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Gameplay Developer Jobs in Houston, TX (NOW HIRING)

Sr. Broadcast Engineer

Houston, TX · On-site

$90 - $130/hr

This position will also act as a support engineer for all Rockets home games, Comets home games, and select third part events. Our department works closely with the video production team via tech ...

New

This position will also act as a support engineer for all Rockets home games, Comets home games, and select third part events. Our department works closely with the video production team via tech ...

New, game-changing ideas and continuous improvement have been part of our DNA since 1834. Together ... Field Service Engineer (Energy USA) Wartsila is an innovative technology company known for being a ...

New, game-changing ideas and continuous improvement have been part of our DNA since 1834. Together ... Field Service Engineer (Energy USA) Wartsila is an innovative technology company known for being a ...

Service Engineer

Houston, TX · On-site

$41.33/hr

New, game-changing ideas and continuous improvement have been part of our DNA since 1834. Together ... Field Service Engineer (Energy USA) Wartsila is an innovativetechnology company known forbeing a ...

New, game-changing ideas and continuous improvement have been part of our DNA since 1834. Together ... Field Service Engineer (Energy USA) Wartsila is an innovative technology company known for being a ...

Showing results 21-40

Gameplay Developer information

See Houston, TX salary details

$92.2K

$129.1K

$137K

How much do gameplay developer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for gameplay developer in Houston, TX is $129,143.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,200.00 and $136,600.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Houston, TX?

For Gameplay Developer jobs in Houston, TX, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Houston, TX look for?

The top searched job categories for Gameplay Developer jobs in Houston, TX are:

What cities near Houston, TX are hiring for Gameplay Developer jobs?

Cities near Houston, TX with the most Gameplay Developer job openings:

Infographic showing various Gameplay Developer job openings in Houston, TX as of August 2026, with employment types broken down into 82% Full Time, 5% Part Time, and 13% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $129,143 per year, or $62.1 per hour.

Full-time

Posted 14 days ago


Job description

Sr. Broadcast Engineer
GENERAL SUMMARY
The Houston Rockets are seeking a Sr. Broadcast Engineer ready to work in a fast-paced environment that will oversee the day-to-day technical operations and maintenance of the broadcast infrastructure of Toyota Center. This position will also act as a support engineer for all Rockets home games, Comets home games, and select third part events. Our department works closely with the video production team via tech support for the workstations and DLC network storage.
RESPONSIBILITIES include but are not limited to:
  • Ability to work in a fast-paced environment, while handling numerous tasks simultaneously, prioritizing jobs on short notice
  • Assist in the operation, training, maintenance, service and repair of broadcast, production, and post-production technology including, but not limited to:
  • Video Playback (Click Effects)
  • Cameras (broadcast, wireless, PTZ, production)
  • Replay, CG, KVM, Imagine router, multiviewers, production switcher, A/V monitoring
  • Broadcast cabling
  • 15+ non-linear workstations utilized by Red Studios
  • Troubleshoot technical operations and needs of Toyota Center.
  • Assist in managing control room network infrastructure as well as the network for our video production team that utilizes DLC networking storage.
  • Work closely with our vendor in maintaining 1.4PB of DLC network storage (Quantum storage).
  • Help in making sure Toyota Center meets and operates NBA standards with NBA Broadcast Technical Ops.
  • Collaborate with IT and A/V departments to accomplish organizational A/V and broadcasting initiatives.
  • Ensure all TV and radio broadcast needs are met for Rockets/Comets games along with Toyota Center shows and events, including leading and handling all transmission requests and technical needs
  • Demonstrate our One Team philosophy through Passion, Accountability, Customer Focus, and Teamwork.

MINIMUM QUALIFICATIONS:
  • 5+ years supporting broadcast-quality infrastructure in a large-scale stadium/arena setting for live sporting events
  • 5+ years maintaining broadcast television or production equipment
  • 5+ years maintaining non-linear editing systems
  • 2+ years working in SMPTE 2110 environment
  • 2+ years of experience with network infrastructures and shared storage systems
  • Working knowledge of broadcast network infrastructure
  • Strong decision-making skills
  • Willing to work nights and weekends

WORKING KNOWLEDGE OF:
  • SMPTE 2110
  • 3G SDI Video
  • Category Cable and Fiber infrastructure
  • Production workflows
  • Broadcast cameras
  • Production switcher (Ross Acuity)
  • Enterprise sized Video/Audio router (Imagine Magellan)
  • Enterprise sized intercom system (Riedel)
  • Enterprise sized KVM (G amp;D)
  • AES-67 and DANTE knowledge a plus

PHYSICAL amp; MENTAL REQUIREMENTS:
  • The employee is regularly required to stand, sit, walk, use handle or feel, reach, stoop, kneel, crouch or crawl, communicate with others.
  • The vision requirement includes the ability to review written and electronic materials in both digital and physical format.
  • The employee must be able to transfer and move items for departmental needs.
  • The employee must be able to adjust to changing work hours and locations as needed, considering the strong focus on external communications and relationships.