1

Games Director Jobs in Quebec (NOW HIRING)

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As an Associate Technical Director at Ubisoft Montreal, you will support production teams in ...

Software Development Director

Montreal, QC · On-site

CA$150K - CA$180K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... For the Software Development Director, we will conduct a background check that may include the ...

Software Development Director

Montreal, QC · On-site

CA$140K - CA$160K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... For the Software Development Director, we will conduct a background check that may include the ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... Collaborate closely with the Go-To-Market Director to ensure that the product's foundations meet ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As a Production Director - Services at Ubisoft Montréal, you will oversee production activities ...

Travailler en etroite collaboration avec les game designers et les autres directeurs du projet pour ... Work closely with game designers and other project directors to refine and improve game systems ...

$222 - $319/hr

Senior Experience Director Holistic Visionary, Designer and Executor for World Class Meta ... Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare ...

Optionally, buying cards at trade shows as a Face to Face Games official appraiser * Engaging in direct client communication and facilitating sales transactions Skills and Qualifications: * Strong ...

Optionally, buying cards at trade shows as a Face to Face Games official appraiser * Engaging in direct client communication and facilitating sales transactions Skills and Qualifications: * Strong ...

Showing results 21-40

Games Director information

What does a games director do?

A Games Director oversees the creative vision and overall direction of a video game project. They collaborate closely with designers, artists, writers, programmers, and producers to ensure that the game's story, gameplay, and mechanics align with the intended experience. Games Directors make high-level decisions about style, pacing, and features, guiding the team from concept to final release. Their leadership is crucial for maintaining coherence and quality throughout the development process.

What are the key skills and qualifications needed to thrive as a games director?

To thrive as a Games Director, you need deep expertise in game design, project management, and storytelling, often supported by a degree in game development or a related field and significant industry experience. Familiarity with game engines like Unity or Unreal Engine, agile development methodologies, and project management tools is typically required. Exceptional leadership, creative vision, and strong communication skills help guide multidisciplinary teams and foster innovation. These skills ensure successful project delivery, cohesive creative direction, and engaging gaming experiences for players.

How does a games director typically collaborate with other departments during a game's development cycle?

A Games Director works closely with teams such as design, art, programming, audio, and production to ensure the creative vision is consistently executed throughout development. They regularly participate in cross-departmental meetings, provide feedback, and help resolve conflicts or challenges that arise. Effective communication and leadership are essential, as the Games Director must balance creative goals with technical and production constraints, while motivating and aligning team members toward a shared vision. These collaborations are ongoing and evolve through each phase of development, from concept to launch.

What is the difference between Games Director vs Game Producer?

AspectGames DirectorGame Producer
Required CredentialsTypically a background in game design, development, or related fields; experience in leadership rolesProject management certifications, experience in production, and understanding of game development processes
Work EnvironmentCreative teams, development studios, overseeing game vision and designProject management teams, coordinating schedules, budgets, and resources
Employer & Industry UsageGame development companies, studios, often in creative leadershipPublishing companies, development studios, focusing on project delivery
Common Search & Comparison IntentUnderstanding leadership roles in game developmentManaging game projects, overseeing production

The Games Director focuses on the creative vision and overall design of the game, guiding the artistic and gameplay elements. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. While both roles are essential in game development, the Director emphasizes creative leadership, whereas the Producer handles project management and coordination.

What are the most commonly searched types of Games jobs in Quebec?

The most popular types of Games jobs in Quebec are:

Infographic showing various Games Director job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Associate Technical Director

Ubisoft

Montreal, QC • On-site

Full-time

Re-posted 16 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As an Associate Technical Director at Ubisoft Montreal, you will support production teams in creating and implementing technical systems and gameplay features. You will serve as a technical reference within a multidisciplinary team and collaborate with design, programming, and production teams to help ensure the quality, stability, and consistency of game systems and tools.

What you’ll do

  • Collaborate with production teams to create and implement technical gameplay elements
  • Support team members by acting as a technical reference on specific topics
  • Contribute to the improvement of tools, workflows, and production practices
  • Participate in data optimization and validation while respecting technical constraints
  • Perform advanced debugging of production data and resolve technical issues
  • Provide recommendations to improve workflows, tools, and team processes
  • Test new features and tools before release
  • Collaborate with game and level design teams to prototype gameplay features
  • Design and implement complex technical gameplay systems
  • Document technical processes and share best practices across teams
Qualifications

What you bring to the team

  • Experience in game or level design with a strong technical focus
  • Ability to communicate technical concepts clearly with different stakeholders
  • Strong problem-solving and analytical skills
  • Collaborative mindset and focus on player experience
  • Interest in gameplay systems and technical tools
  • Familiarity with different game engines and platforms
  • Experience with 2D or 3D design software
  • Experience with programming or scripting

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role