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Game Narrative Designer Jobs in Quebec (NOW HIRING)

Frima is looking for a Lead Game Designer to help take its design team to the next level. We are ... Excellent understanding of the synergy between game mechanics, narrative, and visuals; * Excellent ...

En tant que Game Designer, tu travailleras directement avec les Lead Designers et les Senior ... Systems Design ou Narrative Design, nos jeux sont a la recherche de nouveaux talents

Level Designer

Montreal, QC ยท On-site +1

Strong understanding of player flow, narrative pacing, gameplay readability, and objective-driven ... Experience designing conditional or branching content, including optional objectives, fail states ...

Support and mentor game designers in building gameplay mechanics , progression systems , combat ... art, and narrative. * Work with production to review budgets and schedules , and communicate ...

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... game in various focus areas (combat, AI, progression, exploration, narrative, etc). * Apply your ...

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... game in various focus areas (combat, AI, progression, exploration, narrative, etc). * Apply your ...

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... our game, crafting engaging, high-quality combat encounters and narrative-driven events. You're a ...

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Showing results 1-20

Game Narrative Designer information

See Quebec salary details

$20.5K

$56.2K

$125K

How much do game narrative designer jobs pay per year?

As of Jul 27, 2026, the average yearly pay for game narrative designer in Quebec is $56,152.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,000.00 and $60,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Game Narrative Designer position, and why are they important?

To thrive as a Game Narrative Designer, you need strong storytelling abilities, a deep understanding of interactive narrative structures, and often a background in creative writing or game design. Familiarity with game engines (such as Unity or Unreal), branching narrative tools (like Twine or Ink), and sometimes scripting languages is beneficial. Outstanding collaboration, communication, and adaptability enable effective teamwork with designers, programmers, and artists. These skills ensure that compelling, cohesive stories are seamlessly integrated into engaging gameplay experiences.

What is a Game Narrative Designer job?

A Game Narrative Designer is responsible for creating and shaping the story, characters, and world of a video game. They collaborate with writers, designers, and developers to integrate narrative elements into gameplay, ensuring a cohesive and immersive experience. Their work includes writing dialogue, developing lore, and designing branching story paths that respond to player choices. A strong understanding of storytelling, game mechanics, and player engagement is essential for this role.

What are some typical responsibilities of a Game Narrative Designer within a development team?

A Game Narrative Designer is responsible for crafting stories, dialogue, character arcs, and world-building elements that drive the player's engagement. Day-to-day tasks often include writing and editing scripts, collaborating with designers and artists to ensure the narrative fits the gameplay, and helping to develop branching storylines or dialogue trees. The role also involves playtesting to assess narrative flow and working with audio teams to sync voiceover or sound elements with story moments. This collaborative, iterative process is key to creating immersive gaming experiences that successfully blend gameplay with storytelling.

What are popular job titles related to Game Narrative Designer jobs in Quebec? For Game Narrative Designer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Game Narrative Designer jobs in Quebec look for? The top searched job categories for Game Narrative Designer jobs in Quebec are:
Infographic showing various Game Narrative Designer job openings in Quebec as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $56,152 per year, or $27 per hour.

Senior Scriptwriter [Assassin's Creed]

Ubisoft

Quebec, QC โ€ข On-site

Full-time

Posted 8 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassinโ€™s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If youโ€™re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior Scriptwriter on the Assassinโ€™s Creed Franchise at Ubisoft Quebec City, you will play a key role in shaping the narrative vision of the game. With a strong focus on story, tone, characters, and dialogue, you will provide narrative leadership while working closely with quest and mission designers, narrative teams, and production. Reporting to a Lead Writer, you will contribute senior-level expertise within a highly collaborative writerโ€™s room environment.

What youโ€™ll do

  • Define, evolve, and uphold the narrative tone and voice of the game in alignment with the Creative Directorโ€™s vision
  • Write and oversee scripts, dialogue, and in-game narrative content including cinematics, missions, scripted events, and gameplay systems
  • Partner closely with quest and mission designers to shape story structure and player experience
  • Lead the development of key characters, voices, and relationships within the Assassinโ€™s Creed universe
  • Drive and contribute to world building, including cultures, locations, and historical or fictional context
  • Provide narrative guidance and feedback to other writers within a writerโ€™s room setting
  • Ensure narrative consistency, quality, and clarity across all story assets and reference documentation
  • Support narrative planning, integration, and collaboration with production teams and external partners when required
Qualifications

What you bring to the team

  • Significant experience in narrative writing and dialogue for interactive media
  • Advanced expertise in narrative writing and dialogue
  • Proven experience collaborating with multiple writers in a team-driven environment
  • Strong understanding of video game narrative design and player-driven storytelling
  • Ability to adapt writing to diverse tones, styles, and narrative needs
  • Confidence giving and receiving high-level narrative feedback
  • Strong communication, organization, and mentorship skills
  • Curiosity, creativity, and a deep interest in people, history, and worlds

What to send our way

  • Your CV highlighting senior-level narrative and collaboration experience
  • Writing samples totaling no more than 10 pages
  • If possible, a variety of additional samples showcasing your best work, either as attached files or via a link to your personal website or online portfolio
  • Your samples should demonstrate your ability to tell a compelling story, your understanding of scene structure, dialogue, and characterization, and how these elements apply to interactive game experiences