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Graphics Programmer Jobs in New York (NOW HIRING)

... graphics programming projects Experience working with Vulkan, DirectX and OpenGL Extensive shader programming knowledge Benefits Permanent remote work, with an optional office in Budapest, Hungary ...

Principal Graphics Engineer

New York, NY

$153.20K - $189.30K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Principal Graphics Engineer

New York, NY · Remote

$143.30K - $177.10K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Graphic Artist, NBC News

Manhattan, NY · Hybrid

$138.90K - $166.30K/yr

... graphics under tight daily deadlines. This role supports live and taped programming across NBC News platforms, including NBC Nightly News, Today, Meet the Press, NBC News Now, and special news ...

Graphic Artist, NBC News

Manhattan, NY · Hybrid

$138.90K - $166.30K/yr

... graphics under tight daily deadlines. This role supports live and taped programming across NBC News platforms, including NBC Nightly News, Today, Meet the Press, NBC News Now, and special news ...

Graphic Artist, NBC News

New York, NY · Hybrid

$138.90K - $166.30K/yr

... graphics under tight daily deadlines. This role supports live and taped programming across NBC News platforms, including NBC Nightly News, Today, Meet the Press, NBC News Now, and special news ...

Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation experience not preferred AAA app ...

BMS Programmer- HVAC Controls

Edison, NJ

$70.40K - $95.80K/yr

Attend or receive meeting minutes from graphics review meetings with customers. * Posting project programming specific "Request for Information" (RFI) documentation to System Engineer, Project ...

BMS Programmer- HVAC Controls

New York, NY

$74.40K - $101.20K/yr

Attend or receive meeting minutes from graphics review meetings with customers. * Posting project programming specific "Request for Information" (RFI) documentation to System Engineer, Project ...

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Graphics Programmer information

See New York salary details

$120.9K

$147.7K

$171.2K

How much do graphics programmer jobs pay per year?

As of May 29, 2026, the average yearly pay for graphics programmer in New York is $147,694.00, according to ZipRecruiter salary data. Most workers in this role earn between $136,800.00 and $158,600.00 per year, depending on experience, location, and employer.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

What are the most commonly searched types of Graphics Programmer jobs in New York? The most popular types of Graphics Programmer jobs in New York are:
What job categories do people searching Graphics Programmer jobs in New York look for? The top searched job categories for Graphics Programmer jobs in New York are:
What cities in New York are hiring for Graphics Programmer jobs? Cities in New York with the most Graphics Programmer job openings:
What are popular job titles related to Graphics Programmer jobs in NY? For Graphics Programmer jobs in NY, the most frequently searched job titles are:
Infographic showing various Graphics Programmer job openings in New York as of May 2026, with employment types broken down into 7% Internship, 40% Full Time, 33% Part Time, 13% Temporary, and 7% Contract. Highlights an 80% In-person, 7% Hybrid, and 13% Remote job distribution, with an average salary of $147,694 per year, or $71 per hour.

Graphics Programmer - 3D

Edjuster

Manhattan, NY • On-site, Remote

Full-time

PTO

This job post has expired today. Applications are no longer accepted.


Job description

Overview As part of the CLEO engineering team, your role will be to help us create fast, efficient and stunning 3D collaborative software on handheld and desktop devices. You will be working on the latest and greatest CPU and GPU technologies to ensure that amazing performance and quality are extracted from each device and that everything you do aligns with our UX ambitions to create a first 3D app that can be used by anyone. With CLEO, our goal is to approach 3D content creation from the first principle: we want to understand what are the main UX barriers that make 3D approachable in games but not in 3D software, and from there, develop the technologies needed to distil 3D down to its simplest form.

Responsibilities Closely work with our rendering team on innovative projects such as raytracing, geometry and texturing optimization device-specific rendering optimizations. Design, prototype and ship features that solve key 3D rendering challenges. R&D various aspects of our rendering technology, from performance to quality and immersion.

Explore the codebase in search of key areas to remove, optimize or create. Get the most out of Apple's Metal API on IpadOS and macOS. Create platform-independent APIs that help us ship CLEO on as many devices as possible.

Qualifications Demonstrable experience writing high-end graphics code 5+ years of experience using C++ for graphics Experience working with Apple's Metal API Experience with writing raytracers and other graphics programming projects Experience working with Vulkan, DirectX and OpenGL Extensive shader programming knowledge Benefits Permanent remote work, with an optional office in Budapest, Hungary PTO/Leave entitlements modelled after Sweden's Stock options No overtime policy (+paid when it happens) Expected salary $ 100 000 to $ 180 000 per year How to Apply If this sounds interesting to you, we'd love to have a chat! Please apply by submitting your application tohiring@polygonflow.io NOTE: Applications without a portfolio/Github/demo/sample might be ignored. Let your work do the talking!

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