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Game Professor Jobs (NOW HIRING)

Posting Details Position Information Posting Number F1061P Position Title Assistant Professor ... Game Programming. The successful candidate will teach in our student-centered undergraduate and ...

Associate Professor or Professor in The Department of Marketing The University of Utah, an AA/EO ... Games again in 2034. The American Economic Development Institute named Utah the number one pro ...

Posting Details Job Title Assistant Professor, Information Systems Division Divison of Academic ... The faculty will serve as a member of the newly formed Center for Data Analytics and Sports Gaming ...

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Game Professor information

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$42.5K

$80.1K

$135K

How much do game professor jobs pay per year?

As of Sep 11, 2026, the average yearly pay for game professor in the United States is $80,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What is a game professor?

Game Professors are educators who specialize in teaching various aspects of video game design, development, theory, and history at colleges or universities. They often have experience in the gaming industry and may conduct research on topics such as game mechanics, storytelling, or the cultural impact of games. Their responsibilities typically include lecturing, mentoring students, developing curriculum, and sometimes collaborating with industry partners. Game Professors help prepare students for careers in the rapidly growing field of game development.

What are the key skills and qualifications needed to thrive as a game professor?

To thrive as a Game Professor, you need a strong background in game design, development, or interactive media, often supported by an advanced degree in a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and digital art or programming software, as well as experience with curriculum development, are typically required. Exceptional communication, mentorship, and creativity are vital soft skills for engaging students and fostering innovation. These skills ensure that students gain relevant, practical knowledge and are prepared for dynamic roles in the gaming industry.

How do game professors typically collaborate with industry professionals and students to enhance the learning experience?

Game Professors often work closely with both industry professionals and students to bridge academic theory and practical application. They may invite guest speakers, organize workshops, or facilitate internships to provide students with current industry insights. Collaboration also involves guiding students through team-based projects that mimic real-world game development processes, fostering both technical skills and teamwork. This dynamic approach not only prepares students for the workforce but also keeps the curriculum relevant to industry trends.
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Infographic showing various Game Professor job openings in the United States as of September 2026, with employment types broken down into 85% Full Time, and 15% Part Time. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $80,057 per year, or $38.5 per hour.

Assistant Professor of Economics

Pittsburgh, PA โ€ข On-site

University of Pittsburgh
Colleges, Universities, and Professional Schoolsย โ€ขย 10K+ employees

Full-time

Re-posted 26 days ago


Job description

Assistant Professor of Economics
The University of Pittsburgh's Dietrich School of Arts and Sciences Department of Economics seeks an Assistant Professor of Economics to teach undergraduate and graduate courses in Pittsburgh, PA, focusing on economic theory. Will also: (i) conduct and publish original research in economic theory in peer-reviewed journals; (ii) advise students and supervise research projects related to economic theory; (iii) engage in departmental and university service, including committee work and collaborative projects; and (iv) participate in academic conferences to contribute to the advancement of economic theory.
Must have a PhD degree (or foreign equivalent degree) in Economics or a related degree.
Must also have any experience with or knowledge of: (i) teaching economics, with a focus on game theory and information economics; and (ii) research in dynamic games or disclosure games.
Must also have: (i) at least one paper that is in the revision stage at a leading peer-reviewed economics journal; (ii) at least one working paper related to disclosure gamesor dynamic games; (iii) at least one additional publication in an economics journal; and (iv) presentations at academic conferences.
Experience can be concurrent.
Apply at https://www.join.pitt.edu, #26002217. Please upload a cover letter, statement of teaching and research interests, curriculum vitae, writing sample, at least three letters of recommendation, and teaching evaluations.