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Game In Korea Jobs (NOW HIRING)

Be Seen First

It is a subsidiary of Gravity Co., headquartered in Seoul, Republic of Korea. Gravity Co., is renowned for creating the globally celebrated MMORPG, Ragnarok Online, a game enjoyed by millions ...

Be Seen First

It is a subsidiary of Gravity Co., headquartered in Seoul, Republic of Korea. Gravity Co., is renowned for creating the globally celebrated MMORPG, Ragnarok Online, a game enjoyed by millions ...

... in the global gaming market. THE OPPORTUNITY Krafton's Publishing Platform Division (PPD) builds the data infrastructure and analytics services that power game studios across North America and Korea.

Data/Operations (Trackman/Synergy) Intern

Montpelier, VT · On-site

$15.50 - $20.25/hr

... in the game. TrackMan data is used for player evaluation and development by all Major League teams in the US and the majority of teams in Japan and Korea, as well as top NCAA Division 1 programs.

Commercial Counsel

El Segundo, CA · On-site

$147K - $202K/yr

THE OPPORTUNITY KRAFTON is a global video game organization headquartered in Seoul, South Korea, known for its commitment to "Keep the craftsmanship on." We develop and publish world-class titles ...

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Game In Korea information

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$7

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$37

How much do game in korea jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for game in korea in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is the difference between Game In Korea vs Game Tester?

AspectGame In KoreaGame Tester
Required CredentialsTypically a degree in game design, computer science, or related fieldOften an entry-level position, sometimes requiring basic knowledge of gaming and testing tools
Work EnvironmentOffice or studio setting, collaborative teams, project-basedPrimarily testing games on various platforms, often in a lab or remote setup
Employer & Industry UsageGame development companies, publishers in KoreaGame companies, QA departments worldwide, including Korea

Game In Korea refers to professionals involved in the overall game development process, including design and production, while Game Tester focuses specifically on testing games for bugs and quality assurance. Both roles are essential in the gaming industry, but they differ in responsibilities, required skills, and work environment.

What cities are hiring for Game In Korea jobs?

Cities with the most Game In Korea job openings:

What states have the most Game In Korea jobs?

States with the most job openings for Game In Korea jobs include:

Infographic showing various Game In Korea job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Business Development Manager - Marvelous Designer

CLO Virtual Fashion

Los Angeles, CA • On-site

$70K - $95K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 3 days ago


Job description

CLO Virtual Fashion provides all clothing-related services from concept to design, manufacturing, marketing, fitting, and styling based on 3D clothing simulation algorithms.
 
Founded in 2009, CLO Virtual Fashion is creating a new ecosystem for digital fashion based on its unrivaled technology in 3D clothing simulation algorithms.
 
Along with costume design software CLO, Marvelous Designer, and Jinny, we are involved in the entire costume journey with platforms specialized in costume content such as CLO-SET and CONNECT to build an efficient and sustainable workflow. Additionally, our solution allows physical and digital garments to be tagged together to function within the CLO system.
 
CLO Virtual Fashion, which is leading the global digital fashion market, currently has a total of 13 offices in 11 countries around the world, including Asia, North America, Europe, and South America, and is gradually expanding based on numerous customers from around the world.
 
Responsibilites
  • Support sales efforts by targeting and penetrating accounts utilizing outbound prospecting skills.
  • Utilize critical sales tools to ensure standard processes are followed during opportunity generation and qualification.
  • Assist customers in understanding Marvelous Designer's business offering, and how we fit within their business.
  • Ability to understand CG art pipeline and uncover customer issues.
  • Process customer problems and translate needs into business opportunities.
  • Comfortable talking with prospects and building relationships.
  • Ability to work in a fast-paced, business environment while still providing quality opportunities and driving revenue.
  • Running, organizing, and attending meet-ups, conferences, and other events.
  • Deliver client's feedback to Dev team in Korea office for future development.
  • Ability to communicate with global teams such as Web, CX, and 3D design located in different offices / multiple time zones.
Requirements
  • A minimum of 2-year experience in working in CG & gaming related industry
  • Good understanding of Technical Sales
  • Comfortable dealing with technical service and interacting with decision-makers in game, VFX studio
  • Professional and proactive work ethic to think of new ways of tracking data and client information
  • Demonstrate a strong, positive, and enthusiastic attitude with a willingness to invest long term
  • Able to manage multiple tasks and priorities effectively and efficiently to work in a fast-paced environment
Plus if you have
  • Fluent in Korean
  • Strong network in game, vfx companies or local software distributors
Benefits
  • Competitive salary
  • Full-time employment
  • Medical/Dental/Vision Insurance
  • 401k
  • Commuters Benefit
  • Paid-Time Off
  • Sick Days
 
 
$70,000 - $95,000 a year
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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