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Game Level Design Jobs in Colorado (NOW HIRING)

Technical Design Intern

Boulder, CO ยท On-site +1

$25/hr

... games * Help review existing content and update it for better usability Qualifications * Skills in narrative development, scenario design, level design, and camera placement * Familiarity with ...

Technical Design Intern

Boulder, CO ยท On-site +1

$25/hr

... games * Help review existing content and update it for better usability Qualications * Skills in narrative development, scenario design, level design, and camera placement * Familiarity with ...

UX/Video Game Developer

Colorado Springs, CO ยท On-site

$122K - $140K/yr

Design and implement AAA-level UX/UI solutions informed by best practices from commercially shipped, high-fidelity video games. * Develop intuitive, immersive interfaces using modern design tools and ...

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Game Level Design information

See Colorado salary details

$49.4K

$164K

How much do game level design jobs pay per year?

As of Jul 24, 2026, the average yearly pay for game level design in Colorado is $156,800.00, according to ZipRecruiter salary data. Most workers in this role earn between $163,000.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Level Designer, and why are they important?

To thrive as a Game Level Designer, you need strong spatial reasoning, creativity, and a solid understanding of gameplay mechanics, often supported by a degree in game design or a related field. Proficiency with industry-standard tools like Unity, Unreal Engine, and level editing software, as well as an understanding of scripting languages, is typically required. Collaboration, communication, and attention to detail are crucial soft skills for translating creative ideas into engaging and functional player experiences. These skills ensure the creation of immersive, balanced, and enjoyable levels that contribute to a game's overall success.

How does a Game Level Designer typically collaborate with other team members during the development process?

Game Level Designers work closely with artists, programmers, and narrative designers to ensure that levels are both visually engaging and functionally sound. Regular meetings and feedback sessions are common, allowing designers to align level layouts with game mechanics and story elements. Effective communication skills are essential, as designers often need to iterate on levels based on playtesting feedback and technical constraints. Collaboration tools like version control systems and project management platforms are commonly used to keep everyone in sync.

What is the difference between Game Level Design vs Game Environment Artist?

AspectGame Level DesignGame Environment Artist
Primary FocusDesigning gameplay spaces, layout, and player flowCreating visual environments, textures, and assets
Skills RequiredLevel scripting, gameplay mechanics, spatial reasoning3D modeling, texturing, artistic skills
Work EnvironmentGame studios, collaborative with designers and programmersArt departments, close collaboration with level designers
Tools UsedLevel editors, scripting tools3D modeling software, texturing tools

Game Level Design and Game Environment Artist roles often collaborate but focus on different aspects of game development. Level designers craft the gameplay experience through level layout and mechanics, while environment artists focus on creating the visual backdrop. Both roles require specialized skills and work closely within the game development process to deliver immersive gaming experiences.

What is game level design?

Game level design is the process of creating the stages, environments, and experiences that players interact with in a video game. It involves planning layouts, challenges, story elements, and visual themes to ensure gameplay is engaging and balanced. Level designers use specialized tools and collaborate with artists, programmers, and writers to bring the game world to life. Their goal is to craft levels that are fun, accessible, and aligned with the overall vision of the game.
What are popular job titles related to Game Level Design jobs in Colorado? For Game Level Design jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Game Level Design jobs in Colorado look for? The top searched job categories for Game Level Design jobs in Colorado are:
Infographic showing various Game Level Design job openings in Colorado as of July 2026, with employment types broken down into 85% Full Time, 11% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $156,800 per year, or $75.4 per hour.

Technical Design Intern

Sunblink

Boulder, CO โ€ข On-site, Remote

$25/hr

Contractor

Posted 5 days ago


Job description

We're a small creative team of video game developers who are focused on creating kind, collaborative, and imaginative games. We formed in late 2019, with the desire to assemble the best and brightest in the industry to work on carefully selected projects that we deem innovative and challenging.
We are looking for passionate and motivated game designers for paid, six-month temporary positions to help design and implement content updates in our live games.
As a Technical Design Intern, you will work directly with the Game Director and Content Director to develop and implement new content such as quests, rewards, activities, and more. You will see content from the planning phase through full implementation and testing. Many tasks require technical capabilities such as working directly with Unity systems and writing C# scripts for functionality.
This job is based in Boulder, CO. Remote options are available in qualified situations.
Responsibilities
Your primary responsibility will be to use existing pipelines, processes and tools to create game ready assets. This will include:
  • Plan and implement quests from start to finish, taking written content and turning it into tasks and cutscenes in Unity using in-house tools
  • Create and modify existing scenes and interactable objects to facilitate new content
  • Design and implement new activities such as obstacles, puzzles, or even full mini-games
  • Help review existing content and update it for better usability
Qualifications
  • Skills in narrative development, scenario design, level design, and camera placement
  • Familiarity with implementing content in Unity (ex. scene, prefab, and ScriptableObject editing)
Pluses
  • Experience with scripting in C#

Sunblink Entertainment LLC is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.
The standard base pay range for this role is $25 per hour. Ultimately, your specific range and offer will be based on other factors, such as relevant experience and performance.