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Game Level Designer Intern Jobs in Oregon (NOW HIRING)

... game design and balance, getting the challenge level right for a wide variety of situations ... Designer on a multiplayer action game, designing, documenting, and building combat/character ...

Video Game Design Tutor

Eugene, OR ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

OR ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Portland, OR ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

$35/hr

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

New

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

$35/hr

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

New

$35/hr

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

New

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

$35/hr

Network with key/high-level stakeholders and leaders of the business * Be a part of an innovative ... Game changers. Persistent interns who will stop at nothing to live out Stryker's mission to make ...

New

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

Collaborate with Designers and Programmers to implement animations in engine using expert skills in ... level using advanced skills in game engine tools. * Work with the Animation team to guarantee ...

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Game Level Designer Intern information

See Oregon salary details

$9

$20

$38

How much do game level designer intern jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for game level designer intern in Oregon is $20.49, according to ZipRecruiter salary data. Most workers in this role earn between $15.24 and $22.88 per hour, depending on experience, location, and employer.

What does a game level designer intern do?

A Game Level Designer Intern assists in creating, designing, and testing game environments or levels under the guidance of experienced designers. Their daily tasks may include building maps, placing objects, scripting events, and ensuring the level layout supports gameplay mechanics. They often use game engines and level editing tools to prototype and iterate on designs based on feedback. Interns also collaborate with other teams, such as artists and programmers, to ensure a cohesive player experience. This position helps interns gain practical industry experience and develop their design skills.

What are the typical responsibilities of a game level designer intern, and how do they contribute to the overall development process?

As a Game Level Designer Intern, you can expect to assist with creating engaging and visually appealing game environments under the guidance of senior designers. Your daily tasks may include designing level layouts, playtesting for balance and flow, and implementing feedback from team members. You'll often collaborate closely with artists, programmers, and narrative designers to ensure your levels align with the game's mechanics and story. This role offers a hands-on introduction to the game development pipeline and is a great opportunity to learn industry-standard tools and workflows while building your portfolio.

What are the key skills and qualifications needed to thrive as a game level designer intern, and why are they important?

To thrive as a Game Level Designer Intern, you need a solid understanding of game design principles, creative problem-solving skills, and familiarity with industry-standard design documentation. Experience with tools like Unity, Unreal Engine, and level editing software, as well as a portfolio showcasing your work, are typically expected. Strong collaboration, adaptability, and clear communication help you work effectively within development teams and incorporate feedback. These skills are important for creating engaging, playable levels that enhance the overall gaming experience and meet project goals.

What is the difference between Game Level Designer Intern vs Game Environment Artist Intern?

AspectGame Level Designer InternGame Environment Artist Intern
Required SkillsLevel design, scripting, gameplay flow3D modeling, texturing, environment creation
Work EnvironmentDesign teams, game studios, collaborative projectsArt departments, creative teams, game studios
Industry UsageUsed in game design, level creation, gameplay developmentUsed in environment art, asset creation, visual storytelling

Both roles are internships within game development, often overlapping in collaborative projects. The Game Level Designer Intern focuses on designing engaging levels and gameplay experiences, while the Game Environment Artist Intern specializes in creating immersive visual environments. Understanding these differences helps aspiring interns target their skills and career goals effectively.

What are the most commonly searched types of Game Level Designer jobs in Oregon?

The most popular types of Game Level Designer jobs in Oregon are:

What are popular job titles related to Game Level Designer Intern jobs in Oregon?

For Game Level Designer Intern jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Game Level Designer Intern jobs in Oregon look for?

The top searched job categories for Game Level Designer Intern jobs in Oregon are:

What cities in Oregon are hiring for Game Level Designer Intern jobs?

Cities in Oregon with the most Game Level Designer Intern job openings:

Senior Gameplay Designer (Combat & AI)

teamLFG

OR โ€ข On-site, Remote

Full-time

Re-posted 22 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.

RESPONSIBILITIES

An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization

Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades

Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies

Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles

Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players

REQUIRED SKILLS

Intuitive understanding of how second-to-second action games work and why people play them

Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential

Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance

Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors

Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity

Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations

Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter

Outstanding oral and written communication skills

PREFERRED EXPERIENCE

Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems

Experience delegating work or ownership of an area to multi-disciplinary peers

Knowledge and perspective from playing competitive team games