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Game Engineer Jobs in Texas (NOW HIRING)

Principal Engineer

Austin, TX ยท On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Principal Engineer

Austin, TX ยท Hybrid

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Game Designer

Austin, TX ยท On-site +1

$153K/yr

Work with software engineers to test and verify game math model simulations using statistical methods * Analyze metrics and user feedback to derive insights and adjust game designs accordingly

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ...

Game Designer (NPC)

Frisco, TX ยท Remote

$145K/yr

Work closely with engineers, artists, and other designers to ensure features meet goals and ship on ... Have shipped 1 or more AAA action titles in a game design role, with a preference towards Unreal ...

Slot Game Designer - Remote

Austin, TX ยท On-site +1

$151K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Background in mathematics and/or programming to add complexity to your designs. * Time Traveler:

Contractor - Senior Game Producer

Austin, TX ยท On-site

$122K - $124K/yr

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold new projects to players everywhere. Since 1996, we've published over 200 games and our team is ...

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

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Game Engineer information

See Texas salary details

$48.9K

$132.2K

$167.2K

How much do game engineer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for game engineer in Texas is $132,240.00, according to ZipRecruiter salary data. Most workers in this role earn between $113,700.00 and $155,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Engineer, and why are they important?

To thrive as a Game Engineer, a deep understanding of computer science principles, programming languages like C++ or C#, and a relevant degree in computer science or a related field are essential. Familiarity with game engines such as Unity or Unreal Engine, version control systems, and sometimes certifications in game development are highly valued. Creativity, strong problem-solving abilities, and effective teamwork set standout professionals apart in this role. These skills and qualities are crucial for building innovative, high-performance games and collaborating efficiently with multidisciplinary teams.

What is the 80 20 rule in game development?

In game development, the 80 20 rule suggests that approximately 80% of the game's value comes from 20% of the features or effort. Game engineers often focus on optimizing core mechanics and fixing critical bugs to maximize quality efficiently, using tools like version control and project management software to prioritize tasks.

How do Game Engineers typically collaborate with designers and artists throughout the game development process?

Game Engineers work closely with designers and artists to ensure that technical implementation aligns with creative vision. Collaboration often involves regular meetings to discuss features, rapid prototyping, and integrating assets such as animations or level designs. Engineers provide technical feedback on what is feasible, suggest optimizations, and help troubleshoot issues that arise during development. This cross-functional teamwork is essential for delivering a polished, engaging final product.

What Does a Game Engineer Do?

A game engineer is a software developer that produces video games. As a game engineer, your duties may be in any phase of the game design process. You typically work as part of a large team of engineers, designers, and programmers, carrying out the visual and functional aspects of the video game. Your responsibilities include ensuring that the visual elements of the game are properly designed and can work on various pieces of hardware. Some game engineers work independently, creating smaller games meant to function on a mobile phone or computer. However, to produce games for consoles or performance gaming computers, you must generally work for a larger game design company.

What does a game engineer do?

A game engineer designs, develops, and maintains the software for video games, including gameplay mechanics, graphics, and user interfaces. They often work with programming languages like C++ or C# and use game development tools such as Unity or Unreal Engine to create functional and engaging gaming experiences.

Will game dev be replaced by AI?

Game engineers design and develop video games, and while AI tools can assist with tasks like coding, testing, and asset generation, they are unlikely to fully replace the creative and problem-solving aspects of game development. Human expertise remains essential for designing engaging gameplay, storytelling, and ensuring quality in the final product.

What is the difference between Game Engineer vs Game Developer?

AspectGame EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentDevelops game engines, tools, and core systems; often works closely with programmers and technical teamsDesigns and implements game features, levels, and content; collaborates with artists and designers
Industry UsageCommonly employed in technical roles within game studios, focusing on underlying systemsMore prevalent in creative roles, focusing on gameplay and content creation

While both roles require programming skills and a background in computer science, Game Engineers primarily focus on building the technical infrastructure, such as game engines and tools. Game Developers concentrate on creating gameplay features, levels, and content. The roles often overlap, but Game Engineers tend to work more on the technical backbone, whereas Game Developers focus on the user experience and game design.

Is 30 too old to start game development?

Game engineers can start their careers at any age, including 30 or older. Success in game development depends on skills, portfolio, and experience with tools like Unity or Unreal Engine, rather than age. Many professionals transition into game development later in life and find rewarding careers in the industry.
What are the most commonly searched types of Game Engineer jobs in Texas? The most popular types of Game Engineer jobs in Texas are:
What cities in Texas are hiring for Game Engineer jobs? Cities in Texas with the most Game Engineer job openings:
What are popular job titles related to Game Engineer jobs in TX? For Game Engineer jobs in TX, the most frequently searched job titles are:
Infographic showing various Game Engineer job openings in Texas as of July 2026, with employment types broken down into 94% Full Time, 3% Part Time, and 3% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $132,240 per year, or $63.6 per hour.
Principal Engineer

Principal Engineer

Skydance

Austin, TX โ€ข On-site, Remote

$217K - $246K/yr

Full-time

Posted 25 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
Skydance is looking for a Principal Game Engineer skilled in working with creative teams to
architect key game features and frameworks. The Principal Engineer plays a critical role in
driving innovation and ensuring that the organization stays at the forefront of technology
trends. This role does not manage or have direct reports or are responsible for employment
decisions. The Principal Engineer is considered a craft/thought leader, responsible for
technical leadership, mentoring, and guidance to other members of the team, and is
recognized as an industry leader or master performer in exercising their competencies.
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
Responsibilities
  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.

Qualifications
  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine's feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.

The annual salary range for this position in Los Angeles is $217,000 - $246,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Games #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.