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Geospatial Software Engineer Jobs in New York (NOW HIRING)

Senior Software Engineer

New York, NY · On-site +1

$134K - $176K/yr

Integrate geospatial datasets and environmental models into scalable software systems. * Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

Senior Software Engineer

Manhattan, NY · On-site

$100 - $130/hr

Integrate geospatial datasets and environmental models into scalable software systems. * Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

Senior Software Engineer

New York, NY · On-site

$120K - $150K/yr

Integrate geospatial datasets and environmental models into scalable software systems. * Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

Full-Stack Software Engineer

Red Bank, NJ · On-site

$104K - $166K/yr

Responsibilities Peraton Labs is seeking an experienced Full-Stack Software Engineer to join an ... Familiarity with geospatial libraries (e.g. CesiumJS) or real-time data streaming * Experience with ...

Responsibilities Peraton Labs is seeking an experienced Full-Stack Software Engineer to join an ... Familiarity with geospatial libraries (e.g. CesiumJS) or real-time data streaming * Experience with ...

Full-Stack Software Engineer

Red Bank, NJ · On-site

$104K - $166K/yr

Responsibilities Peraton Labs is seeking an experienced Full-Stack Software Engineer to join an ... Familiarity with geospatial libraries (e.g. CesiumJS) or real-time data streaming * Experience with ...

About the role You are a highly skilled and motivated Software Engineer. You will: * Develop new ... Experience with geospatial data and imagery data is a plus. What We Value * Mission first. We value ...

You'll collaborate with construction veterans and world-class engineers to solve physical-world ... Some experience building with complex geospatial tooling (e.g. GIS, robotics, construction tech, ...

Responsibilities Peraton Labs is seeking an experienced Senior Full-Stack Software Engineer to join ... Familiarity with geospatial libraries (e.g. CesiumJS) or real-time data streaming * Experience with ...

Responsibilities Peraton Labs is seeking an experienced Senior Full-Stack Software Engineer to join ... Familiarity with geospatial libraries (e.g. CesiumJS) or real-time data streaming * Experience with ...

Responsibilities Peraton Labs is seeking an experienced Senior Full-Stack Software Engineer to join ... Familiarity with geospatial libraries (e.g. CesiumJS) or real-time data streaming * Experience with ...

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Geospatial Software Engineer information

See New York salary details

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$42

How much do geospatial software engineer jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for geospatial software engineer in New York is $41.10, according to ZipRecruiter salary data. Most workers in this role earn between $40.58 and $41.63 per hour, depending on experience, location, and employer.

What does a geospatial software engineer do?

A Geospatial Software Engineer develops, maintains, and optimizes software that processes and analyzes geographic data. They work with GIS (Geographic Information Systems), mapping technologies, and spatial databases to build applications for industries like urban planning, environmental science, and logistics. Their role often involves programming, data visualization, and integrating geospatial tools with cloud or web-based platforms. They typically use languages like Python, JavaScript, or C++ and frameworks such as GDAL, PostGIS, or Mapbox.

What are the typical projects or tasks geospatial software engineers work on?

Geospatial Software Engineers commonly work on projects such as developing mapping applications, processing and visualizing spatial data, building location-based services, and integrating geographic data into larger software platforms. Daily tasks may include writing code for spatial data analysis, optimizing database queries, collaborating with GIS analysts and data scientists, and maintaining or improving geospatial data pipelines. Engineers often work in multidisciplinary teams and are involved in both the design and implementation phases of projects. This diverse work helps them gain experience across a wide range of industries, such as urban planning, environmental science, transportation, and defense, offering strong opportunities for career growth.

What are the key skills and qualifications needed to thrive as a geospatial software engineer?

To thrive as a Geospatial Software Engineer, you need strong programming skills (such as Python, Java, or C++), knowledge of GIS principles, spatial databases, and a degree in computer science, geography, or a related field. Familiarity with tools like ArcGIS, QGIS, PostGIS, and relevant certifications (e.g., Esri Technical Certification) are highly valued. Problem-solving ability, attention to detail, and effective communication are crucial soft skills in this role. These qualifications ensure accurate spatial analysis, efficient development of geospatial applications, and successful collaboration with multidisciplinary teams.

