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Games Director Jobs in Quebec (NOW HIRING)

Description de l'entreprise Ubisoft is a global leader in gaming with teams across the world ... Description du poste As Monetization Director, the incumbent will be responsible for defining a ...

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help ... Define and evangelize the realization pillars to the team for the visuals of the game in accordance ...

As an Associate Art Director at Cloud Chamber, you will join our talented development team to help ... Define and evangelize the realization pillars to the team for the visuals of the game in accordance ...

You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay ...

You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... As an Associate Monetization Director, you will assume responsibility for the design, production ...

... games across all platforms. We take care of our people * 4.5 days of work per week, year-round ... Motivate, guide, and support the direct team by providing coaching through ongoing feedback;

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Games Director information

What does a games director do?

A Games Director oversees the creative vision and overall direction of a video game project. They collaborate closely with designers, artists, writers, programmers, and producers to ensure that the game's story, gameplay, and mechanics align with the intended experience. Games Directors make high-level decisions about style, pacing, and features, guiding the team from concept to final release. Their leadership is crucial for maintaining coherence and quality throughout the development process.

What are the key skills and qualifications needed to thrive as a games director?

To thrive as a Games Director, you need deep expertise in game design, project management, and storytelling, often supported by a degree in game development or a related field and significant industry experience. Familiarity with game engines like Unity or Unreal Engine, agile development methodologies, and project management tools is typically required. Exceptional leadership, creative vision, and strong communication skills help guide multidisciplinary teams and foster innovation. These skills ensure successful project delivery, cohesive creative direction, and engaging gaming experiences for players.

How does a games director typically collaborate with other departments during a game's development cycle?

A Games Director works closely with teams such as design, art, programming, audio, and production to ensure the creative vision is consistently executed throughout development. They regularly participate in cross-departmental meetings, provide feedback, and help resolve conflicts or challenges that arise. Effective communication and leadership are essential, as the Games Director must balance creative goals with technical and production constraints, while motivating and aligning team members toward a shared vision. These collaborations are ongoing and evolve through each phase of development, from concept to launch.

What is the difference between Games Director vs Game Producer?

AspectGames DirectorGame Producer
Required CredentialsTypically a background in game design, development, or related fields; experience in leadership rolesProject management certifications, experience in production, and understanding of game development processes
Work EnvironmentCreative teams, development studios, overseeing game vision and designProject management teams, coordinating schedules, budgets, and resources
Employer & Industry UsageGame development companies, studios, often in creative leadershipPublishing companies, development studios, focusing on project delivery
Common Search & Comparison IntentUnderstanding leadership roles in game developmentManaging game projects, overseeing production

The Games Director focuses on the creative vision and overall design of the game, guiding the artistic and gameplay elements. The Game Producer manages the project's logistics, schedules, and resources to ensure timely delivery. While both roles are essential in game development, the Director emphasizes creative leadership, whereas the Producer handles project management and coordination.

What are the most commonly searched types of Games jobs in Quebec?

The most popular types of Games jobs in Quebec are:

Infographic showing various Games Director job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution.

Full-time

Re-posted 22 days ago


Key responsibilities

  • Develop and design AI and emergent game systems that translate the game vision into a playable experience.

  • Work with the interdisciplinary team to implement, tune, and ensure cohesion of AI systems and behaviors throughout all stages of production.

  • Communicate game design intentions and collaborate with team members to support feature development and adaptation based on player feedback.


Job description

We are looking for an experienced AI Game Designer to join the Haven Entertainment Studios project team. The Sr AI Game Designer will work closely with the Game director to help shape the creation and development of the game design direction for the next generation of games. They will develop and design AI and emergent game systems that translate the vision into a playable experience. They will work within a collaborative multidisciplinary environment to ensure the delivery of high quality features with the consumer needs always at the forefront.

Reporting Line
The Senior AI Game Designer will report to the Production Director.

Role and Responsibilities

  • Work closely with the Game Director to shape the direction and break it down into a clear set of features, deliverables, and tasks
  • Develop the vision for AI systems and Game play Ingredient, create emergent experiences between the AI and the player, while coherently integrating the PvE and PvP dimensions of the gameplay experience
  • Design, implement, and tune AI systems, behaviours and game play ingredient throughout all stages of production to create exceptional player experiences
  • Work with an interdisciplinary team and act as a regular point of contact within that team, as well as with leadership and other creative and technical co-owners, to ensure cohesion across the work
  • Communicate game design through multiple means to effectively ensure that gameplay intentions and the work to be done are understood by all team members
  • Collaborate with the Pod Producer to define a clear product vision that supports the identification and prioritization of features to be developed for each production milestone
  • Adapt  features and systems based on player feedback, while ensuring the coherence of AI systems in relation to the evolution of gameplay mechanics and the addition of new game modes

Required Experience and Skills

  • Extensive experience in game design, with at least one shipped title in this field
  • Strong understanding of game design principles, with a focus on AI behaviours and emergent systems
  • Strong Understanding of core game AI systems - navigation, perception, awareness, state machines, Behavior Trees / State Trees, and AI data tuning in Unreal - to effectively design, adjust, and communicate expected AI behaviors with programmers.
  • Strong ability to work directly in the Unreal Engine editor to tune parameters, identify issues through configuration analysis, and create rapid prototypes to support the initial validation needs of new features
  • Understanding and experience in effectively integrating player data and metrics into the design process
  • Excellent ability to organize and structure one's own work and communicate effectively with a diverse audience

Assets

  • Experience with Shipping AI systems as a Game Designer on at least one title
  • Experience as a Game Designer on an online game, with an understanding of best practices for this type of game
  • Good knowledge of all aspects and dependencies of game design, including level design and narrative systems
  • Experience in another related field such as Level Design, Industrial Design, or Scripting