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Graphics Assistant Jobs in California (NOW HIRING)

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท Remote

$164K - $203K/yr

... * Assist in integrations across the 3D ecosystem, including asset import/export and format ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท On-site

$164K - $203K/yr

... * Assist in integrations across the 3D ecosystem, including asset import/export and format ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Sr. Computer Graphics Engineer

San Francisco, CA ยท On-site

$164K - $203K/yr

Demonstrated ability to research, design and implement graphic techniques. This includes features ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Sr. Computer Graphics Engineer

San Francisco, CA ยท On-site

$164K - $203K/yr

Demonstrated ability to research, design and implement graphic techniques. This includes features ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

... Assist with photography/videography coordination and basic asset management as required ... Graphics Designs, Art, or related field preferred.

Printing Press Feeder

Oakland, CA ยท On-site

$23 - $26/hr

Everett Graphics is a fast growing manufacturing company based in the bay area. If you are ... needed o Assist in installing printing plates and coating blanket(s) o Check Side Guide ...

Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most ... Brainstorm, outline, write, and assist in development of a 3D animated short film * Research ...

... * Assist with photography/videography coordination and basic asset management as required ... Bachelor's Degree in Graphics Designs, Art, or related field preferred. Job Posted by ApplicantPro

Junior Graphic Designer

Santa Cruz, CA ยท On-site

$23.50 - $31.25/hr

As part of our design team, the Junior Designer will assist in creating print, web, and product graphics in a variety of mediums. The ideal candidate will balance the creative process with technical ...

Graphic Designer

Irvine, CA ยท On-site

$55K - $65K/yr

This is a full-time, in-house position that will focus primarily on developing graphics to be used ... Present all visual branding concepts to directors. * Assist Marketing Department in the creation of ...

Showing results 41-60

Graphics Assistant information

What is a graphics assistant?

Graphics Assistants are professionals who support graphic designers and creative teams by preparing visual materials, managing digital assets, and assisting with the production of graphics for print, web, or video. They may help with tasks such as editing images, creating simple design elements, organizing files, and ensuring that projects meet technical specifications. Graphics Assistants often work in advertising agencies, media companies, or in-house design departments, and their role is essential for streamlining the creative process and meeting project deadlines.

What are some typical challenges a graphics assistant might face when working on multiple projects simultaneously?

As a Graphics Assistant, managing multiple projects at once can be challenging due to tight deadlines and varying creative requirements from different teams. Balancing priorities, staying organized, and communicating effectively with designers, marketers, and other stakeholders are essential to ensure timely delivery and maintain quality. Adapting quickly to feedback and changes in project scope is also a common aspect of the role. Developing strong time management skills and using project management tools can help Graphics Assistants navigate these challenges successfully.

What are the key skills and qualifications needed to thrive as a graphics assistant, and why are they important?

To thrive as a Graphics Assistant, you need a solid grasp of graphic design principles, attention to detail, and familiarity with visual communication, often supported by a degree or coursework in graphic design or a related field. Proficiency in industry-standard software like Adobe Creative Suite (Photoshop, Illustrator, InDesign) and experience with digital asset management systems are typically required. Strong organizational skills, creativity, and effective communication help you collaborate efficiently and adapt to changing project needs. These skills ensure high-quality visual output, timely project delivery, and effective teamwork in dynamic creative environments.

What is the difference between Graphics Assistant vs Graphic Designer?

AspectGraphics AssistantGraphic Designer
Required CredentialsHigh school diploma or equivalent; some roles may prefer associate's degreeBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentSupportive roles in offices, advertising agencies, or media companiesCreative workspaces, design studios, or corporate marketing departments
Employer & Industry UsageUsed across advertising, publishing, and media industries for supporting design tasksPrimary role in creating visual concepts, branding, and marketing materials

In summary, a Graphics Assistant typically supports graphic design teams with basic tasks and requires less formal education, while a Graphic Designer creates original visual content and usually holds a degree in design. Both roles are essential in creative industries but differ in responsibilities and qualifications.

What does a graphics assistant do?

A graphics assistant supports the creation and editing of visual materials for projects such as advertisements, websites, or publications. They often use design software like Adobe Photoshop or Illustrator and may help with tasks like layout, image editing, and preparing files for printing or digital use.

What are the most commonly searched types of Graphics jobs in California?

The most popular types of Graphics jobs in California are:

What cities in California are hiring for Graphics Assistant jobs?

