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Game History Jobs in Alabama (NOW HIRING)

These classes may include History of Game Design, History Through Games, Game Development, Special Topics in Game Design and Development, and the Game Design and Development capstone class. The ...

From high-profile events to daily family games, our staff serves up a dose of fun with every meal ... We are in need of a dynamic individual that processes a history of high-volume bar excellence. Must ...

From high-profile events to daily family games, our staff serves up a dose of fun with every meal ... We are in need of a dynamic individual that processes a history of high-volume bar excellence. Must ...

Retail Warehouse Manager

Auburn, AL · On-site

$60K - $70K/yr

... All-Star Games. Job Summary Keep every product moving and every operation ready. As Warehouse ... We encourage applicants with a criminal history (and driving history) to apply. Certain positions ...

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Game History information

What is game history?

Game history is the study of the development, evolution, and cultural impact of games over time. This includes not just video games, but also board games, card games, sports, and other forms of play throughout history. Scholars in game history analyze how games have influenced societies, how they have evolved technologically and culturally, and what they reveal about the people who created and played them. The field combines elements of history, cultural studies, technology, and design to provide a comprehensive understanding of games' roles in human experience.

What are the key skills and qualifications needed to thrive as a game historian, and why are they important?

To thrive as a Game Historian, you need a strong background in history, game studies, and research methodologies, usually supported by an advanced degree in history or a related field. Familiarity with digital archives, cataloging systems, and preservation tools is often essential in this role. Attention to detail, analytical thinking, and clear communication help in interpreting game artifacts and sharing findings with diverse audiences. These skills are crucial for accurately documenting, analyzing, and preserving the cultural significance of games for future generations.

What are some common challenges faced by professionals working in the field of game history, and how can they be addressed?

Professionals in game history often face challenges such as limited access to original game materials, rapidly changing technology, and the need to verify historical accuracy. Collaborating with archivists, developers, and historians can help overcome these obstacles by pooling resources and expertise. Additionally, staying current with digital preservation techniques and actively participating in industry or academic communities can enhance research quality and professional growth.

What is the difference between Game History vs Game Designer?

AspectGame HistoryGame Designer
Required CredentialsHistory or related degrees, research skillsDesign degrees, creativity, technical skills
Work EnvironmentMuseums, archives, educational settingsGame studios, tech companies, freelance
Industry UsageAcademic, research, preservationGame development, entertainment
Search & Comparison IntentUnderstanding historical context of gamesCreating new game concepts and mechanics

Game History professionals focus on researching and preserving the history of games, often working in academic or museum settings. In contrast, Game Designers develop new game concepts, mechanics, and user experiences within the gaming industry. While both roles require creativity and industry knowledge, their core functions and work environments differ significantly.

What careers are related to game history?

Careers related to game history include game archivist, game historian, and museum curator specializing in gaming artifacts. These roles involve research, preservation, and interpretation of the development and cultural impact of video games, often requiring knowledge of gaming platforms, history, and relevant research skills.

What are popular job titles related to Game History jobs in Alabama?

For Game History jobs in Alabama, the most frequently searched job titles are:

What job categories do people searching Game History jobs in Alabama look for?

The top searched job categories for Game History jobs in Alabama are:

What cities in Alabama are hiring for Game History jobs?

Cities in Alabama with the most Game History job openings:

Infographic showing various Game History job openings in Alabama as of June 2026, with employment types broken down into 78% Full Time, 17% Part Time, 1% Temporary, and 4% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution.

Adjunct Faculty - Game Design

Troy University

Troy, AL • On-site

Full-time

Re-posted 3 days ago


Troy University rating

8.6

Company rating: 8.6 out of 10

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Job description

Posting Details
Position Information
Posting Number
F0641P
Position Title
Adjunct Faculty - Game Design
Position Type
Adjunct Faculty
Department
History - Global
Division
College of Arts and Humanities
Campus
Global
Faculty Rank
Adjunct Faculty
If Faculty position
Adjunct
Is this position tenure track or non-tenure track?
Non-Tenure Track
Work Status
Adjunct (APT)
Temporary
Yes
Location
eTroy
Job Summary
Troy University seeks adjunct faculty members to teach online classes in our Game Design and Development minor. These classes may include History of Game Design, History Through Games, Game Development, Special Topics in Game Design and Development, and the Game Design and Development capstone class. The preferred applicant will have experience in tabletop game design and development, including role-playing, board, and/or card games.
Adjunct faculty members are employed to provide specific courses on an as-needed basis. Contracts for adjunct faculty members are issued on a term or semester basis. Adjunct instructors hold the responsibility for the management of courses taught. They are expected to be available for a reasonable amount of time for each course taught to counsel students regarding course work.
In Class Teaching Percentage
0
Online Teaching Percentage
100
Minimum Qualifications
Bachelor's degree from an accredited university and substantial industry experience
Preferred Qualifications
Masters degree or higher in Game Design or a related field (including possibly, but not limited to, art, design, English, history, business, computer science)
Will this position require driving (personal vehicle, university vehicle, utility vehicle, or golf cart) in order to perform the job duties?
No
Work Hours
To be determined
List any hazardous conditions or physical demands required by this position
n/a
Does this position have supervisory responsibility?
No
Posting Date
12/13/2018
Closing Date
Open Until Filled
Yes
Special Instructions to Applicants
Academic Term Position Will Begin
Term 1, 2019
Quick Link
https://www.troyuniversityjobs.com/postings/23385

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