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Gameplay Developer Jobs in Texas (NOW HIRING)

Lead Software Engineer - Automation

Austin, TX · On-site

$101.60K - $133.80K/yr

... game projects. * Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing lifecycles. * Cross-Studio Collaboration ...

Ready to work where every shift feels like game day? Batbox is reinventing the social sports ... You dont have to be an engineer, but you should be comfortable around technology - understanding ...

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001 ...

Director of Product - Game of Thrones Slots

Austin, TX · On-site

$231K - $241.90K/yr

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001 ...

Senior Product Manager

Austin, TX · On-site

$125.40K - $165.50K/yr

... game, focusing on driving results and business performance. Responsibilities : • Lead a team of cross functional developers to take features and initiatives from concept to launch. Report on ...

Senior Product Manager

Austin, TX · On-site

$125.40K - $165.50K/yr

... casual games, focusing on driving results and business performance through analytics and experimentation. Responsibilities : • Lead a team of cross functional developers to take features and ...

Experience with Unity development through coursework, capstone projects, game jams, or personal projects * Experience with C# and object-oriented programming principles * Experience building ...

Sr DevOps Engineer - Wizard of Oz Slots

Austin, TX · On-site

$108.90K - $161.16K/yr

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... Zynga is looking for a server-side engineer in the Austin, Chicago, Bay Area, or Toronto areas, and ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired)Bachelor's DegreeDEGREE (Focus)Computer Science, Software Engineering ...

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Gameplay Developer information

See Texas salary details

$112.4K

$125.1K

$132.1K

How much do gameplay developer jobs pay per year?

As of May 29, 2026, the average yearly pay for gameplay developer in Texas is $125,122.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,300.00 and $131,200.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What job categories do people searching Gameplay Developer jobs in Texas look for? The top searched job categories for Gameplay Developer jobs in Texas are:
What cities in Texas are hiring for Gameplay Developer jobs? Cities in Texas with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Texas as of May 2026, with employment types broken down into 68% Full Time, 16% Part Time, and 16% Contract. Highlights an 95% Physical, and 5% Hybrid job distribution, with an average salary of $125,122 per year, or $60.2 per hour.

Lead Software Engineer - Automation

2K Vegas

Austin, TX • On-site

$101.60K - $133.80K/yr

Full-time

Posted 13 days ago


Job description

Who We Are
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA® 2K, renowned BioShock®, Borderlands®, Mafia, Sid Meier's Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR® 2K
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need
As a "Lead Software Engineer - Automation" within Shared Development Services' Automation team, you will play a critical role in accelerating game delivery across 2K's Game studios. You will focus on the design, build, and execution of automation frameworks to enhance game quality and streamline development workflows.
By building and integrating automation software, you will be helping game developers deliver some of the most ambitious titles in the industry. You will work at crossroads of game technology and engineering excellence. You will partner with studio technologists to drive adoption of intelligent automation.
This role balances significant hands-on technical contributions with the responsibility to mentor peers in automation technology. If you are passionate about the technical challenges of AAA game production and want to build the infrastructure that empowers thousands of creators, this role offers the opportunity to have a meaningful impact on the future of 2K. Extra points for developers who are eager to explore how LLMs can improve the science of software delivery.
What You'll Do
  • Automation Architecture - Design, build, integrate, and evolve novel automated gameplay testing frameworks that support multiple high-profile game projects.
  • Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing lifecycles.
  • Cross-Studio Collaboration - Partner with leaders in Engineering. QA. and Production at world-class development studios to integrate shared Automation services into their unique game development environments.
  • Pipeline Optimization - Manage and optimize high-concurrency CI/CD pipelines to ensure rapid iteration and stable build delivery for global teams.
  • Tools R&D - Research and apply LLM-based tooling to accelerate development and automation workflows and improve testing efficiency.

What Will Make You A Great Fit
  • Software Engineering - 6+ years of experience in software engineering. Proven track record of delivering automation or tools solutions.
  • Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game development lifecycle preferred
  • Language Proficiency - Expertise in at least one compiled language (e.g., C#, C++, Go, Rust, Java, etc) and one scripting language (e.g., Python, Bash, etc).
  • CI/CD Integration - Deep experience managing and scaling CI/CD systems (e.g., TeamCity, Jenkins, GitHub Actions, or similar pipeline orchestration tools).
  • Test Automation - Demonstrated craft in writing and maintaining automated tests at each layer of the test pyramid, including unit, functional, integration, load, and end-to-end tests.
  • Communication Skills - Exceptional written and verbal communication skills, with the ability to translate complex technical concepts for diverse stakeholders.
  • LLM Application - A strong curiosity and demonstrated experience in using Large Language Models to assist in code generation, review, or documentation.

Beneficial Qualifications
  • Cross-Team Enablement - A history of developing self-service tools from within a central technical team, serving as a technical integration partner for multiple internal teams.
  • In-Engine Feature Development - Core game-dev experience, (e.g, Gameplay, Systems, Graphics, Physics, etc) is useful in understanding game-team needs and technical requirements
  • Cloud Infrastructure - Familiarity with cloud-based services (e.g., AWS) and their application in distributed build or automated testing environments.
  • Unreal Engine - Experience with Unreal Engine and the Unreal ecosystem (e.g., Blueprints, Horde, Gauntlet, UBA, etc.)
  • Performance Automation - Exposure to performance profiling tools and the automation of performance regression detection in large-scale software.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.