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Game Testing Jobs in Georgia (NOW HIRING)

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Game Testing information

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How much do game testing jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for game testing in Georgia is $15.44, according to ZipRecruiter salary data. Most workers in this role earn between $13.80 and $16.83 per hour, depending on experience, location, and employer.

What are some common challenges faced by game testers, and how can they be effectively addressed?

Game testers often encounter challenges such as repetitive testing tasks, tight deadlines, and the need to identify subtle bugs in complex systems. Staying detail-oriented and maintaining focus during long testing sessions are important for success. Effective communication with developers and other testers also plays a key role in addressing issues quickly. Utilizing bug-tracking tools, following structured testing methodologies, and participating in regular team syncs can help testers manage these challenges and contribute to high-quality game releases.

What is the difference between Game Testing vs Quality Assurance Tester?

AspectGame TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, attention to detailSame as game testing, often with additional QA certifications
Work EnvironmentGame studios, testing labs, remoteGame studios, software companies, remote
Industry UsagePrimarily in gaming industryBroader software and gaming industries
Job FocusFinding bugs, gameplay issuesEnsuring overall quality, process compliance

Game Testing and Quality Assurance Tester roles share many skills and environments, but game testing focuses specifically on identifying bugs and gameplay issues, while QA testers oversee broader quality processes. Both roles are essential in game development, with overlapping credentials and work settings.

What are the key skills and qualifications needed to thrive as a game tester, and why are they important?

To thrive as a Game Tester, you need a keen eye for detail, strong analytical abilities, and a basic understanding of game development concepts, often supported by a high school diploma or relevant experience. Familiarity with bug tracking systems (like JIRA), version control tools, and various gaming platforms is typically required. Excellent communication, patience, and problem-solving skills help testers clearly document issues and work effectively with development teams. These skills are crucial for ensuring the quality, playability, and overall success of video games before public release.

What is game testing?

Game testing is the process of playing video games in a structured and systematic way to identify bugs, glitches, and usability issues before the game is released to the public. Game testers work closely with developers to ensure the game functions as intended across different platforms and scenarios. Their work helps improve the overall quality of the game and provides feedback on gameplay, graphics, and user experience. Game testing can be both manual and automated, and it is an essential step in the game development lifecycle.
What are the most commonly searched types of Game Testing jobs in Georgia? The most popular types of Game Testing jobs in Georgia are:
What are popular job titles related to Game Testing jobs in Georgia? For Game Testing jobs in Georgia, the most frequently searched job titles are:
Infographic showing various Game Testing job openings in Georgia as of July 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $32,119 per year, or $15.4 per hour.

Professor, Interactive Design and Game Development

Savannah College of Art and Design

Savannah, GA

Other

Posted 11 days ago


Savannah College of Art and Design rating

5.9

Company rating: 5.9 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

565th of 614 rated colleges and universities


Job description

Professor, Interactive Design and Game Development

Apply now Job no: 502482
Work type: Faculty Full Time
Location: Savannah
Categories: Interactive Design/Game Development

As an innovative designer, developer, or creative technologist, you'll guide the next generation of interactive design and game development leaders at SCAD. You'll prepare them for careers across disciplines including interactive design, real-time development, emerging technology, product design, experience design, and beyond, as they build the systems, products, and experiences that redefine how people interact with the world. Lauded by The Princeton Review and Animation Career Review, SCAD offers exceptional opportunities to instruct students on industry-leading equipment, including stop-motion sets, AR/VR resources, a green-screen stage, motion-capture, and more.

As part of the ITGM department, you'll join a supportive team of educators and connected professionals who use cutting-edge technology and collaborate in advanced studio environments with a commitment to helping the university's diverse student body develop technically accomplished, visually compelling, inclusive, and relevant work. SCAD is consistently ranked No. 1 in the Red Dot Design Awards for shaping the future of design, recognized for an array of the university's top-ranked disciplines including ITGM.

A strong understanding of how interaction, user experience, interface, and product design practices inform the development of meaningful real-time experiences is required. You should demonstrate an active interest in emerging technologies, including generative artificial intelligence and intelligent interactive systems, as well as fluency in collaborating across design and technology disciplines to help students move beyond static prototypes to build functional, testable, and deployable experiences.

As an ITGM professor, you will:

Teach courses in real-time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.

Guide students from research and early-stage concepts through functional prototypes, user testing, iteration, and deployment.

Help students apply interaction design, UX, UI, product design, and systems-thinking principles in real-time environments, prioritizing accessibility, usability, performance, platform requirements, and audience needs.

As a creative technologist, you must also effectively:

Support students with diverse design and technical backgrounds as they build confidence in programming, scripting, and real-time development.

Introduce responsible and purposeful uses of generative AI across creative, technical, and product development workflows to explore how AI can support ideation, rapid prototyping, content creation, procedural experiences, adaptive interaction, conversational systems, intelligent agents, and real-time behavior.

Encourage experimentation with real-time engines beyond traditional gaming, including applications in healthcare, education, enterprise, simulation, training, automotive, and other sectors

To support SCAD's deep professional focus and industry connections, you will also:

Provide constructive critique and mentorship to support student learning, portfolio development, professional readiness, and career growth.

Collaborate with faculty across interactive design, game development, UX, product design, technology, and related disciplines.

Maintain current knowledge of professional practices, emerging technologies, and evolving real-time production workflows.

Strong candidates will demonstrate the ability to:

Help students understand how logic, data, interaction, and system behavior are implemented in real-time environments.

Confidently use programming and scripting to create interactive systems and real-time behavior.

Communicate technical and design concepts clearly to students with varied levels of experience.

Be committed to inclusive design, accessibility, creative problem-solving, and user-centered development.

Demonstrate strong collaborative, communication, and mentorship skills.

Candidates should ideally demonstrate:

Familiarity with real-time engine applications beyond traditional gaming, including simulations, training, digital twins, product visualization, and interactive storytelling.

Experience in product strategy, UX research, usability testing, or human-centered design.

Understanding of APIs, cloud-connected applications, data-driven experiences, or live systems.

Experience in C#, C++, Python, JavaScript, visual scripting, or related programming environments.

Understanding of Git, version control, and collaborative production pipelines capabilities.

Background in collegiate teaching, professional training, mentorship, or curriculum development.

Minimum qualifications:

Terminal degree in interactive design and game development or a relevant field

Professional experience in interactive design, real-time development, product development, game development, creative technology, or a related field

Proficient in programming and scripting

Preferred qualifications:

Background in spatial interaction and immersive experience design

Experience with Unity and real-time game engines to build engaging, interactive products, including games, simulations, or immersive environments

Experience in mobile game or interactive application development for iOS and Android, including augmented, virtual, or mixed reality

Experience applying generative AI, machine learning, intelligent agents, or conversational systems to games, simulations, interactive products, creative workflows, or real-time environments

Experience collaborating with product designers, interaction designers, artists, developers, engineers, stakeholders, and subject-matter experts

Travel required:

Less than 10%

Required application documents:

Current resume and/or CV

Cover letter

Portfolio demonstrating technical execution and design thinking

Unofficial academic transcripts

Work hours: As noted in the Employment Agreement.

ADA tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications. 

Advertised: 24 Jul 2026 Eastern Daylight Time
Applications close:

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