New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding ...
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding ...
Game art and interactive media platforms Equity, Diversity, and Inclusion UCSC is a ... The Assistant Teaching Professor title confers the rights and responsibilities of membership in the ...
Game art and interactive media platforms Equity, Diversity, and Inclusion UCSC is a ... The Assistant Teaching Professor title confers the rights and responsibilities of membership in the ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art Appointment Status ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Tenure-Track Assistant/Associate Professor of Digital Art
Bloomington, IN · On-site
$65K - $80K/yr
Posting Details Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Tenure-Track Assistant/Associate Professor of Digital Art
Bloomington, IN · On-site
$65K - $80K/yr
Posting Details Position Details Title Tenure-Track Assistant/Associate Professor of Digital Art ... game art and animation; virtual, mixed, and augmented reality; computational storytelling; fi lm ...
Assistant Professor of Illustration
$55K - $62K/yr
Position Title: Assistant Professor of Illustration Compensation: $55,000-$62,000 Department ... game art/design, visual effects, and a studio art program that includes drawing, painting ...
Assistant Professor of Illustration
$55K - $62K/yr
Position Title: Assistant Professor of Illustration Compensation: $55,000-$62,000 Department ... game art/design, visual effects, and a studio art program that includes drawing, painting ...
Assistant Professor of Illustration
State University, AR · On-site
$55K - $62K/yr
Assistant Professor of Illustration Compensation: $55,000-$62,000 Department: School of Art Start ... game art/design, visual effects, and a studio art program that includes drawing, painting ...
Assistant Professor of Illustration
State University, AR · On-site
$55K - $62K/yr
Assistant Professor of Illustration Compensation: $55,000-$62,000 Department: School of Art Start ... game art/design, visual effects, and a studio art program that includes drawing, painting ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.) * Experience with agile ... Independent Game Development and Publishing Salary $6,048 for positions at the Assistant Professor ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.) * Experience with agile ... Independent Game Development and Publishing Salary $6,048 for positions at the Assistant Professor ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.) * Experience with agile ... Independent Game Development and Publishing Salary $6,048 for positions at the Assistant Professor ...
Course Instructor Position - Online Master's Degree in Game Development
Redmond, WA · On-site
$6.0K/mo
Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.) * Experience with agile ... Independent Game Development and Publishing Salary $6,048 for positions at the Assistant Professor ...
Assistant Teaching Professor
Santa Cruz, CA · On-site
$89K - $116K/yr
Assistant Teaching Professor of Sound and Media Art Salary range: Commensurate with qualifications ... Game art and interactive media platforms Primary Responsibilities * Teaching: In‑person, online ...
Assistant Teaching Professor
Santa Cruz, CA · On-site
$89K - $116K/yr
Assistant Teaching Professor of Sound and Media Art Salary range: Commensurate with qualifications ... Game art and interactive media platforms Primary Responsibilities * Teaching: In‑person, online ...
Adjunct Assistant Professor - Game Design and Development
Brookville, NY · On-site
$1.0K - $1.3K/wk
... game art industry-standard tools is preferred. • Experience with other standard web design technologies, including WordPress, Dreamweaver, Webflow, HTML, CSS, etc. Preferred candidates will have ...
Adjunct Assistant Professor - Game Design and Development
Brookville, NY · On-site
$1.0K - $1.3K/wk
... game art industry-standard tools is preferred. • Experience with other standard web design technologies, including WordPress, Dreamweaver, Webflow, HTML, CSS, etc. Preferred candidates will have ...
... Professor in Game Design beginning in Fall 2026. This position will be a critical part of an ... The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger ...
... Professor in Game Design beginning in Fall 2026. This position will be a critical part of an ... The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger ...
Clinical Assistant Professor - Game Design
Los Angeles, CA · On-site
$80K - $100K/yr
... Professor. These are career-track positions and include undergraduate teaching, research, and ... The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger ...
Clinical Assistant Professor - Game Design
Los Angeles, CA · On-site
$80K - $100K/yr
... Professor. These are career-track positions and include undergraduate teaching, research, and ... The GAME School; the School of Music, Dance and Theatre; and the ASU Art Museum. The Herberger ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean ... Digital Art & Design, Principles of Animation, Animation Production, Intro to Video Game Design ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean ... Digital Art & Design, Principles of Animation, Animation Production, Intro to Video Game Design ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean ... Digital Art & Design, Principles of Animation, Animation Production, Intro to Video Game Design ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean ... Digital Art & Design, Principles of Animation, Animation Production, Intro to Video Game Design ...
Professor, Interactive Design and Game Development Apply now Job no: 502482 Work type: Faculty Full Time Location: Savannah Categories: Interactive Design/Game Development As an innovative designer ...
Professor, Interactive Design and Game Development Apply now Job no: 502482 Work type: Faculty Full Time Location: Savannah Categories: Interactive Design/Game Development As an innovative designer ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean ... Digital Art & Design, Principles of Animation, Animation Production, Intro to Video Game Design ...
Adjunct Professor Digital Media (Graphic Design / Video Game Design / Animation) Reports to: Dean ... Digital Art & Design, Principles of Animation, Animation Production, Intro to Video Game Design ...
Game Art Professor information
See salary details
$80.5K - $83.3K
8% of jobs
$83.3K - $86K
9% of jobs
$88.6K is the 25th percentile. Wages below this are outliers.
$86K - $88.8K
10% of jobs
$88.8K - $91.6K
10% of jobs
$91.6K - $94.4K
9% of jobs
The median wage is $96.1K / yr.
$94.4K - $97.1K
10% of jobs
$97.1K - $99.9K
9% of jobs
$99.9K - $102.7K
10% of jobs
$103.5K is the 75th percentile. Wages above this are outliers.
$102.7K - $105.5K
10% of jobs
$105.5K - $108.2K
9% of jobs
$108.2K - $111K
10% of jobs
$80.5K
$97K
$111K
How much do game art professor jobs pay per year?
What are popular job titles related to Game Art Professor jobs?
For Game Art Professor jobs, the most frequently searched job titles are:

Visiting Assistant Professor, Game Design & Technical Art
New York, NY • On-site
Full-time
Retirement, PTO
This job post has expired 1 day ago. Applications are no longer accepted.
Key responsibilities
Teach courses in game design, technical art, real-time production, and related areas.
Help students develop industry-ready work and portfolios for technical artist and game industry roles.
Support student showcases, game jams, collaborative projects, and contribute to the growth of the Game Design concentration.
Job description
New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.
The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university's community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.
For more information, visit nyit.edu.
New York Tech's School of Architecture and Design seek a full-time Visiting Assistant Professor for the Department of Digital Art and Design, in Game Design and Technical Art to join its expanding academic programs. The successful candidate will teach a diverse student body across undergraduate and graduate courses and a total of 21 EHLs during the academic year. Candidates are expected to teach at the New York City and Old Westbury campuses. The department is seeking a candidate with strong professional game industry experience who can help build and strengthen the Game Design concentration through technical art, real-time production, and industry-facing student portfolio development. This position is intended to support Digital Art students who are developing skills in 3D production, animation, game design, real-time engines, and emerging creative technologies, and help prepare them for technical artist and related roles in the game industry. The successful candidate will contribute to curriculum development, student mentoring, recruitment, retention, industry partnerships, committee service, and the future growth of the department.
ResponsibilitiesThe successful candidate will teach courses in game design, technical art, real-time production, interactive media, and related areas. Teaching areas may include game design fundamentals, level design, game production, Unity, Unreal Engine, Houdini for game art and technical art, 3D asset creation and integration, procedural workflows, lighting, materials, shaders, rigging, animation systems, scripting for artists, AI-assisted creative workflows, XR, and portfolio development.
The candidate will help students develop stronger, more competitive, industry-ready work and portfolios for technical artist and related game industry career pathways. They will also support student showcases, game jams, collaborative projects, alumni and industry engagement, and the continued growth of the Game Design concentration.
QualificationsThe minimum degree requirement is an MFA, MS, MA, or equivalent terminal/professional degree in a related field.
A minimum of three to five years of relevant professional experience in the game industry, technical art, real-time production, or a closely related field is strongly preferred. Prior teaching experience at the college level is preferred. Candidates with significant industry experience, strong communication skills, and demonstrated ability to mentor, train, or lead creative/technical teams are preferred.
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game design, technical art, real-time production, and game development pipelines. They must be able to bridge art and technology and help students understand how visual design, 3D assets, animation, lighting, materials, shaders, optimization, and interaction come together inside professional game production workflows.
Technical knowledge and proficiency with Unity and/or Unreal Engine is required. Knowledge of additional industry-standard tools and workflows is preferred, including Maya, Blender, Houdini, ZBrush, Substance, Adobe Creative Cloud, Cinema 4D, Nuke, motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative workflows, and other commonly used software in game development and real-time production.
The ideal candidate should demonstrate an ability to guide students who come from digital art, 3D production, animation, motion graphics, or design backgrounds and help them translate those skills into game industry-ready technical art portfolios.
Qualified candidates should send a cover letter, a curriculum vitae, a teaching philosophy, a description of their research and/or creative practice, names and contact information of three references, and samples of professional and student work to be considered for an interview.
Other InformationNew York Institute of Technology offers numerous opportunities to enhance personal and professional growth and provides employees with a competitive compensation and benefits program inclusive of generous paid time off, holidays, tuition remission, and retirement plans with employer contributions.
New York Institute of Technology is an Equal Opportunity Employer - All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.
In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.
Minimum SalaryUSD $70,000.00/Yr.Maximum SalaryUSD $70,000.00/Yr.Employment Type: OTHERAbout New York Institute of Technology
Sourced by ZipRecruiter
Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Old Westbury, NY, US
Year founded
1955