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Remote Gaming Animation Jobs in Florida (NOW HIRING)

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Animation, Game Design, or a related field . * Basic experience in Blender and/or 3DS Max for ...

Remote Gaming Animation information

What are the key skills and qualifications needed to thrive as a Remote Gaming Animator, and why are they important?

To thrive as a Remote Gaming Animator, you need a solid background in animation principles, experience with 2D/3D animation, and a relevant degree or portfolio showcasing your work. Proficiency with industry-standard tools like Autodesk Maya, Blender, or Adobe After Effects, as well as understanding of game engines such as Unity or Unreal Engine, is typically required. Strong communication, time management, and collaboration skills are essential for working effectively with remote teams. These skills ensure high-quality, engaging animations that enhance gameplay experiences while meeting project deadlines and team goals.

What are some common challenges faced by remote gaming animators and how can they be effectively managed?

Remote gaming animators often encounter challenges related to communication and feedback, as animation work is highly collaborative and visual. Ensuring alignment with the creative vision can be tricky without in-person meetings. To manage these challenges, it’s important to establish clear channels for regular video calls, share progress through screen recordings or live sessions, and use project management tools for task tracking. Proactive communication and thorough documentation help maintain workflow efficiency and keep everyone on the same page.

What is the difference between Remote Gaming Animation vs Remote 3D Modeler?

AspectRemote Gaming AnimationRemote 3D Modeler
Required SkillsAnimation software, storytelling, character movement3D modeling, texturing, sculpting
Work EnvironmentGame studios, freelance, remote teamsGame studios, freelance, remote teams
Industry UsageVideo games, virtual experiencesVideo games, simulations, virtual assets
CertificationsAnimation courses, portfolio3D modeling courses, portfolio

Remote Gaming Animation focuses on creating animated sequences and character movements for games, emphasizing storytelling and motion. Remote 3D Modelers specialize in building and texturing 3D assets used within games. While both roles require 3D software skills and often work remotely within the gaming industry, their core tasks differ: animation versus modeling. Understanding these distinctions helps job seekers target the right roles and skills for their careers in game development.

What is remote gaming animation?

Remote gaming animation refers to the process of creating animated graphics, characters, and effects for video games while working from a location outside of a traditional studio setting, often from home. Remote gaming animators use digital tools and collaborate with teams online to design and implement animations that bring games to life. This role requires strong artistic skills, proficiency with animation software, and effective communication to coordinate with other developers and designers. The remote aspect allows for flexibility in work location, making it possible to contribute to gaming projects from anywhere with a reliable internet connection.
What are the most commonly searched types of Gaming Animation jobs in Florida? The most popular types of Gaming Animation jobs in Florida are:
What cities in Florida are hiring for Remote Gaming Animation jobs? Cities in Florida with the most Remote Gaming Animation job openings:
Technical Designer - Unity (Contract/Remote)

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 21 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.