1

Gaming Designer Jobs in Minnesota (NOW HIRING)

Game Development Producer (Temporary)

Roseville, MN ยท On-site

$125K - $127K/yr

Work closely with game designers, graphic designers, art directors, and others to ensure each project meets its deadlines while reaching its full potential. * Ensure that budgets for assigned ...

Veikkaus is a gaming company for everyone, striving to be better in every aspect. Our passion is to drive better gaming so that our customers can enjoy every moment. Caring, teamwork, and courage are ...

New

Mechanical Designer

Shakopee, MN ยท On-site

$53K - $64K/yr

A Mechanical Designer I develops and releases designs and detailed drawings of components and ... Our employees push the boundaries of communications technology that enabling game-changing ...

Mechanical Designer

Shakopee, MN ยท On-site

$53K - $64K/yr

A Mechanical Designer I develops and releases designs and detailed drawings of components and ... Our employees push the boundaries of communications technology that enabling game-changing ...

Mechanical Designer

Shakopee, MN ยท On-site

$53K - $64K/yr

A Mechanical Designer I develops and releases designs and detailed drawings of components and ... Our employees push the boundaries of communications technology that enabling game-changing ...

Mechanical Designer

Shakopee, MN ยท On-site

$53K - $64K/yr

A Mechanical Designer I develops and releases designs and detailed drawings of components and ... Our employees push the boundaries of communications technology that enabling game-changing ...

... the gaming activity in assigned area. * Monitors and reviews job performance and provides timely feedback designed to continuously improve individual and team performance including writing and ...

As a Games Attendant follow these core values while chasing that "perfect game" and you will assure ... This is not designed to cover or contain a comprehensive listing of activities, duties, or ...

Video Game Design Tutor

Minneapolis, MN ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Edina, MN ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Saint Paul, MN ยท Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Description ELECTRICAL DESIGNER This position can work remotely from anywhere within the United ... Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ...

ELECTRICAL DESIGNER This position can work remotely from anywhere within the United States. About ... Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ...

Description ELECTRICAL DESIGNER This position can work remotely from anywhere within the United ... Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ...

ELECTRICAL DESIGNER This position can work remotely from anywhere within the United States. About ... Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ...

Senior 3D Gameplay Artist

Finland, MN ยท On-site

$58 - $81/hr

A core gameplay brain: you're a gamer, you read design intent off a prototype, and you can hold a real conversation with designers about why a mechanic is or isn't fun * Working fluency in Unity ...

New

The key factor to the player is "Service" and the Player's Club is designed to be a superior form ... Operates within the parameters of the Leech Lake Gaming Human Resource Policy, Departmental Policy ...

next page

Showing results 1-20

Gaming Designer information

See Minnesota salary details

$46K

$152.8K

How much do gaming designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for gaming designer in Minnesota is $146,048.00, according to ZipRecruiter salary data. Most workers in this role earn between $151,800.00 and $151,800.00 per year, depending on experience, location, and employer.

What does a gaming designer do?

A Gaming Designer is responsible for creating the concepts, rules, and structure of video games. They work with a team to develop the game's storylines, characters, gameplay mechanics, and levels. Gaming Designers often collaborate with artists, programmers, and writers to ensure the game offers a compelling and enjoyable experience. Their work involves both creative and technical skills, including problem-solving, prototyping, and playtesting to refine ideas. Ultimately, they help shape the player's experience from the initial idea to the final product.

What are the key skills and qualifications needed to thrive as a gaming designer, and why are they important?

To thrive as a Gaming Designer, you need a strong grasp of game mechanics, storytelling, and user experience, typically supported by a degree in game design, computer science, or a related field. Proficiency in industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of scripting languages, is highly valued. Creativity, teamwork, and effective communication are essential soft skills for collaborating on multidisciplinary teams and bringing innovative ideas to life. These skills are crucial for creating engaging, playable games that meet both player expectations and project objectives.

What are some common challenges gaming designers face when working on collaborative projects?

Gaming designers often collaborate with developers, artists, and writers, which can present challenges in aligning creative visions and managing feedback from multiple stakeholders. Balancing gameplay mechanics with visual and narrative elements requires clear communication and flexibility. Additionally, meeting tight deadlines while accommodating changes in scope or design can be demanding. Successful gaming designers are proactive in soliciting input, open to iteration, and skilled at resolving conflicts to keep the project on track.

What is the difference between Gaming Designer vs Game Developer?

AspectGaming DesignerGame Developer
CredentialsTypically a degree in game design, computer science, or related fieldsUsually a degree in computer science, software engineering, or programming
Work EnvironmentDesign studios, creative teams, collaborative settingsProgramming environments, coding teams, technical development
Industry UsageFocuses on game concept, mechanics, and user experienceFocuses on coding, software architecture, and technical implementation

While both roles are essential in game development, Gaming Designers primarily focus on creating game concepts, mechanics, and user experience, whereas Game Developers handle the technical coding and software development. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

How do you become a gaming designer?

To become a gaming designer, individuals typically pursue a bachelor's degree in game design, computer science, or a related field, and develop skills in programming, storytelling, and graphic design. Gaining experience through internships, creating a portfolio of game projects, and familiarizing oneself with game development tools like Unity or Unreal Engine are also important steps.

What jobs can a gaming designer get?

A gaming designer can pursue roles such as game developer, level designer, game artist, or user experience designer within the video game industry. These positions often require skills in programming, graphic design, storytelling, and familiarity with game development tools like Unity or Unreal Engine.

What are popular job titles related to Gaming Designer jobs in Minnesota?

For Gaming Designer jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Gaming Designer jobs in Minnesota look for?

The top searched job categories for Gaming Designer jobs in Minnesota are:

What cities in Minnesota are hiring for Gaming Designer jobs?

