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Game Researcher Jobs (NOW HIRING)

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Naughty Dog is looking for a Research Data Analyst to join our User Research team and help us ...

Job Type: R&D/Game Development * Date Posted: 08/11/2026 About Us AGS is a global company focused on creating a diverse mix of entertaining gaming experiences for every kind of player. Our roots are ...

Game Producer

Las Vegas, NV · On-site

$118K - $120K/yr

As the Game Producer we will look to you to use previous product and/or customer related experience to improve game development, innovate the product and give insight on player research that directly ...

Game Producer

Las Vegas, NV · Hybrid

$118K - $120K/yr

As the Game Producer we will look to you to use previous product and/or customer related experience to improve game development, innovate the product and give insight on player research that directly ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Research & Player Empathy * Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie, Cozy, Narrative on an ongoing basis. * Develop a strong mental model of ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Research & Player Empathy * Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie, Cozy, Narrative on an ongoing basis. * Develop a strong mental model of ...

... game-ready models • deploy regular quality updates to niji・journey Qualifications : Required : • Experienced AI Researcher • Design and develop large-scale diffusion models with a primary ...

Lead competitive market research to inform game design and implementations. Work environment Quiet and within a secured office location Physical demands * While performing the duties of this job, the ...

Showing results 41-60

Game Researcher information

See salary details

$30K

$113.1K

$164.5K

How much do game researcher jobs pay per year?

As of Aug 19, 2026, the average yearly pay for game researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What is a game researcher?

Game Researchers are professionals who study various aspects of video games, including player behavior, game design, storytelling, and technology. They may work in academia, for gaming companies, or as independent consultants, using research methods such as data analysis, user testing, and surveys. Their findings help improve gameplay experiences, inform game development, and contribute to our understanding of games as a cultural phenomenon.

What are the key skills and qualifications needed to thrive as a game researcher, and why are they important?

To thrive as a Game Researcher, you need a solid background in game design theory, analytics, and user research methods, often supported by a degree in psychology, human-computer interaction, or a related field. Familiarity with data analysis tools (such as SPSS, R, or Tableau), playtesting platforms, and usability testing software is typically required. Strong communication, critical thinking, and curiosity help Game Researchers translate player feedback into actionable insights for development teams. These skills are crucial for creating engaging, user-centered games that meet player expectations and drive industry innovation.

What are some common challenges faced by game researchers when collaborating with development teams?

Game Researchers often encounter challenges in effectively communicating complex player data and research findings to development teams with diverse backgrounds. Balancing the needs and timelines of designers, artists, and programmers can be demanding, as research insights may call for changes late in the development process. Additionally, researchers must ensure their studies are relevant and actionable, translating player feedback and analytics into clear recommendations that align with project goals. Building strong relationships and maintaining open communication channels are key to overcoming these challenges.

What is the difference between Game Researcher vs Game Designer?

AspectGame ResearcherGame Designer
Required CredentialsBachelor's or master's in game design, psychology, or related fieldsBachelor's or master's in game design, computer science, or related fields
Work EnvironmentResearch labs, game studios, user testing environmentsCreative teams, development studios, design departments
Employer & Industry UsageUsed to inform game development through user research and testingCreates game concepts, mechanics, and overall design
Search & Comparison IntentUnderstanding research roles in game developmentUnderstanding design roles in game development

Game Researchers focus on studying player behavior, preferences, and testing to inform game development. Game Designers create the gameplay, mechanics, and overall experience. Both roles are essential in the game industry but serve different functions within the development process.

How to become a game user researcher?

To become a game user researcher, typically a bachelor's degree in psychology, human-computer interaction, or a related field is required, along with experience in user testing, data analysis, and familiarity with gaming platforms. Developing skills in qualitative and quantitative research methods, as well as proficiency with tools like surveys and analytics software, is also important. Gaining experience through internships or entry-level research roles can help build a career in this specialized field.
More about Game Researcher jobs

What states have the most Game Researcher jobs?

States with the most job openings for Game Researcher jobs include:

Infographic showing various Game Researcher job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $113,102 per year, or $54.4 per hour.

Research Data Analyst

Naughty Dog

Santa Monica, CA • On-site

Full-time

Posted 4 days ago


Job description

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions.

Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

Naughty Dog is looking for a Research Data Analyst to join our User Research team and help us better understand how players engage with our games. In this role, you'll work closely with Sony Game Analytics and development teams to turn player data into insight that can directly support creative and production decisions.

This position is ideal for someone who is curious, analytical, and deeply interested in how player behavior connects to game systems and design intent. Beyond working with technical tools and valuable reports, you'll be expected to identify meaningful trends, surfacing potential issues, to help teams understand the "why" behind player patterns. A strong candidate will be comfortable working across disciplines and excited to contribute to our games.

What you will do:

  • Analyze gameplay telemetry, player feedback, and research findings to identify trends, friction points, and opportunities across systems and features.
  • Translate complex datasets into clear insights and recommendations that inform design, prioritization, and development strategy.
  • Build and maintain dashboards and reporting tools to communicate key metrics and progress over time with tools like Tableau and Omni.
  • Partner with Sony Game Analytics, Gameplay, Engineering, and Design to support telemetry design, event tracking, and data quality.
  • Collaborate with User Research to connect quantitative analysis with qualitative findings from studies and playtests.
  • Participate in research efforts to better understand player behavior firsthand and identify new measurement opportunities.

What Skills you will use:

  • 3-5 years of experience in data analysis, analytics, UX research support, or a related field.
  • Experience working with telemetry data and game analytics workflows.
  • Strong analytical and statistical skills, including experience with SQL, Python, R, MongoDB, or similar tools.
  • Experience with analytics platforms such as Tableau, Looker, or similar platforms
  • A deep curiosity about player psychology, motivation, and behavior.
  • High attention to detail, with a strong sense of ownership and accountability
  • Ability to effectively present information to top management and key stakeholders
  • A collaborative mindset and adaptability to the ever changing needs of video game production.

Preferred Qualifications

  • Advanced degree in Data Science, Statistics, Mathematics, Computer Science, Economics, Psychology, Human-Computer Interaction, Cognitive Science, or a related quantitative or research focused field.
  • Familiarity with narrative, single player game research and player experience evaluation.
  • Solid understanding of probability, statistics, and applied mathematical reasoning.
  • Ability to interpret technical and research materials and communicate findings clearly in reports and presentations.
  • Possesses a high degree of technical curiosity, regularly exploring how tools work under the hood.
  • Prior experience with AAA console or PC game development.

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