An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr-Mid Programmers to join a talented team in creating amazing games. Responsibilities Write portable
An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr-Mid Programmers to join a talented team in creating amazing games. Responsibilities Write portable
Game Systems Programmer
Laurel, MD · On-site
$100 - $245/hr
Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities that run
Game Systems Programmer
Laurel, MD · On-site
$100 - $245/hr
Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities that run
Game Systems Programmer
Laurel, MD · On-site
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Game Systems Programmer
Laurel, MD · On-site
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Game Systems Programmer
Laurel, MD · On-site
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Game Systems Programmer
Laurel, MD · On-site
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Senior Game Systems Programmer
Laurel, MD · On-site
$105 - $290/hr
Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime
Senior Game Systems Programmer
Laurel, MD · On-site
$105 - $290/hr
Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime
Senior Game Systems Programmer
Laurel, MD · On-site
Description Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime
Senior Game Systems Programmer
Laurel, MD · On-site
Description Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Description Are you skilled in C++, game-engine systems, real-time simulation, or performance-sensitive software? Do you enjoy debugging hard runtime problems and building interactive 3D capabilities
Description Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime
Description Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software? Do you enjoy shaping runtime
Real-Time Game Systems Programmer
Laurel, MD · On-site
$100 - $245/hr
Johns Hopkins Applied Physics Lab is seeking a skilled Game Systems Programmer in Laurel, Maryland. You will design, develop, and test real-time software systems that support critical simulation and
Real-Time Game Systems Programmer
Laurel, MD · On-site
$100 - $245/hr
Johns Hopkins Applied Physics Lab is seeking a skilled Game Systems Programmer in Laurel, Maryland. You will design, develop, and test real-time software systems that support critical simulation and
AI/ML Engineer, Mid
Chantilly, VA · On-site
$77.60 - $176/hr
Your growth matters to us - explore our career development opportunities. BE EMPOWERED TO SUCCEED Connect with others in our people-first culture and enhance our collective ingenuity. SUPPORT YOUR
AI/ML Engineer, Mid
Chantilly, VA · On-site
$77.60 - $176/hr
Your growth matters to us - explore our career development opportunities. BE EMPOWERED TO SUCCEED Connect with others in our people-first culture and enhance our collective ingenuity. SUPPORT YOUR
Department: Col of Visual and Performing Arts Classification: 9-month Instructional Faculty Job Category: Instructional Faculty Job Type: Full-Time Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Department: Col of Visual and Performing Arts Classification: 9-month Instructional Faculty Job Category: Instructional Faculty Job Type: Full-Time Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)
Department: Col of Visual and Performing Arts Classification: 9-month Instructional Faculty Job Category: Instructional Faculty Job Type: Full-Time Work Schedule: N/A - I/R Faculty Location: Fairfax,
Department: Col of Visual and Performing Arts Classification: 9-month Instructional Faculty Job Category: Instructional Faculty Job Type: Full-Time Work Schedule: N/A - I/R Faculty Location: Fairfax,
AI Prompt Engineer
Ashburn, VA · On-site
Job Title: AI Prompt Engineer Job Category: Engineering Time Type: Full time Minimum Clearance Required to Start: None Employee Type: Regular Percentage of Travel Required: Up to 10% Type of Travel:
AI Prompt Engineer
Ashburn, VA · On-site
Job Title: AI Prompt Engineer Job Category: Engineering Time Type: Full time Minimum Clearance Required to Start: None Employee Type: Regular Percentage of Travel Required: Up to 10% Type of Travel:
Ontology Engineer (TS/SCI)
Herndon, VA · On-site
Vantor is forging the new frontier of spatial intelligence, helping decision makers and operators navigate what's happening now and shape what's coming next. Vantor is a place for problem solvers,
Ontology Engineer (TS/SCI)
Herndon, VA · On-site
Vantor is forging the new frontier of spatial intelligence, helping decision makers and operators navigate what's happening now and shape what's coming next. Vantor is a place for problem solvers,
Innovation Engineer (Mid) : Overall Assignment Description : The contractor shall provide business process engineering; backlog management; assist with innovation prioritization; editorial support to
