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Game Development Jobs in Nebraska (NOW HIRING)

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Skilled at teaching game concept development, engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines ...

Blender Tutor

Lincoln, NE · Remote

$40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Omaha, NE · Remote

$40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

Our mission is to provide long-term economic development for the Winnebago Tribe and job opportunities for Tribal members. WarHorse Gaming is a gaming and entertainment division of Ho-Chunk, Inc ...

Our mission is to provide long-term economic development for the Winnebago Tribe and job opportunities for Tribal members. WarHorse Gaming is a gaming and entertainment division of Ho-Chunk, Inc ...

Our mission is to provide long-term economic development for the Winnebago Tribe and job opportunities for Tribal members. WarHorse Gaming is a gaming and entertainment division of Ho-Chunk, Inc ...

Our mission is to provide long-term economic development for the Winnebago Tribe and job opportunities for Tribal members. WarHorse Gaming is a gaming and entertainment division of Ho-Chunk, Inc ...

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Game Development information

See Nebraska salary details

$31K

$103.4K

$171.6K

How much do game development jobs pay per year?

As of Sep 14, 2026, the average yearly pay for game development in Nebraska is $103,421.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,700.00 and $118,200.00 per year, depending on experience, location, and employer.

What is game development?

Game development is the process of creating video games, encompassing everything from concept and design to programming, art, sound, testing, and release. It often involves a team of professionals with different skills, such as game designers, programmers, artists, writers, and testers. The process may use game engines like Unity or Unreal Engine to build the game's mechanics, graphics, and overall experience. Game development can be done by large studios or individual indie developers, and projects can range from simple mobile games to complex, multi-platform titles.

What are some common challenges faced by professionals working in game development teams?

Game development often involves tight deadlines, rapidly changing project requirements, and the need to balance creative vision with technical constraints. Team members regularly collaborate across disciplines—such as programming, design, art, and sound—which can lead to communication challenges and the need for strong teamwork skills. Additionally, adapting to new technologies and tools is essential, as the industry evolves quickly, requiring continuous learning and flexibility.

What are the key skills and qualifications needed to thrive in game development, and why are they important?

To thrive in Game Development, you need strong programming skills (commonly in C++, C#, or Java), a solid understanding of computer graphics, and often a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as version control systems such as Git, is typically required. Creativity, problem-solving, and effective teamwork are essential soft skills that help in designing engaging gameplay and collaborating with multidisciplinary teams. These skills and qualifications are crucial for creating technically sound, innovative, and commercially successful games.

What is the difference between Game Development vs Game Design?

AspectGame DevelopmentGame Design
Primary FocusProgramming, coding, and technical implementation of gamesConcept creation, story, and gameplay mechanics
Required SkillsProgramming languages, software engineering, problem-solvingCreativity, storytelling, user experience design
Work EnvironmentDevelopment teams, coding labs, software studiosDesign studios, creative teams, collaborative workshops
Common CertificationsComputer Science, Software Engineering, Programming coursesGame Design degrees, Creative Arts, Storytelling courses

Game Development involves the technical creation and programming of games, focusing on coding and software engineering. Game Design centers on crafting game concepts, storylines, and gameplay mechanics. Both roles often collaborate but require different skill sets and educational backgrounds, making them distinct yet interconnected careers in the gaming industry.

What jobs are there in game development?

In game development, common roles include game designer, programmer, artist, animator, sound designer, and quality assurance tester. These positions often require skills in programming languages, graphic design, and familiarity with game engines like Unity or Unreal Engine.

What are the most commonly searched types of Game Development jobs in Nebraska?

The most popular types of Game Development jobs in Nebraska are:

What are popular job titles related to Game Development jobs in Nebraska?

For Game Development jobs in Nebraska, the most frequently searched job titles are:

What job categories do people searching Game Development jobs in Nebraska look for?

The top searched job categories for Game Development jobs in Nebraska are:

Infographic showing various Game Development job openings in Nebraska as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 78% Full Time, 18% Part Time, and 2% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $103,421 per year, or $49.7 per hour.

Game Developer (Java / libGDX) - Remote

Omaha, NE • Remote

micro1 AI
Software Development • 11 - 50 employees

$20 - $120/hr

Part-time

Re-posted 22 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.