The Technical Designer is responsible to understand the product vision as defined by the Lead ... Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio ...
The Technical Designer is responsible to understand the product vision as defined by the Lead ... Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio ...
... systems. * Experience with multiplayer, live-service, or co-op game design. Note: Specific requirements may vary depending on project needs. About the Talent Pool This is a general game designer ...
New
... systems. * Experience with multiplayer, live-service, or co-op game design. Note: Specific requirements may vary depending on project needs. About the Talent Pool This is a general game designer ...
New
Collaborate with designers to refine gameplay mechanics and ensure smooth implementation. * Optimize gameplay systems for performance and scalability. Qualifications: * Must have expert knowledge of ...
Collaborate with designers to refine gameplay mechanics and ensure smooth implementation. * Optimize gameplay systems for performance and scalability. Qualifications: * Must have expert knowledge of ...
... designed to enhance the guest experience. Future plans include a lazy river and water park, an over ... Demonstrated working experience with gaming systems from Aristocrat, Bally's / Light & Wonder (SG ...
Quick apply
... designed to enhance the guest experience. Future plans include a lazy river and water park, an over ... Demonstrated working experience with gaming systems from Aristocrat, Bally's / Light & Wonder (SG ...
... animation systems and tune game event timing. • Implement and verify the functionality of ... designs into published online content. • Demonstrate exceptional ability to adopt new tools ...
... animation systems and tune game event timing. • Implement and verify the functionality of ... designs into published online content. • Demonstrate exceptional ability to adopt new tools ...
Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers ... Contribute to scalable backend and tooling systems using Node.js . * Optimize performance across ...
Collaborate in small, interdisciplinary teams alongside Game Designers, Artists, Audio Engineers ... Contribute to scalable backend and tooling systems using Node.js . * Optimize performance across ...
Information Technology Manager
Miami, FL · On-site
$90K - $111K/yr
... designed to enhance the guest experience. Future plans include a lazy river and water park, an over ... Demonstrated working experience with gaming systems from Aristocrat, Bally's / Light & Wonder (SG ...
Information Technology Manager
Miami, FL · On-site
$90K - $111K/yr
... designed to enhance the guest experience. Future plans include a lazy river and water park, an over ... Demonstrated working experience with gaming systems from Aristocrat, Bally's / Light & Wonder (SG ...
This includes all Tampa Bay Lightning home games, official team productions, assorted Vinik Sports ... IPTV system, Projection Systems, Plaza Projector, and digital/streamed team-branded content and ...
Posted today
This includes all Tampa Bay Lightning home games, official team productions, assorted Vinik Sports ... IPTV system, Projection Systems, Plaza Projector, and digital/streamed team-branded content and ...
Posted today
Senior Plumbing Designer/Engineer
$70K - $92K/yr
... plumbing systems for a variety of projects, including gaming, hospitality, entertainment, healthcare, and commercial projects. The candidate will be a lead designer/engineer that is able to ...
Senior Plumbing Designer/Engineer
$70K - $92K/yr
... plumbing systems for a variety of projects, including gaming, hospitality, entertainment, healthcare, and commercial projects. The candidate will be a lead designer/engineer that is able to ...
Senior Plumbing Designer/Engineer
Maitland, FL · On-site
$70K - $92K/yr
... plumbing systems for a variety of projects, including gaming, hospitality, entertainment, healthcare, and commercial projects. The candidate will be a lead designer/engineer that is able to ...
Senior Plumbing Designer/Engineer
Maitland, FL · On-site
$70K - $92K/yr
... plumbing systems for a variety of projects, including gaming, hospitality, entertainment, healthcare, and commercial projects. The candidate will be a lead designer/engineer that is able to ...
Energy - Designer III
Maitland, FL · On-site
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... This career track is tasked with providing designs for utility systems including but not limited to:
Energy - Designer III
Maitland, FL · On-site
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... This career track is tasked with providing designs for utility systems including but not limited to:
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... This career track is tasked with providing designs for utility systems including but not limited to:
... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ... This career track is tasked with providing designs for utility systems including but not limited to:
... gameplay systems, AI behaviors, animation pipelines, or core engine architecture • Develop and maintain tools that empower content creators, designers, and QA teams • Contribute to Live Ops ...
... gameplay systems, AI behaviors, animation pipelines, or core engine architecture • Develop and maintain tools that empower content creators, designers, and QA teams • Contribute to Live Ops ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture Develop and maintain tools that empower content creators, designers, and QA teams ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture Develop and maintain tools that empower content creators, designers, and QA teams ...
