1

Game Scripting Jobs in Seattle, WA (NOW HIRING)

Design Verification Engineer - EE

Redmond, WA · On-site

$152K - $185K/yr

Game controller experience is a major plus * Create automated tests using scripting language (LUA) and lab test equipment * C/C++ Programming * Developing, implementation and execution of the test ...

Design Verification Engineer - EE

Redmond, WA · On-site

$152K - $185K/yr

Game controller experience is a major plus * Create automated tests using scripting language (LUA) and lab test equipment * C/C++ Programming * Developing, implementation and execution of the test ...

Senior Systems Engineer

Bellevue, WA · On-site

$117K - $161K/yr

Embrace a philosophy that in software/game development iteration speed equates to quality. * Serve ... proficiency with scripting and automation tools, as well as broader infrastructure-as-code ...

Senior Systems Engineer

Bellevue, WA · On-site

$117K - $161K/yr

Embrace a philosophy that in software/game development iteration speed equates to quality. * Serve ... proficiency with scripting and automation tools, as well as broader infrastructure-as-code ...

Think of it as the batting cage before the big game - but for communication. Whether it's a sales ... Comfortable with APIs, SSO, basic scripting (e.g., Python, JS), and debugging tools * Confident ...

Showing results 41-60

Game Scripting information

See Seattle, WA salary details

$9

$23

$42

How much do game scripting jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for game scripting in Seattle, WA is $23.83, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $27.07 per hour, depending on experience, location, and employer.

What is the difference between Game Scripting vs Game Programming?

AspectGame ScriptingGame Programming
Required SkillsScripting languages (e.g., Lua, Python), logic designProgramming languages (e.g., C++, C#), system architecture
Work EnvironmentGame engines, scripting tools, level designEngine development, core game systems, performance optimization
Industry UsageUsed by designers and scripters within game studiosDevelopers and engineers focusing on engine and core systems

Game Scripting involves creating in-game events and behaviors using scripting languages within game engines, often by designers or scripters. Game Programming encompasses developing the core game systems and engine features, requiring more advanced programming skills. Both roles are essential in game development but differ in scope and technical depth.

What are the key skills and qualifications needed to thrive as a game scripter?

To thrive as a Game Scripter, you need proficiency in programming languages (such as C#, Python, or Lua), strong problem-solving skills, and a solid understanding of game design principles. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems (e.g., Git), is typically required, and relevant certifications in game development can be advantageous. Creativity, collaboration, and effective communication are essential soft skills that help integrate gameplay features and work closely with multidisciplinary teams. These skills ensure that gameplay mechanics are implemented smoothly, enhance player experience, and support the successful completion of game projects.

How does a game scripting professional typically collaborate with designers and artists during development?

Game scripting professionals often work closely with designers and artists to implement gameplay features and interactive sequences. While designers outline the intended player experience and artists create visual assets, scripters translate these ideas into functional in-game events by writing and integrating scripts. Regular communication is essential to ensure scripts align with design intent and visual elements, and scripters may participate in team meetings, review feedback, and adjust scripts based on playtesting results. This collaborative workflow helps create a seamless and engaging player experience.

What is game scripting?

Game scripting refers to the process of writing code that controls the behavior and events within a video game. Scripting is often used to implement gameplay mechanics, character actions, and interactive sequences using scripting languages like Lua, Python, or proprietary engines' scripting tools. Unlike core engine programming, scripting allows designers to adjust and prototype features more easily. This enables rapid iteration and creative flexibility without needing deep software engineering knowledge. Game scripting is essential for bringing a game's world and story to life.
What job categories do people searching Game Scripting jobs in Seattle, WA look for? The top searched job categories for Game Scripting jobs in Seattle, WA are:
Infographic showing various Game Scripting job openings in Seattle, WA as of August 2026, with employment types broken down into 79% Full Time, and 21% Part Time. Highlights an 100% In-person job distribution, with an average salary of $49,574 per year, or $23.8 per hour.

CONTRACT - Sr Systems Engineer, Cloud (NTD)

Nintendo of America Inc

Redmond, WA • On-site

$67.74 - $121.92/hr

Contractor

Medical

Re-posted 22 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other. DESCRIPTION OF DUTIES Build and maintain solutions in public cloud solutions - AWS and Azure. Build and maintain on-premises virtualization platforms (e.g. OpenStack, OpenNebula). Build and maintain Kubernetes infrastructure. Ensure the highest level of systems and infrastructure availability. Manage system performance, monitoring, backups, and troubleshooting. Ensure system security by configuring firewalls, SSL, VPNs, and applying patches and updates. Monitor and resolve hardware, software, and networking issues in a timely manner. Perform routine system upgrades, patching, and security compliance checks. Provide troubleshooting and technical support for escalated issues. Provide emergency responses to critical outages or incidents. Document system configurations, procedures, and troubleshooting steps for internal use. Research emerging tools and technologies that help improve automation, security and performance. Collaborate with other professionals to ensure high-quality deliverables within organization guidelines, policies, and procedures SUMMARY OF REQUIREMENTS 8+ years in Cloud infrastructure administration/engineering and Linux system administration/engineering. Expert level understanding of OpenStack/OpenNebula or similar cloud orchestration solution is required. Expert level understanding of designing and managing Kubernetes clusters is required. Expert level understanding of designing and managing solutions in AWS and Azure is required. Enhanced troubleshooting skills within the server OS, KVM, Kubernetes environments is required. Expert level understanding of TCP/IP, network services, and storage systems is a plus. Experience installing and maintaining distributed storage solutions like CEPH is a strong plus. Automation mastery: Advanced skills in Ansible, Jenkins, Python/bash scripting. Experience with Ubuntu/Canonical tools like MAAS, Landscape etc. is a plus. Experience with Terraform, Helm, or cloud-native monitoring tools (Prometheus, Grafana). AWS Professional solutions architect certification is a plus. Azure Solutions architect expert certification is a plus. BS or MS in engineering, computer science, a related field, or equivalent combination of education and experience. Valid passport may be required. This position is onsite in Redmond, WA, and not open to remote status at this time. This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner. Pay range: $67.74-$121.92 USD
${description2}

What Nintendo employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom