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Game Scripting Jobs in Seattle, WA (NOW HIRING)

... casual game franchises. We serve millions of players every day and are dedicated to providing ... Experience with scripting/coding, Python/Ruby/Java preferred * Strong Architecture and Design ...

... casual game franchises. We serve millions of players every day and are dedicated to providing ... Experience with scripting/coding, Python/Ruby/Java preferred * Strong Architecture and Design ...

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Comfort with at least one scripting language (Python, JavaScript, C#, or similar) for writing ...

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Comfort with at least one scripting language (Python, JavaScript, C#, or similar) for writing ...

Background in games, education, or interactive content. Light scripting or data manipulation experience. Role Context & Team This role supports a next-generation, unannounced title within a casual ...

CONTRACT - Sr Systems Engineer (NTD)

Redmond, WA · On-site

$117K - $160K/yr

... Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo ... Advanced skills in Ansible, Jenkins, Python/bash scripting. * Experience with Ubuntu/Canonical ...

... Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo ... Advanced skills in Ansible, Jenkins, Python/bash scripting. * Experience with Ubuntu/Canonical ...

Design Verification Engineer - EE

Redmond, WA · On-site

$152K - $185K/yr

Game controller experience is a major plus * Create automated tests using scripting language (LUA) and lab test equipment * C/C++ Programming * Developing, implementation and execution of the test ...

Design Verification Engineer - EE

Redmond, WA · On-site

$152K - $185K/yr

Game controller experience is a major plus * Create automated tests using scripting language (LUA) and lab test equipment * C/C++ Programming * Developing, implementation and execution of the test ...

Senior Systems Engineer

Bellevue, WA

$117K - $161K/yr

Embrace a philosophy that in software/game development iteration speed equates to quality. * Serve ... proficiency with scripting and automation tools, as well as broader infrastructure-as-code ...

Senior Systems Engineer

Bellevue, WA · On-site

$117K - $161K/yr

Embrace a philosophy that in software/game development iteration speed equates to quality. * Serve ... proficiency with scripting and automation tools, as well as broader infrastructure-as-code ...

Senior Product Manager

Redmond, WA · On-site

$119K - $234K/yr

Our work covers graphics, networking, gameplay systems, scripting and SDK (software development kit) , User Interface (UI) frameworks, and engine foundations. This role focuses on graphics and ...

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Game Scripting information

See Seattle, WA salary details

$9

$23

$42

How much do game scripting jobs pay per hour?

As of Jun 21, 2026, the average hourly pay for game scripting in Seattle, WA is $23.83, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $27.07 per hour, depending on experience, location, and employer.

What is the difference between Game Scripting vs Game Programming?

AspectGame ScriptingGame Programming
Required SkillsScripting languages (e.g., Lua, Python), logic designProgramming languages (e.g., C++, C#), system architecture
Work EnvironmentGame engines, scripting tools, level designEngine development, core game systems, performance optimization
Industry UsageUsed by designers and scripters within game studiosDevelopers and engineers focusing on engine and core systems

Game Scripting involves creating in-game events and behaviors using scripting languages within game engines, often by designers or scripters. Game Programming encompasses developing the core game systems and engine features, requiring more advanced programming skills. Both roles are essential in game development but differ in scope and technical depth.

What are the key skills and qualifications needed to thrive as a Game Scripter, and why are they important?

To thrive as a Game Scripter, you need proficiency in programming languages (such as C#, Python, or Lua), strong problem-solving skills, and a solid understanding of game design principles. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is typically required, and relevant certifications in game development can be advantageous. Creativity, collaboration, and effective communication are essential soft skills that help integrate gameplay features and work closely with multidisciplinary teams. These skills ensure that gameplay mechanics are implemented smoothly, enhance player experience, and support the successful completion of game projects.

How does a game scripting professional typically collaborate with designers and artists during development?

Game scripting professionals often work closely with designers and artists to implement gameplay features and interactive sequences. While designers outline the intended player experience and artists create visual assets, scripters translate these ideas into functional in-game events by writing and integrating scripts. Regular communication is essential to ensure scripts align with design intent and visual elements, and scripters may participate in team meetings, review feedback, and adjust scripts based on playtesting results. This collaborative workflow helps create a seamless and engaging player experience.

What is game scripting?

Game scripting refers to the process of writing code that controls the behavior and events within a video game. Scripting is often used to implement gameplay mechanics, character actions, and interactive sequences using scripting languages like Lua, Python, or proprietary engines' scripting tools. Unlike core engine programming, scripting allows designers to adjust and prototype features more easily. This enables rapid iteration and creative flexibility without needing deep software engineering knowledge. Game scripting is essential for bringing a game's world and story to life.
What are popular job titles related to Game Scripting jobs in Seattle, WA? For Game Scripting jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Game Scripting jobs in Seattle, WA look for? The top searched job categories for Game Scripting jobs in Seattle, WA are:
Infographic showing various Game Scripting job openings in Seattle, WA as of June 2026, with employment types broken down into 3% Internship, 74% Full Time, 13% Part Time, 2% Temporary, and 8% Contract. Highlights an 76% In-person, 4% Hybrid, and 20% Remote job distribution, with an average salary of $49,574 per year, or $23.8 per hour.
Automation Release Engineer

Automation Release Engineer

DevSelect

Seattle, WA • On-site

Other

Posted 23 days ago


Job description

Title: Automation Release Engineer
Location: Seattle, WA
Openings: 1
Type: Full-time Hire
CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and are dedicated to providing players with the opportunity to play, connect, compete and discover anywhere and on any device. We are dedicated to enhancing life through exceptional play.
Automation is the Mission
The CLIENT CentralTech team is looking for an Automation Release Engineer to bring automation to our release pipeline. Our ultimate goal is to automate as much as possible from the moment a commit is made into a source repository to when a game is uploaded to an app store. This job will require an ability to research and evaluate existing technologies, as well as strong software engineering skills to implement a solution that will help us achieve our goals. You will be part of a small team, so the ability to work independently and efficiently, with a flexible approach to solving problems is a must.
Responsibilities
  • Own current and to be developed software and tooling used to automate the build, release and publishing of mobile games for iOS and Android
  • Work with engineering teams and mobile client operations to architect, standardize, and automate build and release processes in cloud projects, with a focus on CI/CD
  • Evaluate and research automation solutions, including existing internal frameworks
  • Help maintain legacy build and release pipelines with an eye toward migrating/deprecating services as necessary.
  • Enhance CLIENT documentation around build and release processes

Qualifications
  • Architect level software engineering experience
  • A growth mindset and willingness to learn new skills
  • Excellent communications skills
  • Flexible in what you do and a willingness to try new things
  • Detail-oriented, motivated, results driven, and a self-starter who can work without supervision
  • Experience with CI/CD systems like Jenkins, GitHub Actions etc
  • Experience with containerization environments
  • Experience with "Infrastructure As Code"
  • Experience with modern source control
  • Experience with cloud platforms
  • Experience with scripting/coding, Python/Ruby/Java preferred
  • Strong Architecture and Design skills
  • A team player who is able to accept feedback and gather requirements from multiple sources

Preferred Qualifications
  • Familiarity with artifact storage/management systems such as Nexus Sonatype or JFrog
  • Familiarity with networking concepts, especially in cloud environments.
  • Experience working in an Agile methodology project environment.
  • Experience designing and building test automation tools/systems using open source test automation tools
  • Experience with mobile app automation tools such as Appium and Headspin
  • Experience working on a development team that practices Agile/scrum methodologies