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Game Vfx Jobs (NOW HIRING)

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... Job Summary As Lead VFX Artist, you will guide and elevate our visual effects, owning both ...

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... AGBO is looking for a Lead VFX Artist to help establish and execute our visual effects style and ...

Lead VFX Artist

Orange, CA ยท On-site

$130K - $170K/yr

Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We ... As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ...

Technical Artist (VFX / Shaders)

Atlanta, GA ยท On-site

$122K - $146K/yr

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and ... Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ...

NY ยท On-site

Passion for video games * Strong technical skills concerning VFX production * Fluent English (C1/C2 level) We offer: * Salary: 10000 - 18000 PLN month on B2B contract (depending on experience and ...

Principal Technical Artist

Dallas, TX ยท On-site

$125K - $150K/yr

You will own how art gets authored, integrated, optimized, and rendered, including the game's VFX and its UI implementation in Unity UI Toolkit, and you will set the technical standards the rest of ...

$93K - $112K/yr

You will own how art gets authored, integrated, optimized, and rendered, including the game's VFX and its UI implementation in Unity UI Toolkit, and you will set the technical standards the rest of ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Required * 5 - 10+ years in VFX engineering, pipeline TD, or tools development with shipped credits in film, episodic, or AAA gaming. * Deep fluency in production VFX workflows: compositing (Nuke ...

Principal Technical Artist

Dallas, TX ยท On-site

$125K - $150K/yr

You will own how art gets authored, integrated, optimized, and rendered, including the game's VFX and its UI implementation in Unity UI Toolkit, and you will set the technical standards the rest of ...

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Game Vfx information

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$12

$18

$23

How much do game vfx jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for game vfx in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is the difference between Game Vfx vs Game Animator?

AspectGame VfxGame Animator
Required SkillsVFX software, particle systems, visual effects creationAnimation software, character rigging, motion design
Work EnvironmentGame studios, VFX teams, real-time enginesGame studios, animation departments, real-time engines
Industry UsageCreating visual effects for gameplay and cutscenesDesigning character and environment animations

Game Vfx and Game Animator roles both operate within the game development industry and often share similar work environments. However, Game Vfx focuses on creating visual effects like explosions, magic, and particle effects, while Game Animators specialize in character and environment animations. Both roles require proficiency in relevant software and contribute to immersive gameplay experiences.

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What cities are hiring for Game Vfx jobs?

Cities with the most Game Vfx job openings:

What states have the most Game Vfx jobs?

States with the most job openings for Game Vfx jobs include:

What are popular job titles for Game Vfx?

Popular job titles for Game Vfx:

Infographic showing various Game Vfx job openings in the United States as of September 2026, with employment types broken down into 4% Internship, 61% Full Time, 23% Part Time, 1% Temporary, and 11% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Lead VFX Artist

Orange, CA โ€ข On-site

Ember Lab
Motion Picture and Video Productionย โ€ขย 1 - 10 employees

$130K - $170K/yr

Other

Re-posted 12 days ago


Job description

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. Weโ€™re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.

Job Summary

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and creative direction while mentoring other team members and contributing directly to production. Youโ€™ll collaborate closely with art, design, and technical teams to bring our world to life through compelling and thrilling visuals that support immersive storytelling.

You will play a pivotal role in shaping the gameโ€™s visual identity while ensuring that our visual effects support both gameplay and narrative goals. This is a leadership position for someone who can directly contribute while simultaneously guiding others on VFX tasks.

Key Responsibilities
  • Mentor and grow the team โ€“ Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching.
  • Lead visual effects creation โ€“ Guide the development and implementation of visually stunning and optimized visual effects for characters, environments, and gameplay.
  • Own the visual and technical bar โ€“ Drive the artistic vision for the VFX team from concept to final implementation, including particles, shaders, textures, and simulations.
  • Partner with production โ€“ Collaborate closely with producers to estimate departmental needs, break down project tasks, and ensure scope and schedules align with team capacity.
  • Collaborate across disciplines โ€“ Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader and material solutions.
  • Maintain and improve pipelines โ€“ Uphold technical standards and help refine tools and workflows for efficient asset production and integration.
  • Ensure performance targets โ€“ Validate that all assets meet engine and platform constraints, with a focus on quality, optimization, and consistency
Qualifications
  • Bachelorโ€™s degree in Art, Animation, or a related field, or equivalent experience.
  • Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills.
  • Proficiency at creating real-time VFX for Unreal Engine.
  • Experience with VFX optimization and performance profiling.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication and collaboration abilities, with the ability to work effectively in a team-oriented environment.
  • Experience creating stylized FX textures from scratch.
Preferred Qualifications
  • Experience working on AAA game titles.
  • Familiarity with game development pipelines and processes.
  • Experience creating both stylized and realistic VFX.
  • Up-to-date knowledge of the VFX tools inside Unreal Engine 5, including Niagara Fluids and Chaos Destruction.
  • Knowledge of other VFX creation tools such as Houdini, Maya, and Photoshop.
Location
  • Onsite or Hybrid Preferred, Remote upon consideration
Compensation

The anticipated base salary range for this position is $130,000โ€“$170,000 USD annually. Actual compensation will be determined based on factors such as skills, experience, qualifications, and location. In addition to base salary, eligible employees may be considered for discretionary bonuses and a comprehensive benefits package.

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