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Graphics Engineer Jobs in Minnesota (NOW HIRING)

Application Software Engineer I

Eden Prairie, MN ยท On-site

$65K - $80K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience developing graphical user interfaces using event-driven Qt/QML. * Exposure to stack ... Our engineering staff is located at our Engineering Center in Minneapolis, branch office in Dubuque ...

... graphics Drive continuous improvement of process control systems using Advanced Process Control ... re-engineer operational processes Excellent interpersonal and communication skills, with the ...

Data Visualization Developer

Eagan, MN ยท On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The Data Visualization Developer will create interactive graphics packages for legal data, build graphics tools, confer on visualization-related architecture options and alternatives, mentor/train ...

Software Engineer

Rogers, MN ยท On-site

$68K - $84K/yr

Preferred Skills: > GPU programming > 3D computer graphics with Robotics and Automated Systems > Computer vision > Computed tomography Compensation Information: Compensation for this position ranges ...

Controls Engineer (Onsite)

Winona, MN

$81K - $104K/yr

The Controls Engineer will be responsible for driving and giving solutions for the technical ... Support the implementation of new projects by configuring control modules and HMI graphics

PCB Layout

Plymouth, MN ยท On-site

$48.41 - $68.30/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

For over 50 years, Banner Engineering has been at the forefront of industrial automation. We offer ... Designing and redesigning PCBs from schematics and design requirements within the Mentor Graphics ...

PCB Layout

Plymouth, MN

$48.41 - $68.30/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

For over 50 years, Banner Engineering has been at the forefront of industrial automation. We offer ... Designing and redesigning PCBs from schematics and design requirements within the Mentor Graphics ...

Senior Controls Engineer

Saint Paul, MN ยท On-site

$98K - $129K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Mastery of SCADA and/or DDC graphic screen development software. * Edit, write, and review ... KFI Engineers is an EOE including veterans and disability.

Pcb Layout Designer

Minneapolis, MN

$75K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Graphics Xpedition, Siemens Xpedition, Altium, and Cadence Allegro, as well as PLM and ERP systems. The environment emphasizes collaboration with engineering teams and supports professional growth ...

Design Engineers possess an understanding of general or proposed designs, lead design support teams ... Strong graphics/visual aide creation skills. Understanding and practical application of FMEA.

PCB Layout Designer

Minneapolis, MN

$75K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... Graphics Xpedition, Siemens Xpedition, Altium, and Cadence Allegro, as well as PLM and ERP systems. The environment emphasizes collaboration with engineering teams and supports professional growth ...

Showing results 21-40

Graphics Engineer information

See Minnesota salary details

$61.2K

$139.5K

$171.4K

How much do graphics engineer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for graphics engineer in Minnesota is $139,535.00, according to ZipRecruiter salary data. Most workers in this role earn between $137,100.00 and $155,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a graphics engineer?

To thrive as a Graphics Engineer, you need a strong background in computer graphics, mathematics, and programming languages such as C++ or Python, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (like DirectX, OpenGL, or Vulkan), shader programming, and real-time rendering engines is typically required. Exceptional problem-solving, creativity, and communication skills help you devise innovative solutions and collaborate effectively with multidisciplinary teams. Mastering these skills ensures the delivery of visually compelling, high-performance graphics crucial for gaming, simulation, and visualization industries.

How do graphics engineers typically collaborate with artists and game designers during a project's development cycle?

Graphics Engineers work closely with artists and game designers to ensure that visual assets and effects are integrated seamlessly into the project. They often participate in regular meetings to discuss technical feasibility, optimize rendering pipelines, and troubleshoot graphical issues. This collaboration helps translate creative vision into efficient, real-time graphics while balancing performance and quality. Establishing clear communication and understanding both artistic goals and technical constraints are key to successful teamwork in this role.

What is a graphics engineer?

Graphics Engineers are specialized software engineers who design, develop, and optimize computer graphics systems and applications. They work on rendering engines, visual effects, shaders, and graphics APIs to create realistic and efficient visual experiences in video games, simulations, movies, and other multimedia platforms. Graphics Engineers need strong programming skills, particularly in languages like C++ and knowledge of graphics libraries such as DirectX, OpenGL, or Vulkan. Their work bridges the gap between hardware capabilities and artistic vision, ensuring smooth and visually appealing graphics performance.

What are the most commonly searched types of Graphics Engineer jobs in Minnesota?

The most popular types of Graphics Engineer jobs in Minnesota are:

What cities in Minnesota are hiring for Graphics Engineer jobs?

Cities in Minnesota with the most Graphics Engineer job openings:

Infographic showing various Graphics Engineer job openings in Minnesota as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $139,535 per year, or $67.1 per hour.

