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Garment Pattern Making Jobs in California (NOW HIRING)

Soft Goods Designer

San Francisco, CA ยท On-site

$137K/yr

Strong pattern making and garment construction fundamentals - you can read and mark up a pattern, not just a mood board * Experience writing tech packs and managing factory relationships through ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Studio management To be successful in this role you will need to possess an advanced knowledge of garment or accessories construction, pattern making and sewing. You'll also need to be highly ...

Senior Technical Designer

Santa Monica, CA ยท On-site

$100K - $120K/yr

Expert knowledge of fit, pattern making, grading, garment construction, sewing, and technical drawing * Exceptional eye to identify fit issues and recommend fit solutions for men's and women ...

... design, pattern making, or quality assurance, or a combination of education with equivalent work experience. * Previous technical design experience is desirable. * Previous retail or garment ...

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Showing results 1-20

Garment Pattern Making information

See California salary details

$33.1K

$76.4K

$124.3K

How much do garment pattern making jobs pay per year?

As of Jul 4, 2026, the average yearly pay for garment pattern making in California is $76,363.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,400.00 and $84,900.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities for someone in garment pattern making?

A typical day in garment pattern making often includes analyzing designer sketches, creating first patterns (either by hand or with CAD software), modifying existing patterns for different sizes, and collaborating closely with sample makers and production teams to test and refine patterns. You may also be responsible for checking the fit and balance of samples, troubleshooting construction issues, and maintaining pattern libraries. The role requires consistent communication with designers and technical staff to ensure all patterns meet design and quality standards. This hands-on, detail-oriented work is key to producing well-fitting, manufacturable garments on tight timelines.

What is a Garment Pattern Making job?

A Garment Pattern Making job involves creating templates for clothing production based on design sketches or specifications. Pattern makers use manual drafting techniques or computer-aided design (CAD) software to develop patterns that ensure proper fit and style. They also adjust patterns based on fabric properties, sizing requirements, and manufacturing processes. This role requires precision, technical skills, and an understanding of garment construction. Pattern makers work closely with designers and production teams to bring fashion concepts to life.

What are the key skills and qualifications needed to thrive in the Garment Pattern Making position, and why are they important?

To thrive in Garment Pattern Making, you need strong knowledge of textile construction, pattern drafting, and garment fitting, usually supported by a degree or certification in fashion design or pattern making. Familiarity with tools such as CAD pattern-making software (like Gerber or Lectra) and manual drafting instruments is highly beneficial. Keen attention to detail, problem-solving, and effective communication with design and production teams are crucial soft skills. These abilities ensure accurate translation of design concepts into production-ready patterns, minimizing errors and ensuring high quality.

What are the most commonly searched types of Garment Pattern Making jobs in California? The most popular types of Garment Pattern Making jobs in California are:
What are popular job titles related to Garment Pattern Making jobs in California? For Garment Pattern Making jobs in California, the most frequently searched job titles are:
What job categories do people searching Garment Pattern Making jobs in California look for? The top searched job categories for Garment Pattern Making jobs in California are:
What cities in California are hiring for Garment Pattern Making jobs? Cities in California with the most Garment Pattern Making job openings:
Infographic showing various Garment Pattern Making job openings in California as of June 2026, with employment types broken down into 95% Full Time, 1% Part Time, and 4% Contract. Highlights an 67% Physical, 2% Hybrid, and 31% Remote job distribution, with an average salary of $76,363 per year, or $36.7 per hour.
Soft Goods Designer

Soft Goods Designer

Skip

San Francisco, CA โ€ข On-site

$137K/yr

Full-time

Posted 18 days ago


Job description

ABOUT US:
Skip is on a mission to make life joyful through powered movement.
Movement is a powerful way to build physical, mental and social health. Yet it is elusive for 2 billion people due to age, injury, or disability. We are building productsthat will restore mobility for millions and enable a new frontier of joyful movement experiences. We want to build a future where a grandparent can easily outrun their grandkids and no one is left behind at the trailhead.
Skip is a 22-person early-stage start-up that spun out of Google X in 2023. With deep cross-disciplinary expertise and key partnerships (e.g. with Arc'teryx) we are uniquely positioned to launch the first commercially successful wearable robotic device, the MO/GO, develop a platform to launch future Movewear products and transform millions of lives in the coming years.
THE ROLE:
We are seeking a highly motivated and adaptable soft goods designer who is excited to solve problems that have never existed before - because the product category hasn't existed before.
You will own the design and development of the garments that integrate with the MO/GO, starting with a technical pant built to work with our wearable robotic device. This isn't a fashion brief. It's a functional systems design challenge: the garment is part of the product. You'll work hand-in-hand with our mechanical and human factors engineers to make sure fabric, fit, and device work as one.
Some of the specific responsibilities include, but are not limited to:
  • Lead the design and technical development of the MO/GO integration pant from concept through production - pattern making, material selection, fit iteration, and factory handoff
  • Define the functional requirements of the garment in close collaboration with our mechanical, firmware, and human factors teams - attachment points, range of motion, load paths, and sensor placement all live in your brief
  • Select and qualify technical fabrics and materials for performance bottoms: stretch wovens, knits, softshells, and any novel material that earns its place on the body
  • Build and iterate physical prototypes rapidly; run fit sessions with internal wearers and external test users and translate feedback into pattern and material updates
  • Own the Bill of Materials, tech packs, and construction specs to a standard that factories can execute reliably at scale
  • Establish and manage relationships with fabric mills, trims suppliers, and cut-and-sew factories; understand lead times, MOQs, and what it takes to actually get something made
  • Contribute to the long-term Movewear soft goods platform - define the design language, material standards, and construction principles that future products will build on
  • Collaborate with our Arc'teryx partners and bring that standard of craft and technical rigour to everything you make
  • Wear prototypes on hikes, in the gym, and around the office - your body is a test rig
Basic Qualifications
  • 8+ years' experience in soft goods design and development, with a focus on technical bottoms
  • 5+ years at an outdoor, performance, or technical apparel company - you know what makes a pant work in the field
  • Expert-level knowledge of technical fabrics for lower body: stretch wovens, softshells, knits, and the trims and hardware that go with them
  • Strong pattern making and garment construction fundamentals - you can read and mark up a pattern, not just a mood board
  • Experience writing tech packs and managing factory relationships through production
  • Ability to relocate to work at the Skip Bay Area office
  • Sense of humour, tolerant of Aussie & Canadian spelling
Bonus Points
  • Experience designing garments that integrate with hardware, bracing, or orthotic devices
  • Familiarity with human factors, ergonomics, or biomechanics as they apply to garment design
  • Experience with medical or assistive device adjacent apparel (compression, prosthetics interface, exosuit softgoods)
  • Experience in start-up or early-stage product environments
  • Personal motivation to improve human movement
  • Taylor Swift fan. Good taste in background music :)

This is a full time hybrid position working at the Skip office in the Dogpatch neighborhood of San Francisco.
Skip is an equal opportunity employer. Our hiring decisions are based on need and competence to satisfy said need. We do not discriminate on the basis of race, religion, color, gender, sexual orientation, gender identity, age, marital status, veteran status, disability status, or any other legally protected status.
Any and all offers of employment extended by Skip are conditional on candidates' ability to provide satisfactory proof of eligibility to maintain full-time employment in the United States.