Cities in California with the most Graphics Assistant job openings:

Infographic showing various Graphics Assistant job openings in California as of August 2026, with employment types broken down into 2% As Needed, 79% Full Time, 16% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution.

Pipeline Engineer (Graphics/3D)

World Labs

San Francisco, CA โ€ข Remote

$164K - $203K/yr

Full-time

Re-posted 12 days ago


Job description

We build foundational world models that can perceive, generate, reason, and interact with the 3D world - unlocking AI's full potential through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and imagining into creating.ย 

We believe spatial intelligence will unlock new forms of storytelling, creativity, design, simulation, and immersive experiences across both virtual and physical worlds.

We bring together a world-class team, united by a shared curiosity, passion, and deep backgrounds in technology - from AI research to systems engineering to product design - creating a tight feedback loop between our cutting-edge research and products that empower our users.

Role Overview

We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we're looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.

This is a high-ownership, fullstack-but-backend-heavy role that sits between R&D and frontend. You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI - turning proof-of-concepts into shipped features that users can rely on. The ideal candidate enjoys making complex, messy systems work smoothly in production and improving them continuously based on both internal testing and external user feedback.

Key Responsibilities
  • Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.
  • Turn standalone Python scripts into clean, production-ready systems with clear inputs, outputs, validations, and failure modes.
  • Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.
  • Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.
Ideal Candidate Profile
  • You have a strong pipeline mindset, with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes.
  • You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable.
  • You have fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.
Minimum Qualifications
  • Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.
  • Strong literacy in coreย 3D graphics and computer vision concepts, such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging.
  • Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
  • Solid backend fundamentals, including HTTP APIs, FastAPI (or similar frameworks), async/concurrency basics, cloud deployment, and service reliability.
Strongly Preferred / Nice-to-Haves
  • Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
  • Hands-on experience with DCC tools such asย Blender, Maya, Houdini, Unreal, or Unity.
  • Familiarity with the GPU stack (CUDA, PyTorch), batch/queue systems, and containerization (Docker, Kubernetes).
  • Frontend adjacency, with comfort collaborating onย React-based parameter plumbing and UX for technical controls.
  • Experience with production pipelines atย VFX, animation, or gaming studios.
  • A production support mindset, including willingness to iterate on documentation, tutorials, and error messages to improve usability and reduce misuse.
Example Projects You Might Work On
  • Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation, reproducible outputs, and well-defined request/response schemas.
  • Designing parameter schemas and defaults that map cleanly from frontend controls to backend APIs and internal pipeline configurations.
  • Integrating import/export workflows with popular DCC tools (e.g., Blender, Maya, Houdini, Unity, Unreal, USD), identifying workflow friction, and producing lightweight documentation, tutorials, and example code/scripts to help users succeed.
Who You Are:
  • Fearless Innovator: We need people who thrive on challenges and aren't afraid to tackle the impossible.
  • Resilient Builder: Impacting Large World Models isn't a sprint; it's a marathon with hurdles. We're looking for builders who can weather the storms of groundbreaking research and come out stronger.
  • Mission-Driven Mindset: Everything we do is in service of creating the best spatially intelligent AI systems, and using them to empower people.
  • Collaborative Spirit: We're building something bigger than any one person. We need team players who can harness the power of collective intelligence.

We're hiring the brightest minds from around the globe to bring diverse perspectives to our cutting-edge work. If you're ready to work on technology that will reshape how machines perceive and interact with the world - then World Labs is your launchpad.

Join us, and let's make history together.


Equal Opportunity & Pay Transparency

Equal Employment Opportunity

World Labs is an equal opportunity employer. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, genetic information, veteran status, or any other characteristic protected under applicable law. We welcome all qualified applicants and are committed to providing reasonable accommodations throughout the hiring process upon request.

California Pay Transparency

In accordance with California law, we disclose the following:

Pay Range

$200-$325 base salary (good-faith estimate for San Francisco Bay Area upon hire; actual offer based on experience, skills, and qualifications)

Total Compensation

Base salary plus equity awards

Salary History

We do not request or consider prior compensation in making offers

Compliance: Cal. Lab. Code 432.3 (pay scale disclosure & salary history ban); Cal. Lab. Code 1197.5 (Equal Pay Act); Cal. Gov. Code 12940 (FEHA); 42 U.S.C. 2000e (Title VII); 29 U.S.C. 621 (ADEA); 42 U.S.C. 12101 (ADA)