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Game Research Assistant Jobs in Virginia (NOW HIRING)

Production Technician, Lab

Alexandria, VA · On-site

$20.25 - $27/hr

  • Medical

  • Retirement

  • PTO

S. security clearance Employment type: Full Time Research Innovations, Inc. (RII) is breaking ... You will also be expected to assist the lab manager with daily tasks and responsibilities. You will ...

Production Technician, Lab

Alexandria, VA

$20.25 - $27/hr

  • Medical

  • Retirement

  • PTO

S. security clearance Employment type: Full Time Research Innovations, Inc. (RII) is breaking ... You will also be expected to assist the lab manager with daily tasks and responsibilities. You will ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... Responsible for researching and remaining current on industry trends and best practices and ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... Responsible for researching and remaining current on industry trends and best practices and ...

R&D Test Engineer

Richmond, VA

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... * Assist in developing and updating Standard Operating Procedures (SOPs) in accordance with U.S ... games." What you know: You have an Bachelor's degree in Electrical Engineering, Mechanical ...

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Showing results 1-20

Game Research Assistant information

What is a game research assistant?

Game Research Assistants are professionals who support research projects related to video games, including game design, player behavior, and user experience studies. They help with tasks such as collecting and analyzing data, conducting playtests, reviewing literature, and preparing research reports. Game Research Assistants often work in academic settings, game development studios, or user experience (UX) teams to help improve games based on research findings.

What are the key skills and qualifications needed to thrive as a game research assistant, and why are they important?

To thrive as a Game Research Assistant, you need a background in game studies, psychology, or a related field, along with strong analytical and research skills. Familiarity with data analysis tools (such as SPSS or Excel), survey platforms, and basic game engines is often required. Strong communication, attention to detail, and teamwork skills help you effectively collaborate and present findings. These competencies are crucial for generating meaningful insights that inform game development and enhance player experiences.

What are some common challenges faced by game research assistants and how can they be addressed?

Game Research Assistants often encounter challenges such as balancing multiple research tasks, managing tight deadlines, and adapting to rapidly changing project needs. To address these, it’s helpful to maintain strong organizational skills, communicate regularly with both the development and research teams, and stay up-to-date with the latest industry trends and methodologies. Building strong relationships with team members also enhances collaboration and helps in effectively addressing any unforeseen issues that may arise during game testing or data analysis.

What is the difference between Game Research Assistant vs Game Tester?

AspectGame Research AssistantGame Tester
Required CredentialsTypically a degree in game design, psychology, or related fieldNo formal degree usually required, focus on gameplay testing
Work EnvironmentResearch labs, development studios, or remote research projectsQuality assurance departments, testing labs, or remote testing
Employer & Industry UsageUsed in game development to gather user insights and dataUsed to identify bugs and gameplay issues before release
Common Search & Comparison IntentUnderstanding research roles in game developmentFinding testing opportunities or QA roles

Game Research Assistants focus on studying player behavior, analyzing data, and supporting game design improvements, often requiring a background in research or related fields. In contrast, Game Testers primarily identify bugs and gameplay issues to ensure quality. Both roles are essential in game development but serve different functions within the industry.

What are popular job titles related to Game Research Assistant jobs in Virginia?

For Game Research Assistant jobs in Virginia, the most frequently searched job titles are:

What job categories do people searching Game Research Assistant jobs in Virginia look for?

The top searched job categories for Game Research Assistant jobs in Virginia are:

What cities in Virginia are hiring for Game Research Assistant jobs?

Cities in Virginia with the most Game Research Assistant job openings:

Infographic showing various Game Research Assistant job openings in Virginia as of August 2026, with employment types broken down into 74% Full Time, 22% Part Time, and 4% Temporary. Highlights an 96% In-person, and 4% Remote job distribution.

Instructor or Assistant Professor of Game Design

George Mason University

Fairfax, VA • On-site

Other

Re-posted 22 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

126th of 618 rated colleges and universities


Job description

Instructor or Assistant Professor of Game Design
  • 10003050
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Aug 29 2025
  • Closing at: Aug 29 2026 - 23:55 EDT
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: N/A - I/R Faculty

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

1. Offers undergraduate game design courses leading to a BFA in Computer Game Design;
2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and
3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
  • Helps develop this future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field;
  • 5+ years experience in Game Design or related industry, or Master's degree in related field;
  • Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
  • Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
  • Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of 3D Modeling and animation software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Master's degree in related field;
  • 5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for Instructor or Assistant Professor of Game Design at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.

Posting Open Date: August 29, 2025

For Full Consideration, Apply by: September 12, 2025

Open Until Filled: Yes


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