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Graphics Programmer Remote Jobs in Phoenix, AZ (NOW HIRING)

Design Lead

Phoenix, AZ ยท On-site +1

Remote This is a remote role, on a remote-first team. You must be permanently located in the United ... Create web graphics, illustrations, diagrams, presentation assets, event materials, one-pagers, and ...

You'll work directly with strategists, developers, SEO, and paid media teams - and your design ... Develop social media graphics and templates * Produce visual assets for client proposals and pitch ...

You'll work directly with strategists, developers, SEO, and paid media teams - and your design ... Develop social media graphics and templates * Produce visual assets for client proposals and pitch ...

BMS Technician

Mesa, AZ ยท On-site +1

Working from our Remote Operations Center (ROC), you'll support plant operations both remotely and ... Experience programming within the building automation industry is preferred. Your pay and benefits ...

Graphics Programmer Remote information

See Phoenix, AZ salary details

$109.7K

$134K

$155.4K

How much do graphics programmer remote jobs pay per year?

As of Jul 16, 2026, the average yearly pay for graphics programmer remote in Phoenix, AZ is $134,042.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,100.00 and $144,000.00 per year, depending on experience, location, and employer.

What is a Graphics Programmer Remote job?

A Graphics Programmer Remote job involves developing and optimizing visual and rendering systems for video games, simulations, or other graphics-intensive applications while working remotely. Responsibilities typically include writing shaders, optimizing performance, and integrating graphics technologies into rendering engines. Remote Graphics Programmers collaborate with artists, designers, and other engineers through online communication tools. Strong skills in C++, OpenGL, DirectX, or Vulkan are often required.

What are the key skills and qualifications needed to thrive in the Graphics Programmer Remote position, and why are they important?

To thrive as a Graphics Programmer Remote, you need strong proficiency in graphics APIs (such as DirectX, OpenGL, or Vulkan), C++ programming, and a solid understanding of rendering algorithms and computer graphics theory, usually backed by a degree in computer science or a related field. Experience with GPU programming (e.g., HLSL/GLSL), game engines (like Unreal or Unity), and performance optimization tools is highly valued. Excellent problem-solving, self-motivation, and clear remote communication skills help you collaborate effectively within distributed teams. These skills are essential for creating high-quality visual effects and ensuring smooth integration of graphics solutions in remote development environments.

What does a typical workday look like for a remote graphics programmer?

A typical workday for a remote graphics programmer often involves writing and optimizing graphics code, implementing new rendering features, and collaborating with artists and other developers to achieve visual goals. You may attend virtual team meetings to discuss project progress, review code via version control systems, and troubleshoot performance or visual issues. Much of the day will be spent problem-solving independently, but success in this role also requires proactive communication and sharing progress updates with the team. The workflow is dynamic and project-driven, making time management and self-discipline important skills for remote success.

What are the most commonly searched types of Graphics Programmer jobs in Phoenix, AZ? The most popular types of Graphics Programmer jobs in Phoenix, AZ are:
What cities near Phoenix, AZ are hiring for Graphics Programmer Remote jobs? Cities near Phoenix, AZ with the most Graphics Programmer Remote job openings:
Infographic showing various Graphics Programmer Remote job openings in Phoenix, AZ as of July 2026, with employment types broken down into 2% Internship, 83% Full Time, 8% Part Time, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $134,042 per year, or $64.4 per hour.

Senior Embedded Graphics Software Engineer

Quest Defense Systems & Solutions, Inc.

Phoenix, AZ โ€ข On-site, Remote

$123K - $161K/yr

Other

Medical, Dental, Life, Retirement

Posted 3 days ago


Job description

Join the elite team at QDSS, where our engineers are at the forefront of developing cutting-edge Aerospace, Defense, Space, and Medical Device products. Your work will make a real impact, contributing to the core of engineering solutions that drive technological advancements.ย 

Quest Defense is seeking a Senior Embedded Graphics Software Engineer to support the development, modernization, and sustainment of graphics software for advanced avionics display systems. This role will focus on graphics driver development, graphics middleware, rendering technologies, and performance optimization within safety-critical embedded environments.

The ideal candidate will bring deep experience developing graphics software on embedded platforms, including OpenGL-based solutions, graphics drivers, display technologies, and real-time operating systems. This individual will work closely with platform, systems, and hardware engineering teams to enhance graphics performance, support legacy display modernization efforts, and help advance next-generation avionics display capabilities.

Hybrid work in Phoenix, AZ is preferred; however, qualified remote candidates will be considered. U.S. Citizenship or U.S. Permanent Resident status is required.

Keyย Responsibilities:ย ย ย 

  • Design, develop, integrate, and maintain graphics drivers, graphics middleware, and embedded graphics software supporting avionics display systems.
  • Support the modernization and enhancement of legacy graphics software and display technologies for safety-critical aerospace applications.
  • Develop and optimize OpenGL-based graphics solutions for embedded and real-time operating environments.
  • Collaborate with platform, systems, and hardware engineering teams to ensure efficient interaction between graphics software, GPUs, processors, memory, and display hardware.
  • Analyze and optimize graphics performance across multi-core processor architectures, including CPU/GPU shared resource utilization.
  • Investigate and resolve software performance issues related to memory architecture, cache behavior, rendering performance, and system throughput.
  • Support software integration, verification, debugging, and testing activities throughout the development lifecycle.
  • Participate in software architecture, design reviews, technical trade studies, and graphics technology evaluations.
  • Develop technical documentation and engineering artifacts in support of software development and certification activities.
  • Mentor junior engineers and provide technical leadership in embedded graphics and graphics driver development.

Required Qualifications:ย 

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related technical discipline.
  • 10+ years of experience developing software for embedded and/or real-time systems.
  • Strong experience developing embedded graphics software using OpenGL or similar graphics APIs.
  • Experience developing graphics drivers, display drivers, or GPU-related software
  • Experience working within DO-178B and/or DO-178C software development environments for safety-critical aerospace systems.
  • Strong programming experience in C/C++ within embedded and real-time operating system environments.
  • Experience working with Real-Time Operating Systems (RTOS) in embedded environments. (DEOS highly preferred)
  • Working knowledge of multi-core processor architectures and their impact on software performance.
  • U.S. Citizenship or Permanent Resident status.

Preferred Qualifications:ย 

  • Experience with DEOS RTOS.
  • Experience supporting avionics display systems or aerospace embedded products.
  • Experience with CPU/GPU shared memory architectures and graphics performance optimization.
  • Familiarity with FAA certification requirements and multicore certification guidance.
  • Experience supporting legacy platform modernization efforts.
  • Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field.
  • Experience in the adoption and/or integration of emerging technologies (e.g., generative AI, automation platforms, digital assistants) into day-to-day operations for continuous improvement.

The QDSS Advantage:ย ย 

At QDSS, our advantage is purpose-driven work, collaborative teams, and complex challenges that push boundaries and build lasting impact.ย You'llย grow your career while contributing to mission-critical programs that demand excellence and shape the future.ย 

Whatย You'llย Find Hereย 

  • Work That Matters - Next-generation, safety- and mission-critical projects where your contributions have real-world impact.ย 
  • Growthย That'sย Supported - Competitive compensation, employer-matched 401(k), certificationย assistance, and clear opportunities for advancement.ย 
  • A Culture That Works - A flexible, collaborative, and people-first environment where teamwork, innovation, and balance are valued.ย 

Benefits Includeย 

  • Competitive pay, comprehensive medical/dental/lifeย and disability coverage, 401(k) with employer match, professional development support, and a flexible, friendly workplace.