Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Define the UX/UI vision and establish the foundations of the discipline, including principles ...
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... Define the UX/UI vision and establish the foundations of the discipline, including principles ...
Designer de Produit
Montreal, QC · On-site
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Prendre en charge l'ensemble du cycle de conception UX/UI pour les parcours e-commerce et ...
Designer de Produit
Montreal, QC · On-site
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Prendre en charge l'ensemble du cycle de conception UX/UI pour les parcours e-commerce et ...
Game Artist
Montreal, QC · On-site
Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, menus, and ... Ability to work effectively with artists, designers, developers, and production teams * Ability to ...
Game Artist
Montreal, QC · On-site
Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, menus, and ... Ability to work effectively with artists, designers, developers, and production teams * Ability to ...
Concevoir des solutions UX durables et évolutives, incluant notamment les interfaces utilisateur ... Collaborer étroitement avec les équipes de game design, level design, art, programmation et ...
Quick apply
Concevoir des solutions UX durables et évolutives, incluant notamment les interfaces utilisateur ... Collaborer étroitement avec les équipes de game design, level design, art, programmation et ...
Senior Game Artist
Montreal, QC · Hybrid
You will collaborate closely with developers, designers, and other artists to bring engaging ... Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, and menus
Senior Game Artist
Montreal, QC · Hybrid
You will collaborate closely with developers, designers, and other artists to bring engaging ... Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, and menus
Associate Game Artist
Montreal, QC · Hybrid
You will collaborate closely with developers, designers, and other artists to bring engaging ... Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, and menus ...
Associate Game Artist
Montreal, QC · Hybrid
You will collaborate closely with developers, designers, and other artists to bring engaging ... Environments, backgrounds, matte paintings, and textures * UI elements, symbols, logos, and menus ...
Collaborer avec les designers UX/UI pour optimiser l'experience utilisateur * Participer aux tests, deploiements et maintenance des applications * Optimiser les performances front-end et la gestion ...
Collaborer avec les designers UX/UI pour optimiser l'experience utilisateur * Participer aux tests, deploiements et maintenance des applications * Optimiser les performances front-end et la gestion ...
Mettre en œuvre et assurer la maintenance des fonctionnalités de l'interface utilisateur (UI) dans le gameplay, les menus, le HUD et l'interface frontale * Créer et étendre les scripts ...
Quick apply
Mettre en œuvre et assurer la maintenance des fonctionnalités de l'interface utilisateur (UI) dans le gameplay, les menus, le HUD et l'interface frontale * Créer et étendre les scripts ...
Designer de Produit
Montreal, QC · On-site
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Prendre en charge l'ensemble du cycle de conception UX/UI pour les parcours e-commerce et ...
Designer de Produit
Montreal, QC · On-site
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Prendre en charge l'ensemble du cycle de conception UX/UI pour les parcours e-commerce et ...
Product Design Lead (UX UI)
Montreal, QC · On-site
dcbel Inc. (www.dcbel.energy) designs and sells residential products to make clean, efficient, and ... The opportunity dcbel is looking to hire a Product Design Lead (UX UI) to work in dcbel's Product ...
Product Design Lead (UX UI)
Montreal, QC · On-site
dcbel Inc. (www.dcbel.energy) designs and sells residential products to make clean, efficient, and ... The opportunity dcbel is looking to hire a Product Design Lead (UX UI) to work in dcbel's Product ...
Act as the primary technical partner for artists, designers, and developers, translating workflow ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
Quick apply
Act as the primary technical partner for artists, designers, and developers, translating workflow ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
Act as the primary technical partner for artists, designers, and developers, translating workflow ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
Quick apply
Act as the primary technical partner for artists, designers, and developers, translating workflow ... Collaborate with Pipeline, Gameplay, UI, and Production teams to integrate tools into daily ...
Execute structured test plans across gameplay, UI, and multiplayer systems * Stress test networking ... Collaborate directly with engineers, designers, and artists to validate fixes * Provide structured ...
Quick apply
Execute structured test plans across gameplay, UI, and multiplayer systems * Stress test networking ... Collaborate directly with engineers, designers, and artists to validate fixes * Provide structured ...
E-Commerce Coordinator
Saint-hubert, QC · On-site
Collaborate with the Developer, UX/UI Designer, Web Coordinator, Marketing team, and internal stakeholders on new features, integrations, and website updates. Qualifications Above all, we're looking ...
Quick apply
E-Commerce Coordinator
Saint-hubert, QC · On-site
Collaborate with the Developer, UX/UI Designer, Web Coordinator, Marketing team, and internal stakeholders on new features, integrations, and website updates. Qualifications Above all, we're looking ...
