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Game Professor Jobs in Indiana (NOW HIRING)

Assistant Teaching Professor of Studio Art Compensation: $52,500-$55,000 Department: School of Art ... game art/design, visual effects, and a studio art program that includes drawing, painting ...

Game Professor information

How do Game Professors typically collaborate with industry professionals and students to enhance the learning experience?

Game Professors often work closely with both industry professionals and students to bridge academic theory and practical application. They may invite guest speakers, organize workshops, or facilitate internships to provide students with current industry insights. Collaboration also involves guiding students through team-based projects that mimic real-world game development processes, fostering both technical skills and teamwork. This dynamic approach not only prepares students for the workforce but also keeps the curriculum relevant to industry trends.

What are the key skills and qualifications needed to thrive as a Game Professor, and why are they important?

To thrive as a Game Professor, you need a strong background in game design, development, or interactive media, often supported by an advanced degree in a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and digital art or programming software, as well as experience with curriculum development, are typically required. Exceptional communication, mentorship, and creativity are vital soft skills for engaging students and fostering innovation. These skills ensure that students gain relevant, practical knowledge and are prepared for dynamic roles in the gaming industry.

What are Game Professors?

Game Professors are educators who specialize in teaching various aspects of video game design, development, theory, and history at colleges or universities. They often have experience in the gaming industry and may conduct research on topics such as game mechanics, storytelling, or the cultural impact of games. Their responsibilities typically include lecturing, mentoring students, developing curriculum, and sometimes collaborating with industry partners. Game Professors help prepare students for careers in the rapidly growing field of game development.
What are popular job titles related to Game Professor jobs in Indiana? For Game Professor jobs in Indiana, the most frequently searched job titles are:
Infographic showing various Game Professor job openings in Indiana as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.
Assistant/Associate Professor of Practice in the School of Applied and Creative Computing

Assistant/Associate Professor of Practice in the School of Applied and Creative Computing

Purdue University

West Lafayette, IN • On-site

Full-time

Re-posted 13 hours ago


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Job description

Assistant/Associate Professor of Practice in the School of Applied and Creative Computing
City: West Lafayette
Job Description:
Department
Purdue University School of Applied and Creative Computing
Location: West Lafayette campus
Start Date: Fall 2026
Apply By: Application reviews start November 14, 2025, and will continue until the position is filled.
Job Summary
The School of Applied and Creative Computing at Purdue University invites applications for a full-time, non-tenure track Assistant or Associate Professor of Practice position on the West Lafayette, Indiana campus, starting in Fall 2026. We are seeking an accomplished professional with experience in Cybersecurity, or Cloud Computing. This position is a key part of our strategic effort to bridge industry practice with academic excellence, with a primary focus on teaching to ensure our students are prepared to meet the critical challenges of defending against modern cyber threats, architecting resilient cloud environments, and managing scalable cyber infrastructure in an increasingly intelligent and connected world.
About the School
Situated within Purdue University, a pioneering land-grant institution, the School of Applied and Creative Computing is a new school forged from the strategic merger of two long-standing computing departments, Computer Graphics and Computer Information Technology, and is one of three keystones of the Purdue Computes initiative. Fueled by high student demand, it is the largest school within the Purdue Polytechnic, one of ten colleges at Purdue. We are a research-intensive school dedicated to applied research shaped by close collaboration with industry, and we prepare students at the B.S., M.S., and Ph.D. levels to excel in the future of computing. The school offers a comprehensive portfolio of programs spanning Animation, Applied AI, Computer and Information Technology, Computing Infrastructure, Cybersecurity, Data Analytics and Visualization, Game Development, Human-Computer Interaction, and UX. Our commitment is to excellence in applied research, innovative teaching, and strong professional partnerships. To learn more about our mission and vision, please visit our school website at https://polytechnic.purdue.edu/academic-areas/sacc.
Job Duties
As a vital faculty member, the successful candidate for this position will be expected to contribute to the academic excellence of the school by demonstrating the ability to translate industry expertise into impactful educational experiences. This includes developing and teaching compelling undergraduate and graduate courses, with a focus on applied areas, ensuring our curriculum remains at the cutting edge of industry practice. A key part of this role is mentoring students for successful careers and leveraging professional networks to forge strong industry and government partnerships that create opportunities for our students. In addition, the successful candidate will also contribute to our collaborative, interdisciplinary culture through service to the school, university, and the profession. Professors of Practice participate in departmental, college, and university-level activities and have professional development opportunities.
Qualifications
Candidates must satisfy one of the following qualifications:
  • Completion of Ph.D. degree by August 1, 2026 in computing or closely related fields or
  • Possession of a master's degree with a minimum of five years of relevant industry or teaching experience.

Application Process
The following application materials are required:
  • A Cover Letter
  • Curriculum Vitae (CV)
  • Teaching Statement
  • A list of five professional references with contact information.

All candidates must apply via SuccessFactors: https://careers.purdue.edu/job/AssistantAssociate-Professor-of-Practice-in-the-School-of-Applied-and-Creative-Computing/39181-en_US/
A background check is required for employment in this position.
Any questions about this position should be sent to the search committee:
sacc_search@purdue.edu
School of Applied and Creative Computing,
Purdue University
Purdue University is an equal opportunity/equal access university.

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