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture * Develop and maintain tools that empower content creators, designers, and QA teams
Quick apply
Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture * Develop and maintain tools that empower content creators, designers, and QA teams
Assistant Instructional Designer
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain ... Experience with Learning Management System (LMS) in Canvas and/or similar platform in an academic ...
Assistant Instructional Designer
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain ... Experience with Learning Management System (LMS) in Canvas and/or similar platform in an academic ...
Assistant Instructional Designer
Miami Gardens, FL · On-site
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain ... Experience with Learning Management System (LMS) in Canvas and/or similar platform in an academic ...
Assistant Instructional Designer
Miami Gardens, FL · On-site
$60K - $81K/yr
Create supporting material/media (audio, video, simulations, role-plays, games, etc.); * Maintain ... Experience with Learning Management System (LMS) in Canvas and/or similar platform in an academic ...
... technology and systems engineered to connect, protect, and prepare individuals and teams for ... CESI also designs, builds and runs infrastructure, platforms, applications and processes that ...
... technology and systems engineered to connect, protect, and prepare individuals and teams for ... CESI also designs, builds and runs infrastructure, platforms, applications and processes that ...
... technology and systems engineered to connect, protect, and prepare individuals and teams for ... CESI also designs, builds and runs infrastructure, platforms, applications and processes that ...
... technology and systems engineered to connect, protect, and prepare individuals and teams for ... CESI also designs, builds and runs infrastructure, platforms, applications and processes that ...
... technology and systems engineered to connect, protect, and prepare individuals and teams for ... CESI also designs, builds and runs infrastructure, platforms, applications and processes that ...
... technology and systems engineered to connect, protect, and prepare individuals and teams for ... CESI also designs, builds and runs infrastructure, platforms, applications and processes that ...
Game System Designer information
See Florida salary details
$35.1K - $42.5K
1% of jobs
$42.5K - $49.9K
0% of jobs
$49.9K - $57.3K
0% of jobs
$57.3K - $64.7K
0% of jobs
$64.7K - $72.1K
1% of jobs
$72.1K - $79.6K
1% of jobs
$79.6K - $87K
0% of jobs
$87K - $94.4K
0% of jobs
$94.4K - $101.8K
3% of jobs
$101.8K - $109.2K
0% of jobs
$110.6K is the 25th percentile. Wages below this are outliers.
$109.2K - $116.6K
94% of jobs
$35.1K
$116.6K
How much do game system designer jobs pay per year?
What skills and qualifications are needed to thrive as a game system designer?
What is the difference between Game System Designer vs Game Level Designer?
| Aspect | Game System Designer | Game Level Designer |
|---|---|---|
| Primary Focus | Designs core game mechanics, systems, and rules | Creates and designs individual game levels and environments |
| Required Skills | Systems thinking, programming knowledge, gameplay design | Level layout, environment art, storytelling through level design |
| Work Environment | Collaborates with programmers, designers, and artists on overall game systems | Works closely with artists and narrative teams to craft engaging levels |
| Industry Usage | Common in game development studios focusing on gameplay mechanics | Common in studios emphasizing level and environment design |
While both roles are essential in game development, the Game System Designer focuses on creating the underlying mechanics that define gameplay, whereas the Game Level Designer concentrates on crafting the individual levels players explore. Understanding these differences helps clarify career paths and collaboration points within game development teams.
How does a game system designer typically collaborate with other departments during the game development process?
What is a game system designer?
Full-time
Medical, Dental, Vision, Retirement, PTO
Re-posted 19 days ago
Job description
The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
- Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
- Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
- Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
- Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
QUALIFICATIONS:
- 3+ years of professional experience as a Technical Designer or a related role.
- Strong familiarity with code and scripting languages, most notably C#
- Unity3D experience
- VR/AR/MR design experience
- Deep understanding of game design principles
- Very comfortable working in game editors and understanding engine/game constraints and opportunities.
- Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
- A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
- A strong passion for video game development.
- Strong, updated, and current portfolio with samples of your work.
- A high standard of quality, not only for your own work but for reviewing others.
EDUCATION AND EXPERIENCE:
- Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
- Must have design credits on at least 1 published game
- Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.
Why Ghostpunch Games?
Work Culture
-
Remote, Hybrid, and On-site policy.
-
Collaborative, open-minded, creative environment
-
Teamwork makes the dream work (as true as it is corny!)
Project Scope
-
Multiple projects available to work on
-
AAA quality, Genre-spanning, PC/Console/VR
Partnerships/History include
-
Sony 2K, Activision, Warner Brothers, Gearbox, and more!
Top/Recent projects include
-
Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
-
Learn more about our partnerships and projects here! https://www.ghostpunch.com/
-
401K with company matching
-
Health, dental, and vision insurance
-
Flexible spending account
-
Paid Holidays
-
PTO accrual
Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015