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Computer Game Developer Jobs in Washington (NOW HIRING)

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

Video Game Design Tutor

Leesburg, VA · Remote

$18 - $40/hr

... programming player interactions, creating or integrating art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual ...

Video Game Design Tutor

Rockville, MD · Remote

$18 - $40/hr

... programming player interactions, creating or integrating art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual ...

Video Game Design Tutor

Fairfax, VA · Remote

$18 - $40/hr

... programming player interactions, creating or integrating art assets, and conducting playtesting sessions. Emphasizes the iterative design process and connects game design to computer science, visual ...

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Computer Game Developer information

See Washington salary details

$36.8K

$122.9K

$203.9K

How much do computer game developer jobs pay per year?

As of Jul 22, 2026, the average yearly pay for computer game developer in Washington is $122,854.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,300.00 and $140,400.00 per year, depending on experience, location, and employer.

How much do gaming devs make?

Game developers' salaries vary based on experience, location, and company size, but the median annual salary in the industry typically ranges from $60,000 to $120,000. Entry-level developers often earn around $50,000 to $70,000, while experienced professionals or those working on AAA titles can earn over $100,000. Skills in programming languages, game engines, and a strong portfolio can influence earning potential.

What jobs can a game developer do?

A game developer can work in roles such as gameplay programmer, graphics programmer, game designer, level designer, or technical artist. They often collaborate with artists, sound designers, and project managers, and may specialize in areas like AI, physics, or user interface development using tools like Unity or Unreal Engine.

How can I get a job as a game developer?

To become a game developer, you should gain proficiency in programming languages such as C++ or C#, develop a strong portfolio of completed projects, and have knowledge of game engines like Unity or Unreal Engine. A bachelor's degree in computer science, game design, or related fields is often preferred, along with experience in problem-solving and teamwork. Internships and networking within the industry can also improve job prospects.

What are the key skills and qualifications needed to thrive as a Computer Game Developer, and why are they important?

To thrive as a Computer Game Developer, you need strong programming skills (commonly in C++, C#, or Java), a solid understanding of game design principles, and often a degree in computer science or a related field. Familiarity with popular game engines like Unity or Unreal Engine, as well as version control systems such as Git, is typically required. Creativity, collaboration, and problem-solving abilities help developers stand out when working in teams to bring innovative gaming experiences to life. These skills and qualities are essential for building high-quality, engaging games that meet technical standards and player expectations.

What are Computer Game Developers?

Computer Game Developers are professionals who design, create, and maintain video games for computers, consoles, or mobile devices. They may specialize in different areas such as programming, art, design, or testing, working collaboratively to bring a game from concept to release. Their work involves coding, problem-solving, and often using specialized software and game engines. Game developers also troubleshoot bugs and ensure the final product delivers an engaging experience for players.

What are some common challenges computer game developers face when working on a new game project?

Computer game developers often face challenges such as balancing creative vision with technical limitations, meeting tight deadlines, and adapting to changing requirements during development. Collaboration is key, as developers work closely with designers, artists, and testers to ensure the game runs smoothly and meets quality standards. Additionally, staying updated with evolving technologies and tools is crucial for delivering engaging and innovative gaming experiences.

Will game dev be replaced by AI?

Computer game developers use creativity, programming skills, and knowledge of game engines to design and build games. While AI can assist with tasks like procedural content generation and testing, it is unlikely to fully replace the need for human developers who create original concepts, storytelling, and complex interactions. AI tools are expected to augment rather than replace game development roles.

What is the difference between Computer Game Developer vs Software Engineer?

AspectComputer Game DeveloperSoftware Engineer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; knowledge of game enginesBachelor's in Computer Science or related field; strong programming skills
Work EnvironmentGame studios, entertainment companies, independent projectsTech companies, software firms, various industries
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, tech, and more
Common Search/ComparisonYesYes

While both roles require programming skills and a background in computer science, Computer Game Developers focus on creating interactive entertainment using game engines and design principles. Software Engineers have a broader scope, working on various software applications across multiple industries. The key difference lies in the specialization within gaming versus general software development.

What job categories do people searching Computer Game Developer jobs in Washington look for? The top searched job categories for Computer Game Developer jobs in Washington are:
What cities in Washington are hiring for Computer Game Developer jobs? Cities in Washington with the most Computer Game Developer job openings:
Infographic showing various Computer Game Developer job openings in Washington as of July 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, and 4% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $122,854 per year, or $59.1 per hour.
Instructor or Assistant Professor of Game Design - Sound

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Other

Re-posted 22 days ago


Job description

Instructor or Assistant Professor of Game Design - Sound
  • 10003051
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Nov 1 2025
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:

  1. Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  2. Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field, or equivalent combination of education and experience;
  • Master's degree in related field, or 5+ years experience in Game Design or related industry;
  • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
  • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
  • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of sound design and game music composition software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.

Posting Open Date: November 1, 2025

For Full Consideration, Apply by: January 31, 2026

Open Until Filled: Yes