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Game Professor Jobs (NOW HIRING)

... Professor Anticipated Hiring Range Commensurate based on experience, education, and faculty rank ... and Virtual Production (Games Design and Development, Virtual and Mixed Reality, 2D and 3D ...

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$42.5K

$80.1K

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How much do game professor jobs pay per year?

As of Jun 15, 2026, the average yearly pay for game professor in the United States is $80,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,000.00 and $91,500.00 per year, depending on experience, location, and employer.

How do Game Professors typically collaborate with industry professionals and students to enhance the learning experience?

Game Professors often work closely with both industry professionals and students to bridge academic theory and practical application. They may invite guest speakers, organize workshops, or facilitate internships to provide students with current industry insights. Collaboration also involves guiding students through team-based projects that mimic real-world game development processes, fostering both technical skills and teamwork. This dynamic approach not only prepares students for the workforce but also keeps the curriculum relevant to industry trends.

What are the key skills and qualifications needed to thrive as a Game Professor, and why are they important?

To thrive as a Game Professor, you need a strong background in game design, development, or interactive media, often supported by an advanced degree in a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and digital art or programming software, as well as experience with curriculum development, are typically required. Exceptional communication, mentorship, and creativity are vital soft skills for engaging students and fostering innovation. These skills ensure that students gain relevant, practical knowledge and are prepared for dynamic roles in the gaming industry.

What art-related jobs are about $80,000 a year?

For a game professor or similar art-related roles, positions such as senior concept artist, art director, or game designer often have salaries around $80,000 annually, especially with experience and in larger studios. These roles typically require strong artistic skills, proficiency with tools like Adobe Creative Suite or 3D modeling software, and a portfolio demonstrating relevant work.

Are game designers well paid?

Game designers' salaries vary depending on experience, location, and company size, but they generally earn competitive wages within the entertainment industry. Entry-level designers may start with lower pay, while experienced professionals or those working for major studios can earn higher salaries, often supplemented by benefits and bonuses. Skills in programming, storytelling, and familiarity with design tools can influence earning potential.

What is the highest paying video game job?

The highest paying video game jobs are typically executive roles such as game studio CEOs or chief creative officers, with salaries often exceeding $200,000 annually. Senior roles like lead designers or developers with specialized skills in programming, graphics, or AI can also command high salaries, especially at large AAA studios or successful independent companies.

What are Game Professors?

Game Professors are educators who specialize in teaching various aspects of video game design, development, theory, and history at colleges or universities. They often have experience in the gaming industry and may conduct research on topics such as game mechanics, storytelling, or the cultural impact of games. Their responsibilities typically include lecturing, mentoring students, developing curriculum, and sometimes collaborating with industry partners. Game Professors help prepare students for careers in the rapidly growing field of game development.

What kind of jobs can I get with a game development degree?

A game development degree prepares individuals for roles such as game designer, programmer, artist, animator, or quality assurance tester. These jobs typically require skills in programming languages, game engines like Unity or Unreal, and understanding of game mechanics and storytelling. Graduates often work in studios, indie development, or freelance environments.
More about Game Professor jobs
What cities are hiring for Game Professor jobs? Cities with the most Game Professor job openings:
What states have the most Game Professor jobs? States with the most job openings for Game Professor jobs include:
Infographic showing various Game Professor job openings in the United States as of June 2026, with employment types broken down into 8% As Needed, 68% Full Time, 7% Part Time, 1% Temporary, and 16% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $80,057 per year, or $38.5 per hour.

Assistant Professor of Instruction in Japanese Studies

The University of Texas at Austin

Austin, TX • On-site

Full-time

Posted 27 days ago


University Of Texas at Austin rating

8.1

Company rating: 8.1 out of 10

Based on 62 frontline employees who took The Breakroom Quiz

130th of 537 rated colleges and universities


Job description

Description
The Department of Asian Studies at the University of Texas at Austin invites applications for an Assistant Professor of Instruction to teach courses connected to the JapanLab, an innovative interdisciplinary Digital Humanities initiative with a strong track record of success. More details can be found at www.utjapanlab.com. We especially invite applications from interested candidates working in Japanese literature and media, Japanese history or connected fields, as well as applicants with experience in Digital Humanities methods or an interest in video games, but coding skills or experience with game development are not required. Candidates should be interested in working alongside undergraduate teams.
The successful candidate will be expected to teach a 2/2 course load each semester. One of these classes will focus on the development of new games for the JapanLab project where faculty collaborate with small groups of students to design functional educational games and digital resources for Japanese Studies classrooms. The students are drawn from across the university with the faculty member acting in an advisory capacity with a focus on content. The successful candidate will also teach courses related to their research and general teaching field.
The successful candidate will take on the role as Executive Director for JapanLab. Administrative responsibilities include student recruitment, promoting and maintaining the website, and networking with internal and external programs and organizations to help grow the program.
The successful candidate for this position will have the opportunity to work collaboratively in a unique program that sits at the intersection of Japanese Studies and Digital Humanities. The initial contract will be for one year with a one-year extension pending satisfactory job performance. We are able to offer a highly competitive salary.
Questions about this position can be directed to the current JapanLab Executive Director, Dr. Jessa Dahl (jessa.dahl@austin.utexas.edu).
Qualifications
Applicants must have completed all requirements for the Ph.D. by the start of the contract.
Application Instructions
The committee will begin reviewing applications March 16, 2026 and continue until the position is filled.
To apply, please submit the following
Letter of interest
CV
List and description of two other proposed courses in your field
Digital Humanities statement (addressing any work or interest in this area including video games)
Proposal for a JapanLab game (see examples: http://www.utjapanlab.com/game-pitch)
One writing sample (30 pages max)
Three letters of recommendation

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