What are popular job titles related to Geospatial Software Engineer jobs in New York?

For Geospatial Software Engineer jobs in New York, the most frequently searched job titles are:

What job categories do people searching Geospatial Software Engineer jobs in New York look for?

The top searched job categories for Geospatial Software Engineer jobs in New York are:

What cities in New York are hiring for Geospatial Software Engineer jobs?

Cities in New York with the most Geospatial Software Engineer job openings:

Infographic showing various Geospatial Software Engineer job openings in New York as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 11% Part Time, and 4% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $85,495 per year, or $41.1 per hour.

Senior Software Engineer

OXMAN

New York, NY • On-site, Remote

$134K - $176K/yr

Full-time

Posted 22 days ago


Job description

OXMAN

OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplines—from architecture and ecology to computation and materials science—we develop nature-centric solutions to critical environmental challenges.

EDEN

EDEN is a digital design environment for the engineering and design of ecosystems—modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goals—cooling cities, filtering water, sequestering carbon, protecting key species—then use those tools to guide the design of ecologically active sites.

EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.

Role Overview

We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologies—comprising design optimization, generative tools, environmental simulation, and ecosystem behavior models—into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.

Join us to redefine how design and technology can coexist with and enhance the natural world.

Please provide a cover letter and portfolio if available.

Key Responsibilities

  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.

  • Build interactive spatial and 3D visualization tools using modern web technologies.

  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.

  • Integrate geospatial datasets and environmental models into scalable software systems.

  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.

  • Contribute to platform architecture and modular system design.

  • Produce technical documentation supporting maintainability and scalability.

Key Goals & Outcomes

  • Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects

  • Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization

  • Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes

  • Translate computational ecology research, environmental models, and design methods into usable production software

  • Support the digital design of Nature-centric built environments through optimization, simulation, and data-driven workflows

  • Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation

  • Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development

  • Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers

  • Help advance OXMAN’s vision of integrating human-made and Nature-grown systems through design technology

  • Deliver software that supports complex decision-making for architectural, urban, and ecological design contexts

Required Experience

  • 5+ years building production web applications using React or Vue.

  • Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.

  • Ability to communicate design concepts through diagrams or wireframes.

  • Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).

  • Ability to build Object-Orientated class structure in code-base.

  • Familiarity with 3D applications such as Rhino, Blender or Houdini.

  • Ability to work collaboratively in multidisciplinary teams.

  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.

Preferred Experience

  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).

  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.

  • Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.

Technical Skills

  • Full-stack web application development with React or Vue

  • Expert proficiency in JavaScript, TypeScript, and Python

  • Experience with lower-level languages such as C++ or .NET preferred

  • Web-based 3D rendering and real-time graphics experience, including tools such as Three.js, Unity, or Unreal

  • Interactive spatial and 3D visualization development

  • Generative design, design optimization, environmental simulation, and ecosystem behavior modeling

  • Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems

  • Object-oriented programming and class-based code architecture

  • Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini

  • Ability to create diagrams, wireframes, and other visual tools to communicate design concepts

  • Platform architecture and modular system design

  • Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation

  • Experience translating research models, computational methods, and visualizations into production-ready software

Essential Qualities

  • Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology

  • Self-motivated and able to drive complex technical work with a high degree of ownership

  • Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services

  • Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms

  • Strong collaborator who can translate ideas between technical and non-technical stakeholders

  • Creative problem-solver who can approach ambiguous software and research challenges with flexibility

  • Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes

  • Comfortable operating in a research-driven environment where methods, requirements, and product direction may evolve

  • Detail-oriented in building maintainable, scalable, and production-quality software

  • Mission-aligned with OXMAN’s vision of integrating design, technology, and biology to support positive ecological outcomes