Innovation Engineer (Mid) : Overall Assignment Description : The contractor shall provide business process engineering; backlog management; assist with innovation prioritization; editorial support to
Vantor is forging the new frontier of spatial intelligence, helping decision makers and operators navigate what's happening now and shape what's coming next. Vantor is a place for problem solvers,
Vantor is forging the new frontier of spatial intelligence, helping decision makers and operators navigate what's happening now and shape what's coming next. Vantor is a place for problem solvers,
Software Engineer
Chantilly, VA · On-site
$110 - $140/hr
Software Engineer Chantilly, VA 20151 CLEARANCE TS/SCI Full Poly (Please note this position requires full U.S. Citizenship) KEY SUMMARY We are seeking a talented and motivated Software Engineer to
Software Engineer
Chantilly, VA · On-site
$110 - $140/hr
Software Engineer Chantilly, VA 20151 CLEARANCE TS/SCI Full Poly (Please note this position requires full U.S. Citizenship) KEY SUMMARY We are seeking a talented and motivated Software Engineer to
Software Engineer
Reston, VA · On-site
Software Engineer LOCATION Reston, VA 20190 CLEARANCE TS/SCI Full Poly (Please note this position requires full U.S. Citizenship) KEY SUMMARY We are seeking a talented and motivated Software Engineer
Software Engineer
Reston, VA · On-site
Software Engineer LOCATION Reston, VA 20190 CLEARANCE TS/SCI Full Poly (Please note this position requires full U.S. Citizenship) KEY SUMMARY We are seeking a talented and motivated Software Engineer
Gameplay Programmer information
See Washington salary details
$109.3K - $114.1K
0% of jobs
$114.1K - $119K
0% of jobs
$119K - $123.8K
0% of jobs
$123.8K - $128.7K
0% of jobs
$128.7K - $133.5K
0% of jobs
$133.5K - $138.3K
0% of jobs
$138.3K - $143.2K
0% of jobs
$145.3K is the 25th percentile. Wages below this are outliers.
$143.2K - $148K
56% of jobs
$148K - $152.8K
0% of jobs
$152.8K - $157.7K
0% of jobs
$159.8K is the 75th percentile. Wages above this are outliers.
$157.7K - $162.5K
44% of jobs
$109.3K
$153.2K
$162.5K
How much do gameplay programmer jobs pay per year?
What is a gameplay programmer?
A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.
What does a gameplay programmer do?
What are the key skills and qualifications needed to thrive as a gameplay programmer, and why are they important?
How does a gameplay programmer typically collaborate with designers and artists during game development?
What is the difference between Gameplay Programmer vs Game Developer?
| Aspect | Gameplay Programmer | Game Developer |
|---|---|---|
| Primary Focus | Implementing gameplay features, mechanics, and systems | Designing, developing, and managing entire game projects |
| Skills & Credentials | Programming skills, understanding of game engines, scripting | Programming, design, project management, often with broader skill set |
| Work Environment | Typically within a development team, focused on coding and implementation | Varies from coding to design, often in larger teams or studios |
While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.
What are the most commonly searched types of Gameplay Programmer jobs in Washington?
The most popular types of Gameplay Programmer jobs in Washington are:
What are popular job titles related to Gameplay Programmer jobs in Washington?
For Gameplay Programmer jobs in Washington, the most frequently searched job titles are:
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The top searched job categories for Gameplay Programmer jobs in Washington are:
What cities in Washington are hiring for Gameplay Programmer jobs?
Cities in Washington with the most Gameplay Programmer job openings:
What are popular job titles related to Gameplay Programmer jobs in WA?
For Gameplay Programmer jobs in WA, the most frequently searched job titles are:

Full-time
Re-posted 23 days ago
Job description
An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr-Mid Programmers to join a talented team in creating amazing games. Responsibilities Write portable code for use across multiple platforms Work closely with non-programmers to iterate quickly on designs Write test cases and take responsibility for the robustness of your own code Identify and optimize performance bottlenecks as they arise Requirements Ability to rapidly learn and adapt to a variety of new technologies in an agile startup environment Self-starter who genuinely wants to create games Strong analytical or math skills C++ and/or C# programming experience Pluses -- Ideal candidates will have a background in at least one of these areas Finished, released game titles or other consumer-facing software Experience with functional programming languages Experience with Unity engine 3D art pipelines, from content tools to runtime shaders iOS, Android, or interactive web front-end experience Scalability and database design WPF and rapid creation of internal tools Networking and security