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Game Level Designer Intern Jobs in Oregon (NOW HIRING)

Directly prototypes, implements, and iterates on gameplay systems through proprietary internal ... Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity ...

... game design and balance, getting the challenge level right for a wide variety of situations ... Designer on a multiplayer action game, designing, documenting, and building combat/character ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Portland, OR · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

OR

$230K - $360K/yr

... program-level strategies, technology, and processes that enable scalable and high-quality ... You will work with Producers, Program Managers, Product Managers, Designers, Engineers, and others ...

... reaching above shoulder level. * Operate and maintain a variety of custodial and grounds ... TRAINING: The Maintenance Internship is designed for recent high school graduates or students ...

Pharmacy Intern

Portland, OR · On-site

$17.75 - $22/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Salem, OR · On-site

$16.75 - $20.75/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Portland, OR

$17.75 - $22/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Portland, OR

$17.75 - $22/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Hillsboro, OR · On-site

$18.25 - $22.50/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Beaverton, OR · On-site

$17.50 - $21.50/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Tigard, OR · On-site

$17.75 - $22/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Portland, OR · On-site

$17.75 - $22/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

$32 - $40/hr

It is designed to support improvements in healthcare treatment, payment, and operations. The intern ... Exposure to LLM APIs (e.g., OpenAI, Azure OpenAI, Anthropic) and at least tutorial-level ...

Join our pharmacy team as a Grad Intern and gain hands-on experience making a impact on our ... The above information has been designed to indicate the general nature and level of work performed ...

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Game Level Designer Intern information

See Oregon salary details

$9

$20

$38

How much do game level designer intern jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for game level designer intern in Oregon is $20.49, according to ZipRecruiter salary data. Most workers in this role earn between $15.24 and $22.88 per hour, depending on experience, location, and employer.

What are the typical responsibilities of a Game Level Designer Intern, and how do they contribute to the overall development process?

As a Game Level Designer Intern, you can expect to assist with creating engaging and visually appealing game environments under the guidance of senior designers. Your daily tasks may include designing level layouts, playtesting for balance and flow, and implementing feedback from team members. You'll often collaborate closely with artists, programmers, and narrative designers to ensure your levels align with the game's mechanics and story. This role offers a hands-on introduction to the game development pipeline and is a great opportunity to learn industry-standard tools and workflows while building your portfolio.

What are the key skills and qualifications needed to thrive as a Game Level Designer Intern, and why are they important?

To thrive as a Game Level Designer Intern, you need a solid understanding of game design principles, creative problem-solving skills, and familiarity with industry-standard design documentation. Experience with tools like Unity, Unreal Engine, and level editing software, as well as a portfolio showcasing your work, are typically expected. Strong collaboration, adaptability, and clear communication help you work effectively within development teams and incorporate feedback. These skills are important for creating engaging, playable levels that enhance the overall gaming experience and meet project goals.

What does a Game Level Designer Intern do?

A Game Level Designer Intern assists in creating, designing, and testing game environments or levels under the guidance of experienced designers. Their daily tasks may include building maps, placing objects, scripting events, and ensuring the level layout supports gameplay mechanics. They often use game engines and level editing tools to prototype and iterate on designs based on feedback. Interns also collaborate with other teams, such as artists and programmers, to ensure a cohesive player experience. This position helps interns gain practical industry experience and develop their design skills.

What is the difference between Game Level Designer Intern vs Game Environment Artist Intern?

AspectGame Level Designer InternGame Environment Artist Intern
Required SkillsLevel design, scripting, gameplay flow3D modeling, texturing, environment creation
Work EnvironmentDesign teams, game studios, collaborative projectsArt departments, creative teams, game studios
Industry UsageUsed in game design, level creation, gameplay developmentUsed in environment art, asset creation, visual storytelling

Both roles are internships within game development, often overlapping in collaborative projects. The Game Level Designer Intern focuses on designing engaging levels and gameplay experiences, while the Game Environment Artist Intern specializes in creating immersive visual environments. Understanding these differences helps aspiring interns target their skills and career goals effectively.

What are the most commonly searched types of Game Level Designer jobs in Oregon? The most popular types of Game Level Designer jobs in Oregon are:
What are popular job titles related to Game Level Designer Intern jobs in Oregon? For Game Level Designer Intern jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Game Level Designer Intern jobs in Oregon look for? The top searched job categories for Game Level Designer Intern jobs in Oregon are:
What cities in Oregon are hiring for Game Level Designer Intern jobs? Cities in Oregon with the most Game Level Designer Intern job openings:
Lead Systems Designer

Other

Posted 15 days ago


Job description

Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and on-time delivery of all design systems for a large-scale game production, as well as the direct management, mentorship, and growth of a small Systems Design team.  Duties will be split between management and hands-on design as needed.

The ideal candidates are self-driven, focused on practical, high-quality execution, and will strive to create an environment in continuous improvement - both on screen and our staff.

Essential Duties and Responsibilities

  • Responsible for managing, mentoring, and directing a team of Systems Designers, including regular coaching, career development, and performance management. Serves as hiring manager for Systems Designers.
  • Oversees and directly works on the design, prototyping, iteration and polish of gameplay systems such as player mechanics, non-combat systems, world simulation, economy, progression, or game balance.  May lead one or more development pods of cross-discipline contributors.
  • Directly prototypes, implements, and iterates on gameplay systems through proprietary internal tools and scripting systems.
  • Fosters a strong environment of creative collaboration across all disciplines. Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation.
  • Writes and regularly updates clear gameplay system documentation detailing the scope and feature set for gameplay features. Creates tutorial videos and documentation to support systems.
  • Works with Project Management to plan and maintain the systems design schedule, set priorities, plan milestones, and assign work to Systems Designers. Proactively communicates across the team to create alignment among stakeholders and clarity about status, direction, and dependencies.  
  • Regularly reviews design work in progress, proactively gathers feedback, and drives iteration and quality. Accountable for creative quality of all game design systems work and for ensuring the team is hitting on-screen quality targets for each milestone.
  • Collaborates with the Design Director and project Game Director to ensure systems design meets the project's creative and technical goals.
  • Ensures consistency in design systems across the whole game experience by creating, tracking, and enforcing standards and metrics. Directly supports Mission Design work in this as needed.
  • Runs brainstorms / reviews, creates buy-in and alignment, and champions design vision and values through clear communication and inclusivity.
  • Works with other Systems Design staff across the studio to develop best practices, shared process, and design standards.
  • Creates a safe, supportive, and creative work environment that exemplifies our studio values.
  • Other managerial and creative duties as needed.

Supervisory Duties

Directly supervises a team of Systems Designers. Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws. Responsibilities include interviewing and training employees; planning, assigning, and directing work; appraising performance; resolving problems together with the Team and Design Department leadership.

Computer Skills:

  • Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  • Intermediate knowledge of Maya orother major 3D modeling programs.
  • Adobe Illustrator experience andUE4 Blueprintscripting skills are a plus.
  • Working knowledge of MicrosoftOffice Suite.

Other Skills:

  • Individual must have very good interpersonal skills and the ability to communicate effectively with team members and other developers.
  • Strong communication skills including verbal and written skills are required.