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Game Studio Executive Jobs (NOW HIRING)

Founded in 2020, KIMARU Talent partners with VCs, founders, and executives to recruit top-tier talent for gaming studios and tech startups. "KIMARU" is a Japanese verb meaning "to decide (a victory ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Reporting to the CEO, this role will oversee a team of approximately 30+ artists working under a ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Reporting to the CEO, this role will oversee a team of approximately 30+ artists working under a ...

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll ... Reporting to the CEO, this role will oversee a team of approximately 30+artists working under a ...

Creates graphics visually reinforcing game rule and game flow. Identifies and executives cost ... in game studio operations, technology and product development. What we'll want you to have:

Senior Art Designer

Las Vegas, NV · On-site

$90K - $110K/yr

Creates graphics visually reinforcing game rule and game flow. Identifies and executives cost ... in game studio operations, technology and product development. What we'll want you to have:

... game projects. This role provides executive leadership across production, staffing, financial performance, client relationships, and delivery execution. Working closely with Studio Leadership and ...

Executive Producer

Eugene, OR · On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial performance, client relationships, and delivery execution. Working closely with Studio Leadership and ...

Executive Producer

Eugene, OR · On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial performance, client relationships, and delivery execution. Working closely with Studio Leadership and ...

Showing results 21-40

Game Studio Executive information

See salary details

$26.5K

$93.6K

$184K

How much do game studio executive jobs pay per year?

As of Sep 8, 2026, the average yearly pay for game studio executive in the United States is $93,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $120,500.00 per year, depending on experience, location, and employer.

What are the most commonly searched types of Game Studio jobs?

The most popular types of Game Studio jobs are:

What are popular job titles related to Game Studio Executive jobs?

For Game Studio Executive jobs, the most frequently searched job titles are:

Infographic showing various Game Studio Executive job openings in the United States as of August 2026, with employment types broken down into 90% Full Time, 6% Part Time, and 4% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $93,552 per year, or $45 per hour.

Software Engineer - Game Development Software

Front Door Defense

Sunnyvale, CA • On-site

$200 - $250/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 4 days ago


Job description

Software Engineer - Game Development Develop and optimize the Unreal-engine based simulation framework for autonomous-vehicle environments.

Location: Sunnyvale, California, United States

Compensation: $173,000 - 232,000 USD / year

Job Tags: Software

About The Role

We are looking for a software engineer with a strong background in game engine/realtime development. As a realtime 3D specialist, you will work with Unreal Engine to further develop our simulation capabilities for virtual environments for autonomous vehicles. This role will focus on bridging our core simulation engine with the game engine as well as developing new gameplay type features within Unreal. At Applied, we encourage all engineers to take ownership over technical and product decisions, closely interact with users to collect feedback, and contribute to a thoughtful, dynamic team culture.

Responsibilities
  • Work on a new exciting simulation framework for detailed 3D simulation at massive scale
  • Utilize Cesium to create massive scale simulation environments.
  • Customize plugins in Unreal for content ingestion creation and more
  • Integrate engines into Applied Intuition's simulation workflow for seamless customer experience
  • Deploy engines on various platforms (local or cloud) based on customer needs
  • Optimize our simulations based on performance and accuracy needs
Qualifications
  • Has 3+ years experience in developing and maintaining game engines at an AAA game studio
  • Has a background in deploying and optimizing software on multiple platforms (on-prem/cloud)
  • Is an expert in best practices for game engine architecture for scalability and flexibility
  • Is familiar with both Unreal and Content workflows
Nice to Have
  • Prior experience in shipping Unreal Engine games
  • Prior work in either autonomous vehicles or simulation products
  • Experienced with integrating third party physics libraries
  • Experience with networking and multiplayer use cases
Compensation & Benefits

Compensation at Applied Intuition for eligible roles includes base salary, equity, and benefits. Base salary is a single component of the total compensation package, which may also include equity in the form of options and/or restricted stock units, comprehensive health, dental, vision, life and disability insurance coverage, 401k retirement benefits with employer match, learning and wellness stipends, and paid time off. Note that benefits are subject to change and may vary based on jurisdiction of employment.

Equal Employment Opportunity Statement

Applied Intuition is an equal opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60-1.4(a), 41 CFR 60-300.5(a) and 41 CFR 60-741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.

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