134,042.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,100.00 and $144,000.00 per year, depending on experience, location, and employer.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

What are the most commonly searched types of Graphics Programmer jobs in Phoenix, AZ?

The most popular types of Graphics Programmer jobs in Phoenix, AZ are:

Infographic showing various Graphics Programmer job openings in Phoenix, AZ as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $134,042 per year, or $64.4 per hour.

GPU Programmer - Remote

YO AI Labs

Phoenix, AZ โ€ข Remote

$60 - $85/hr

Full-time

Posted 12 days ago


Job description

GPU Programmer - Remote

Job Type: Contractor
Location: Remote

Job Overview

We are seeking experienced GPU Programmers / Software Engineers to design and optimize GPU-based tasks for AI and LLM applications. You will apply your expertise in GPU programming, performance optimization, and C++ development to build high-performance solutions.

Key Responsibilities
  • Design, implement, and optimize GPU software using CUDA, WebGPU, or GLSL.

  • Profile and optimize GPU kernels and shaders for performance and efficiency.

  • Develop host-side logic and GPU integrations using C++.

  • Create GPU-focused tasks and solutions for AI/LLM applications.

  • Analyze performance bottlenecks and implement optimization strategies.

Required Qualifications
  • Strong experience with GPU programming, particularly on NVIDIA GPUs.

  • Proficiency in CUDA, WebGPU, or GLSL.

  • Strong C++ programming skills.

  • Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU-focused fields.

  • Strong understanding of GPU architecture and performan