C++ Developer (QT) - 3 Openings

DivIHN Integration Inc

Saint Paul, MN โ€ข On-site

$49.50 - $66.75/hr

Contractor

Re-posted 4 days ago


Job description

DivIHN (pronounced “divine”) is a CMMI ML3-certified Technology and Talent solutions firm. Driven by a unique Purpose, Culture, and Value Delivery Model, we enable meaningful connections between talented professionals and forward-thinking organizations. Since our formation in 2002, organizations across commercial and public sectors have been trusting us to help build their teams with exceptional temporary and permanent talent.

Visit us at https://divihn.com/find-a-job/ to learn more and view our open positions.

 
Please apply or call one of us to learn more

For further inquiries about this opportunity, please contact our Talent Specialist, Lavanya at (224) 369 0873 or Marshelin at (224) 507-1280 or Hema at (630) 847-0275 or Vijay at (630) 847-1776
 
Title: C++ Developer (QT) - 3 Openings
Location: Onsite at St. Paul, MN
Duration: 12 Months with possible extension/conversion
Hours: 8 AM - 5 PM

Only W2 candidates are eligible for this position. Third-party or C2C candidates will not be considered


Position Summary
This is a technical role with the candidate expected to be a critical contributor to building compelling products within the client’s Electrophysiology Division. The individual will participate in the development and deployment of the system and software architecture to support our development programs. Design, develop, and document software applications embedded in diagnostic and interventional cardiology devices. Participate in all phases of the software lifecycle, including concept development, requirements, design, implementation, and testing.
Primary Duties And Responsibilities
• Apply solid software design skills to develop medical devices to meet specific performance requirements and deliver on goals according to product development quality system. These activities include developing requirements specifications, design, implementation and testing of software and embedded software algorithms or/and general Linux applications and GUIs. These algorithms include real-time 3D location tracking, real-time 3D anatomical model creation and intracardiac signal visualization.
• As a team member, contribute significantly to the completion of various project activities, from definition, identifying software functional requirements, implementation, code reviews, and final release according to medical device development processes.
• Create and implement software/test plans/protocols and generate test reports to ensure software/firmware design meets the specifications and quality system requirements.
• Work closely with cross-functional team, including design reviews with QA, RA, test engineers, and hardware engineers to ensure the firmware design meets the product requirements, including safety, reliability and serviceability. Be creative and innovative in the product development process.
• Make, recommend or justify critical technical decisions in product design. The decision should be based on broad investigation and testing.
• Document and transfer developed solutions to the manufacturing team for mass production and provide technical support and sustaining development in launch phase.
Required Skills
Qualifications (Knowledge, Skills & Abilities):
Minimum

• B.S. or M.S (Preferred) in a discipline such as Computer Science.
• 6+ years of software development or equivalent (e.g., 4+ years of Ph.D. research experience in Computer Science)
• Experience with creating and managing requirements and translating them into effective architectures and software design
• An understanding of requirements for, and experience in, medical device development
• Excellent documentation skills (highly regulated development environment)
• Excellent Object-Oriented Design C++ and Qt Programming Experiences
• Operating Systems: Linux
• Software development through full product life-cycle
• Strong OpenGL Computer Shader Language or CUDA and general stream programming concept experience
• Experience with Nvidia GPU programming
• Solid understanding and experience with OpenGL 2D/3D Texture Mapping technique
• Excellent knowledge and experience in computational geometry algorithms

Top Required Skills
•    Strong C++ development 
•    Application development experience

Nice-to-Have Skills
•    OpenGL 
•    Qt (QT framework) 
•    CUDA 
•    Python (algorithms) 
•    GitHub Copilot 
•    Graphics programming 
•    Jira 
•    Jenkins 
Preferred
• GUI development experience: Qt/QML

Daily Responsibilities
•    Support ongoing development activities 
•    Assist the existing team with project work 
•    Core tasks include: 
o    Programming 
o    Debugging 
o    Testing 
o    Documentation 
•    Participate in general team collaboration

Education Requirement
•    Bachelor’s degree in: 
o    Computer Science OR 
o    Computer Engineering OR equivalent

Work Structure
•    75% Individual contribution 
•    25% Team collaboration

Interview Process
•    2 rounds 
•    Includes onsite interview 

About us:
DivIHN, the 'IT Asset Performance Services' organization, provides Professional Consulting, Custom Projects, and Professional Resource Augmentation services to clients in the Mid-West and beyond. The strategic characteristics of the organization are Standardization, Specialization, and Collaboration.

DivIHN is an equal opportunity employer. DivIHN does not and shall not discriminate against any employee or qualified applicant on the basis of race, color, religion (creed), gender, gender expression, age, national origin (ancestry), disability, marital status, sexual orientation, or military status.