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Game Engineer Jobs in Dallas, TX (NOW HIRING)

Video Game Design Tutor

Plano, TX · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Irving, TX · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Dallas, TX · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Video Game Design Tutor

Allen, TX · Remote

$18 - $40/hr

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Technical Director, SDK

Frisco, TX · On-site

$120 - $160/hr

Continually seek to understand the challenges facing game developers and players * Collaborate with others from many disciplines to deliver high quality online features to a large portfolio of games

Spark is a platform and online game engine supporting both internal and external titles. Responsibilities- Continually seek to understand the challenges facing game developers and players ...

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in ... We are looking for a Manager, Network Engineer to lead our team of network engineers and oversee ...

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Game Engineer information

See Dallas, TX salary details

$51.9K

$140.4K

$177.6K

How much do game engineer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for game engineer in Dallas, TX is $140,412.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,700.00 and $165,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game engineer, and why are they important?

To thrive as a Game Engineer, a deep understanding of computer science principles, programming languages like C++ or C#, and a relevant degree in computer science or a related field are essential. Familiarity with game engines such as Unity or Unreal Engine, version control systems, and sometimes certifications in game development are highly valued. Creativity, strong problem-solving abilities, and effective teamwork set standout professionals apart in this role. These skills and qualities are crucial for building innovative, high-performance games and collaborating efficiently with multidisciplinary teams.

How do game engineers typically collaborate with designers and artists throughout the game development process?

Game Engineers work closely with designers and artists to ensure that technical implementation aligns with creative vision. Collaboration often involves regular meetings to discuss features, rapid prototyping, and integrating assets such as animations or level designs. Engineers provide technical feedback on what is feasible, suggest optimizations, and help troubleshoot issues that arise during development. This cross-functional teamwork is essential for delivering a polished, engaging final product.

What does a game engineer do?

A game engineer is a software developer that produces video games. As a game engineer, your duties may be in any phase of the game design process. You typically work as part of a large team of engineers, designers, and programmers, carrying out the visual and functional aspects of the video game. Your responsibilities include ensuring that the visual elements of the game are properly designed and can work on various pieces of hardware. Some game engineers work independently, creating smaller games meant to function on a mobile phone or computer. However, to produce games for consoles or performance gaming computers, you must generally work for a larger game design company.

What is the difference between Game Engineer vs Game Developer?

AspectGame EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentDevelops game engines, tools, and core systems; often works closely with programmers and technical teamsDesigns and implements game features, levels, and content; collaborates with artists and designers
Industry UsageCommonly employed in technical roles within game studios, focusing on underlying systemsMore prevalent in creative roles, focusing on gameplay and content creation

While both roles require programming skills and a background in computer science, Game Engineers primarily focus on building the technical infrastructure, such as game engines and tools. Game Developers concentrate on creating gameplay features, levels, and content. The roles often overlap, but Game Engineers tend to work more on the technical backbone, whereas Game Developers focus on the user experience and game design.

What are the most commonly searched types of Game Engineer jobs in Dallas, TX? The most popular types of Game Engineer jobs in Dallas, TX are:
What job categories do people searching Game Engineer jobs in Dallas, TX look for? The top searched job categories for Game Engineer jobs in Dallas, TX are:
What cities near Dallas, TX are hiring for Game Engineer jobs? Cities near Dallas, TX with the most Game Engineer job openings:
Infographic showing various Game Engineer job openings in Dallas, TX as of August 2026, with employment types broken down into 92% Full Time, 3% Part Time, and 5% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $140,412 per year, or $67.5 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Fort Worth, TX • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.