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Gameplay Programmer Jobs in Nebraska (NOW HIRING)

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Outlet Manager WarHorse Gaming, a division of Ho-Chunk, Inc. Location: [Insert location] Job Type ... Strong POS operational and programming experience. * Knowledge of applicable government health ...

Senior Mainframe Developer We're Concentrix. The intelligent transformation partner. Solution ... We shape new game-changing careers in over 70 countries, attracting the best talent. The Concentrix ...

Senior Salesforce Developer We're Concentrix. The intelligent transformation partner. Solution ... We shape new game-changing careers in over 70 countries, attracting the best talent. The Concentrix ...

Senior Software Engineer - Roku

Bellevue, NE · On-site

$116K - $153K/yr

About Global Product and Design within Streaming and Games Central to the mission of the Streaming ... With guidance from senior engineers, actively contribute to a collaborative team environment.

The Engineer will respond to job assignments including, but not limited to, repair, installation ... Gaming License. Physical Requirements: 1. May require prolonged standing. 2. Requires bending ...

SummaryFood & Beverage Supervisor - Ale Haus WarHorse Gaming Omaha, LLC, a division of Ho-Chunk ... Strong point-of-sale (POS) operational and programming experience. * Knowledge of government health ...

SummaryFood & Beverage Supervisor - Ale Haus WarHorse Gaming Omaha, LLC, a division of Ho-Chunk ... Strong point-of-sale (POS) operational and programming experience. * Knowledge of government health ...

SummaryFood & Beverage Supervisor - Ale Haus WarHorse Gaming Omaha, LLC, a division of Ho-Chunk ... Strong point-of-sale (POS) operational and programming experience. * Knowledge of government health ...

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Gameplay Programmer information

See Nebraska salary details

$92K

$128.9K

$136.8K

How much do gameplay programmer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for gameplay programmer in Nebraska is $128,937.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,000.00 and $136,300.00 per year, depending on experience, location, and employer.

What is a gameplay programmer?

A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.

What does a gameplay programmer do?

A Gameplay Programmer is responsible for implementing the interactive elements of a video game, such as character controls, game rules, and mechanics. They work closely with designers and artists to turn creative concepts into playable features, ensuring that gameplay is both fun and functional. Their tasks often include writing code for player actions, AI behavior, and in-game systems, as well as debugging and optimizing game performance. Gameplay Programmers play a crucial role in shaping the overall experience and feel of a game.

What are the key skills and qualifications needed to thrive as a gameplay programmer, and why are they important?

To thrive as a Gameplay Programmer, you need a strong background in computer science, proficiency in programming languages like C++ or C#, and experience with game engines such as Unity or Unreal Engine. Familiarity with version control systems, debugging tools, and, in some cases, relevant certifications in game development is also valuable. Creativity, teamwork, and problem-solving are crucial soft skills for collaborating with designers and artists to bring game mechanics to life. These skills ensure the creation of engaging, efficient, and high-quality gameplay experiences that meet both technical and creative goals.

How does a gameplay programmer typically collaborate with designers and artists during game development?

Gameplay programmers work closely with designers to translate creative concepts into interactive mechanics, implementing features such as controls, rules, and character abilities. They also collaborate with artists to ensure animations, visual effects, and assets integrate smoothly with the codebase. Regular communication, prototyping, and iterative testing are crucial, as gameplay programmers often participate in multidisciplinary meetings and provide technical feedback to refine the player experience. This dynamic teamwork helps ensure that gameplay elements are both fun and technically feasible.

What is the difference between Gameplay Programmer vs Game Developer?

AspectGameplay ProgrammerGame Developer
Primary FocusImplementing gameplay features, mechanics, and systemsDesigning, developing, and managing entire game projects
Skills & CredentialsProgramming skills, understanding of game engines, scriptingProgramming, design, project management, often with broader skill set
Work EnvironmentTypically within a development team, focused on coding and implementationVaries from coding to design, often in larger teams or studios

While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What job categories do people searching Gameplay Programmer jobs in Nebraska look for?

The top searched job categories for Gameplay Programmer jobs in Nebraska are:

What are popular job titles related to Gameplay Programmer jobs in NE?

For Gameplay Programmer jobs in NE, the most frequently searched job titles are:

Infographic showing various Gameplay Programmer job openings in Nebraska as of September 2026, with employment types broken down into 61% Full Time, 22% Part Time, and 17% Contract. Highlights an 68% In-person, and 32% Remote job distribution, with an average salary of $128,937 per year, or $62 per hour.

Game Developer (Java / libGDX) - Remote

Omaha, NE • Remote

micro1 AI
Software Development • 11 - 50 employees

$20 - $120/hr

Part-time

Re-posted 23 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.