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Gameplay Programmer Jobs in Nebraska (NOW HIRING)

Emphasizes logical thinking and systematic debugging skills and connects programming to web development, data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

Emphasizes logical thinking and systematic debugging skills and connects programming to web development, data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

Description Since 1929, J&J Gaming has been a leader in Gaming and Amusements and a trusted partner ... Programming experience a plus. * Working knowledge of test equipment such as multi-meters, digital ...

Cobol Developer

Lincoln, NE · On-site

$43.75 - $59.25/hr

Orion delivers game-changing business transformation and product development rooted in digital strategy, experience design, and engineering, with a unique combination of agility, scale, and maturity.

... system programming needs. * Work with Ticketmaster to submit qualifiers for pre-sales and ... Manage all game/event day box-office operations and staff. * Serve as a point of contact for all ...

... gaming operation that includes Banquets, Entertainment, multiple bars and restaurants. * Proficient with Microsoft Office Suite or related software. * Strong POS operational and programming ...

... gaming operation that includes Banquets, Entertainment, multiple bars and restaurants. * Proficient with Microsoft Office Suite or related software. * Strong POS operational and programming ...

... gaming operation that includes Banquets, Entertainment, multiple bars and restaurants. * Proficient with Microsoft Office Suite or related software. * Strong POS operational and programming ...

... gaming operation that includes Banquets, Entertainment, multiple bars and restaurants. * Proficient with Microsoft Office Suite or related software. * Strong POS operational and programming ...

... gaming operation that includes Banquets, Entertainment, multiple bars and restaurants. * Proficient with Microsoft Office Suite or related software. * Strong POS operational and programming ...

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Gameplay Programmer information

See Nebraska salary details

$92K

$128.9K

$136.8K

How much do gameplay programmer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for gameplay programmer in Nebraska is $128,937.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,000.00 and $136,300.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Programmer vs Game Developer?

AspectGameplay ProgrammerGame Developer
Primary FocusImplementing gameplay features, mechanics, and systemsDesigning, developing, and managing entire game projects
Skills & CredentialsProgramming skills, understanding of game engines, scriptingProgramming, design, project management, often with broader skill set
Work EnvironmentTypically within a development team, focused on coding and implementationVaries from coding to design, often in larger teams or studios

While both roles involve programming, Gameplay Programmers specialize in creating and implementing gameplay mechanics, whereas Game Developers oversee broader aspects of game creation, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What Is a Gameplay Programmer?

A gameplay programmer helps develop, document, test, and debug online or mobile game systems. Responsibilities include writing code with scripting languages such as C++, JavaScript, HTML, and Python; looking for ways to modify code; implementing functionalities such as controls, AI, and NPC behaviors within an established framework; and fixing design issues. They must communicate and work closely with other programmers to provide technical and creative feedback and meet project goals. Qualifications to become a gameplay programmer include a bachelor’s or master’s degree in computer science or a similar field and fluency in programming languages.

What does a Gameplay Programmer do?

A Gameplay Programmer is responsible for implementing the interactive elements of a video game, such as character controls, game rules, and mechanics. They work closely with designers and artists to turn creative concepts into playable features, ensuring that gameplay is both fun and functional. Their tasks often include writing code for player actions, AI behavior, and in-game systems, as well as debugging and optimizing game performance. Gameplay Programmers play a crucial role in shaping the overall experience and feel of a game.

What are the key skills and qualifications needed to thrive as a Gameplay Programmer, and why are they important?

To thrive as a Gameplay Programmer, you need a strong background in computer science, proficiency in programming languages like C++ or C#, and experience with game engines such as Unity or Unreal Engine. Familiarity with version control systems, debugging tools, and, in some cases, relevant certifications in game development is also valuable. Creativity, teamwork, and problem-solving are crucial soft skills for collaborating with designers and artists to bring game mechanics to life. These skills ensure the creation of engaging, efficient, and high-quality gameplay experiences that meet both technical and creative goals.

How does a gameplay programmer typically collaborate with designers and artists during game development?

Gameplay programmers work closely with designers to translate creative concepts into interactive mechanics, implementing features such as controls, rules, and character abilities. They also collaborate with artists to ensure animations, visual effects, and assets integrate smoothly with the codebase. Regular communication, prototyping, and iterative testing are crucial, as gameplay programmers often participate in multidisciplinary meetings and provide technical feedback to refine the player experience. This dynamic teamwork helps ensure that gameplay elements are both fun and technically feasible.
What are popular job titles related to Gameplay Programmer jobs in Nebraska? For Gameplay Programmer jobs in Nebraska, the most frequently searched job titles are:
What job categories do people searching Gameplay Programmer jobs in Nebraska look for? The top searched job categories for Gameplay Programmer jobs in Nebraska are:
What are popular job titles related to Gameplay Programmer jobs in NE? For Gameplay Programmer jobs in NE, the most frequently searched job titles are:
Infographic showing various Gameplay Programmer job openings in Nebraska as of June 2026, with employment types broken down into 65% Full Time, 26% Part Time, 3% Temporary, 3% Contract, and 3% Nights. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $128,937 per year, or $62 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Omaha, NE • Remote

$20 - $120/hr

Part-time

Posted 12 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.