Cities in Minnesota with the most Gaming Designer job openings:

Infographic showing various Gaming Designer job openings in Minnesota as of August 2026, with employment types broken down into 86% Full Time, 9% Part Time, 1% Temporary, and 4% Contract. Highlights an 49% Physical, 1% Hybrid, and 50% Remote job distribution, with an average salary of $146,048 per year, or $70.2 per hour.

Game Development Producer (Temporary)

Asmodee

Roseville, MN โ€ข On-site

$125K - $127K/yr

Temporary

Posted 7 days ago


Key responsibilities

  • Coordinate projects through development from concept to completion, including creating and maintaining project schedules and visions.

  • Lead playtesting sessions, gather and analyze player feedback to improve game balance and design.

  • Collaborate with various teams to ensure project milestones are met, deliverables are completed, and final game products align with the project vision and budget.


Job description

Fantasy Flight Games (FFG) is a pioneering publisher of hobby board and card games, including trademarked Living Card Games. Established in 1995, FFG has earned a reputation for its epic themes, immersive gameplay, and top-level components. Many of FFG's most popular titles are based on beloved licenses such as Star Wars, Marvel, J.R.R. Tolkien's The Lord of the Rings, and George R.R. Martin's A Song of Ice and Fire. In addition, FFG has its own iconic universes such as Arkham Horror Files, Terrinoth Legends, and Twilight Imperium. Throughout the course of the studio's rich history, FFG has published games in over thirty languages and distributed to more than fifty territories. Fantasy Flight Games is a subsidiary of Paris-based Asmodee Group, a leading global publisher of tabletop games.

Job Summary

The temporary Game Development Producer role coordinatesย projects forย FFG'sย variousย game development teams, while providing development support to the design teams they engage with. They are the hub of their projects and work with multiple people every day. The main responsibility of this position is to manage projects through development, overseeing them from concept to completion. This includes creating and maintaining project schedules and visions, leading playtesting and gathering player feedback, and engaging with a multitude of teams to ensure team awareness and on-time delivery of project milestones. The overarching goal of these activities being to continuously refine the project into one that is balanced, engaging, and within the budget and overall scope of the project.

What will your role involve
  • Manage multiple projects and their teams simultaneously and be able to clearly communicate their status to management.ย 
  • Coordinate and manage daily project meetings with various teams.ย 
  • Work closely with game designers, graphic designers, art directors, and others to ensure each project meets its deadlines while reaching its full potential.ย 
  • Ensure that budgets for assigned projects are within defined specifications.ย ย 
  • Work with Design Lead and External Designer to create/maintain a vision document for the project. Ensure final game products are aligned with that vision and the project's budget, as well as the intellectual property involved when applicable.
  • Investigate the feasibility of game design ideasย insofar asย to how they mightย impactย production and/or manufacturing.ย 
  • Ensure that sufficient project milestones are in place to meet planned deadlines.ย 
  • Provide documentation to other creative departments (Art, Graphic Design, Sculpting, etc.) using defined document procedures to detail what elements are required to support the game design and content.ย 
  • Communicateย andย deliverย projectย needs toย multiple teams across the studio and publisher, as well as licensors and other parties when applicable.ย 
  • Lead internal and external playtesting by providing all necessary test components, answering questions, collecting feedback, and analyzing it to improve the balance and usability of the game's design, rules, and content.ย ย ย 
  • Collaborate with sculpting department staff to ensure the game's plastic components are delivered to the Plastic Production team.ย 
  • Investigate the feasibility of game design ideasย insofar asย to how they mightย impactย production and/or manufacturing.ย 
  • Prepare andย submitย files for final approval, relaying approval feedback to the rest of the team.ย 
  • Manage and organize all project files on a shared server so that others can easily find all files associated with a given project.ย 
  • Create final, print-ready game product layouts using Adobe InDesign.ย ย ย 
  • Other tasks and assignments as directed by management.ย 
What do you bring

Position Skills & Qualificationsย 

  • Strong written and verbal communication skills.ย 
  • Strong organizational and multitasking skills.ย 
  • Strong project management skills.ย 
  • Strong leadership skillsย 
  • Proficient in word processing applications (e.g., MS Word), spreadsheet applications (e.g.,MSย Excel)ย 
  • Familiar with Project Management software, Adobeย inDesign, Photoshop, and Illustrator.ย 
  • Experience with hobbyย gamesย a plus.ย 
  • Self-motivated and able to work independently.ย 
  • Ability to collaborate effectively and adapt to a changing landscape.ย 
  • Able to travel up to 10% of the time; sometimes withย very littleย notice.ย 

Knowledge & Experience Requirementsย ย 

  • One to three years of experience in project management, technical writing, desktop publishing, or related experience.ย 
  • Prior experience in tabletop, video game, or board game production is a plus.ย 

Hesitant to apply because you don't have all the experience or qualifications listed? Let us decide! The right candidate doesn't always match up perfectly on paper. We believe that diverse perspectives and experiences bring fresh ideas and innovation to our team. If you're passionate about this role and believe your unique background and skills could contribute to our mission, we'd love to hear from you!ย 

Why join us

Actual compensation for this role is based on several factors, including but not limited to job-related skills, qualifications, experience, market conditions and specific work location. Base Houly Rate Range: $33.00-$35.00.

Our Commitment

asmodee's purpose is Bringing People Together. To us that means all kinds of people, no matter their perceived differences.ย 

We strive to create a workplace where everyone feels empowered to show up as their full and authentic selves. We seek to support our diverse community of players by creating representative gaming experiences that celebrate a variety of backgrounds, skills, and views. Diversity and Inclusion fuels our creativity and promotes internal and external equity which allows us to continue in our efforts to bring people together around the game table. Games are for everyone.ย