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Familiarity with event-driven UI flows, real-time interfaces, or edge-rendering strategies.
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Familiarity with event-driven UI flows, real-time interfaces, or edge-rendering strategies.
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Embedded Software Designer
Levis, QC · On-site
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Embedded Software Designer
Levis, QC · On-site
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Embedded Software Designer
Levis, QC · On-site
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Embedded Software Designer
Levis, QC · On-site
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Embedded Software Designer
Quebec, QC · On-site
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Embedded Software Designer
Quebec, QC · On-site
Complicated and inconsistent interfaces bother you, and you are the person we are looking for. In collaboration with our graphic designer and product managers, you will create a unique user ...
Senior UX Designer - Central Technology | Concepteurtrice UX seniore - Technologies centrales
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... The UX Designer in the Central Technologies team will lead the design of intuitive, scalable ...
Senior UX Designer - Central Technology | Concepteurtrice UX seniore - Technologies centrales
Montreal, QC · On-site
Services and Original Games. Our Services team collaborates with gaming and entertainment giants ... The UX Designer in the Central Technologies team will lead the design of intuitive, scalable ...
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UX Director - 7 Days to Die | Directeurtrice UX - 7 Days to Die
Montreal, QC • On-site
Full-time
Re-posted 29 days ago
Job description
Help shape the next era of an iconic survival franchise.
For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.
We're looking for a UX Director to define and elevate the player experience across a complex, evolving live game.
This is a rare opportunity to become the first dedicated UX leader on the game, building the discipline from the ground up while staying deeply hands-on in the short term. Working closely with Design, Production, Product, Engineering, User Research, you'll help bring clarity, usability, and the right level of tension to a game where every decision matters.
- Own the end-to-end player experience across core journeys such as menus, HUD, onboarding, progression, crafting, and survival loops.
- Define the UX/UI vision and establish the foundations of the discipline, including principles, standards, documentation, and future team structure.
- Be deeply hands-on in the short term, driving UX architecture, user flows, wireframes, prototypes, and direct design execution.
- Partner closely with Design, Production, Engineering, Product, and User Research to rapidly iterate and ship improvements into the live game.
- Build UX pipelines and scalable design systems that support major updates, new features, and long-term franchise growth.
- Use player feedback, telemetry, research, and strong product judgment to improve usability, retention, and long-term engagement.
- 8+ years in UX, including 2+ years in leadership within video game production.
- Proven ability to build UX foundations, pipelines, or teams from scratch.
- Strong hands-on expertise in UX architecture, player flows, wireframing, prototyping, and systems-heavy gameplay experiences.
- Deep understanding of player behavior, usability, accessibility, and long-term engagement loops.
- Strong product judgment, using research, telemetry, and player feedback as inputs not crutches.
- Excellent cross-discipline communication and leadership skills, with the ability to influence Design, Production, Engineering, and Product teams.
- Assumer de bout en bout l'experience joueur sur les parcours cles, tels que les menus, le HUD, l'onboarding, la progression, le crafting et les boucles de survie ;
- Definir la vision UX/UI et etablir les fondations de la discipline, incluant les principes, standards, documentation et la structure future de l'equipe ;
- Etre fortement impliquee operationnellement a court terme, en pilotant l'architecture UX, les parcours utilisateurs, les wireframes, les prototypes et l'execution directe du design ;
- Collaborer etroitement avec les equipes Design, Production, Ingenierie, Produit et Recherche Utilisateur afin d'iterer rapidement et de livrer des ameliorations dans le jeu en live ;
- Mettre en place des pipelines UX et des systemes de design evolutifs soutenant les mises a jour majeures, les nouvelles fonctionnalites et la croissance a long terme de la franchise ;
- Exploiter les retours des joueurs, la telemetrie, la recherche et un solide sens du produit pour ameliorer l'utilisabilite, la retention et l'engagement a long terme.
- Plus de 8 ans d'experience en UX, dont plus de 2 ans en leadership au sein de la production de jeux video ;
- Capacite demontree a construire des bases UX, des pipelines ou des equipes a partir de zero ;
- Solide expertise pratique en architecture UX, parcours joueur, wireframes, prototypage et experiences de gameplay axees sur des systemes complexes ;
- Excellente comprehension du comportement des joueurs, de l'utilisabilite, de l'accessibilite et des boucles d'engagement a long terme ;
- Fort sens du produit, en utilisant la recherche, la telemetrie et les retours des joueurs comme des leviers d'aide a la decision, et non comme des bequilles ;
- Excellentes competences en communication et en leadership interdisciplinaire, avec la capacite d'influencer les equipes de design, de production, d'ingenierie et de produit.